Player Matchup

Sun Wukong
Sun Wukong
HartSodher
Sun Wukong
Level 100
God Stats
5W - 8L
1,328 SR
Queue Stats
47W - 40L
1,325 Elo+
Party 1
Horus
Horus
MonoDelAiden
Horus
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
28W - 29L
1,352 Elo+
Party 1
Janus
Janus
SolidSnake1995
Janus
Level 29
God Stats
1W - 0L
1,252 SR
Queue Stats
3W - 7L
1,336 Elo+
Solo
Team Averages
Level 47
1,360 SR
1,338 Elo+

VS

Team Averages
Level 52
1,407 SR
1,370 Elo+
Neith
Neith
DawnOfHenry
Neith
Level 45
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 8L
1,305 Elo+
Solo
Thoth
Thoth
FastWolf7
Thoth
Level 91
God Stats
0W - 2L
1,179 SR
Queue Stats
39W - 38L
1,409 Elo+
Party 2
Ganesha
Ganesha
Marijan2911
Ganesha
Level 19
God Stats
3W - 7L
1,300 SR
Queue Stats
38W - 38L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HartSodher
Sun Wukong
13
7 / 1 / 8
9,155
763
9,787
14,810
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 12
7,961
663
1,953
9,629
7,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 1 / 6
9,234
770
11,578
4,710
1,386
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,879
657
9,577
9,118
3,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
FastWolf7
Thoth
10
1 / 6 / 1
7,334
611
10,261
7,813
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Marijan2911
Ganesha
10
0 / 5 / 3
7,119
593
3,626
10,846
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Thoth
FastWolf7
Thoth
1
6
1
0.25
W
Sun Wukong
HartSodher
Sun Wukong
7
1
8
11
L
Ganesha
Marijan2911
Ganesha
0
5
3
0.3
W
1
1
12
7
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
23,464
29,149
Taken
27,777
19,989
Mitigated
13,844
5,607
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,577
5,666
0
3,276
9,118
3,069
779
4,733
4,129
0
30,239
L
Thoth
FastWolf7
Thoth
10,261
206
0
1,677
7,813
2,262
472
3,188
4,261
23,507
0
W
Sun Wukong
HartSodher
Sun Wukong
9,787
1,697
0
3,372
14,810
11,275
1,129
5,478
8,791
0
29,899
L
Ganesha
Marijan2911
Ganesha
3,626
248
0
1,870
10,846
8,513
46
4,026
6,347
18,136
0
W
1,953
1,055
795
1,440
9,629
7,328
444
4,753
4,420
0
4,199
W
11,578
1,026
0
0
4,710
1,386
1,012
2,482
2,006
28,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
22,332
98
Minions Killed
116
1
Camps Cleared
6
628,967
Distance Traveled
554,743
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,879
657
69
6
3
176,704
0
L
Thoth
7,334
611
45
4
3
200,545
4
W
Sun Wukong
9,155
763
42
4
1
229,848
0
L
Ganesha
7,119
593
2
0
0
177,494
2
W
Horus
7,961
663
6
1
0
208,373
0
W
Janus
9,234
770
50
4
0
190,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role