Player Matchup

Achilles
Achilles
Gold III
Tralende
Achilles
Gold III
Level 49
God Stats
7W - 1L
1,747 SR
Queue Stats
9W - 1L
1,800 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 49
1,747 SR
1,800 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,835 SR
1,587 MMR
Nemesis
Nemesis
Bronze III
HuntMeh
Nemesis
Bronze III
Level 117
God Stats
2W - 2L
1,835 SR
Queue Stats
29W - 29L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Tralende
Achilles
18
4 / 2 / 0
12,048
803
11,738
19,865
19,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboAnhurSetPoseidonNox

VS

Bans
He BoThothKaliTyrUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuntMeh
Nemesis
16
2 / 4 / 0
10,472
698
13,730
16,041
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HuntMeh
Nemesis
2
4
0
0.5
W
Achilles
Tralende
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
13,730
19,865
Taken
16,041
19,594
Mitigated
8,155
8,473
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HuntMeh
Nemesis
13,730
6,141
0
4,238
16,041
8,155
1,051
315
15,726
0
55,077
W
Achilles
Tralende
Achilles
11,738
5,796
0
8,473
19,865
19,594
2,372
668
18,787
0
77,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,048
Gold Earned
10,472
133
Minions Killed
108
5
Camps Cleared
6
278,589
Distance Traveled
297,891
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,472
698
108
7
6
297,891
4
W
Achilles
12,048
803
133
9
5
278,589
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role