Player Matchup

Jormungandr
Jormungandr
BBROVERS
Jormungandr
Level 68
God Stats
14W - 11L
1,128 SR
Queue Stats
138W - 253L
1,309 Elo+
Party 1
Sol
Sol
CosmicBullet
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo
Fenrir
Fenrir
SmellyTurds
Fenrir
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
170W - 287L
1,223 Elo+
Party 1
Team Averages
Level 28
1,376 SR
1,317 Elo+

VS

Team Averages
Level 21
1,354 SR
1,352 Elo+
Achilles
Achilles
HatebreederGaby
Achilles
Level 18
God Stats
11W - 18L
1,260 SR
Queue Stats
225W - 232L
1,387 Elo+
Solo
Charybdis
Charybdis
SmiteMePapa
Charybdis
Level 16
God Stats
25W - 25L
1,479 SR
Queue Stats
37W - 37L
1,279 Elo+
Solo
Hera
Hera
Tiếnichimoku
Hera
Level 29
God Stats
3W - 4L
1,323 SR
Queue Stats
24W - 34L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BBROVERS
Jormungandr
16
5 / 3 / 4
12,869
643
13,519
23,941
30,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 6
12,088
604
9,800
14,996
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
5 / 6 / 5
13,028
651
8,799
17,093
7,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
7 / 3 / 8
13,206
660
13,139
17,400
13,790
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SmiteMePapa
Charybdis
18
5 / 3 / 8
13,554
678
21,523
12,299
4,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 9
12,511
626
9,148
13,249
4,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
15
15
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BBROVERS
Jormungandr
5
3
4
2.33
L
1
6
6
0.67
W
Achilles
7
3
8
3.67
L
Fenrir
5
6
5
1.25
W
Charybdis
SmiteMePapa
Charybdis
5
3
8
3
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
43,810
56,030
Taken
42,948
43,552
Mitigated
22,304
11,389
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BBROVERS
Jormungandr
13,519
3,971
0
2,622
23,941
30,375
366
4,631
19,310
51,135
0
L
9,800
4,301
0
5,364
14,996
5,260
1,711
2,132
12,864
52,068
0
W
Achilles
13,139
5,151
0
2,084
17,400
13,790
402
9,601
7,799
0
36,492
L
Fenrir
8,799
2,124
0
3,403
17,093
7,917
718
3,396
13,697
0
32,703
W
Charybdis
SmiteMePapa
Charybdis
21,523
15,169
0
3,341
12,299
4,175
1,781
6,622
5,677
0
71,799
W
9,148
3,757
222
2,574
13,249
4,339
850
8,303
4,946
47,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
39,271
194
Minions Killed
196
5
Camps Cleared
11
1,005,407
Distance Traveled
960,044
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,869
643
74
4
1
332,803
2
L
Sol
12,088
604
89
4
1
313,924
2
W
Achilles
13,206
660
47
2
2
342,924
4
L
Fenrir
13,028
651
31
2
3
358,680
0
W
Charybdis
13,554
678
94
5
5
337,857
3
W
Hera
12,511
626
55
3
4
279,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role