Player Matchup

Hun Batz
Hun Batz
GlassHim3840
Hun Batz
Level 126
God Stats
0W - 1L
1,385 SR
Queue Stats
12W - 15L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
IMainHammer9458
Gilgamesh
Level 117
God Stats
3W - 2L
1,549 SR
Queue Stats
28W - 25L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
PrivatePuff7
Zhong Kui
Level 129
God Stats
61W - 55L
1,520 SR
Queue Stats
171W - 213L
1,427 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,502 Elo+

VS

Team Averages
Level 53
1,650 SR
1,733 Elo+
Morgan Le Fay
Morgan Le Fay
Curiatii
Morgan Le Fay
Level 28
God Stats
8W - 1L
1,723 SR
Queue Stats
312W - 39L
1,860 Elo+
Party 1
Sobek
Sobek
ZuczekPL6161
Sobek
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Charybdis
Charybdis
iidreezyy
Charybdis
Level 125
God Stats
7W - 1L
1,726 SR
Queue Stats
595W - 72L
2,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GlassHim3840
Hun Batz
12
2 / 1 / 3
8,521
609
6,937
9,551
4,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
IMainHammer9458
Gilgamesh
12
2 / 3 / 4
8,533
610
6,905
20,644
12,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
PrivatePuff7
Zhong Kui
11
2 / 4 / 2
8,235
588
5,211
10,605
6,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Curiatii
Morgan Le Fay
16
4 / 2 / 4
10,021
716
16,624
12,318
6,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 0 / 1
7,067
505
237
821
342
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
iidreezyy
Charybdis
15
4 / 4 / 4
9,946
710
13,654
10,101
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
6
Kills
8
8
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Curiatii
Morgan Le Fay
4
2
4
3
L
Hun Batz
GlassHim3840
Hun Batz
2
1
3
3.5
L
Gilgamesh
IMainHammer9458
Gilgamesh
2
3
4
1.33
L
Zhong Kui
PrivatePuff7
Zhong Kui
2
4
2
0.75
W
0
0
1
0.5
W
Charybdis
iidreezyy
Charybdis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
30,515
40,800
Taken
23,240
23,097
Mitigated
11,112
11,441
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Curiatii
Morgan Le Fay
16,624
1,091
0
4,409
12,318
6,358
258
2,880
9,438
46,612
0
L
Hun Batz
GlassHim3840
Hun Batz
6,937
1,687
0
143
9,551
4,137
0
5,802
3,749
0
27,357
L
Gilgamesh
IMainHammer9458
Gilgamesh
6,905
1,619
0
7,694
20,644
12,368
54
7,393
13,251
0
28,150
L
Zhong Kui
PrivatePuff7
Zhong Kui
5,211
659
0
3,604
10,605
6,592
126
4,411
6,194
23,613
0
W
237
32
0
40
821
342
0
349
472
1,034
0
W
Charybdis
iidreezyy
Charybdis
13,654
8,041
0
3,477
10,101
4,412
953
2,351
7,750
0
42,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
27,034
150
Minions Killed
153
5
Camps Cleared
7
778,401
Distance Traveled
551,030
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,021
716
70
5
3
291,951
3
L
Hun Batz
8,521
609
49
4
2
293,166
1
L
Gilgamesh
8,533
610
55
4
2
281,610
8
L
Zhong Kui
8,235
588
46
3
1
203,625
0
W
Sobek
7,067
505
2
0
0
21,962
1
W
Charybdis
9,946
710
81
6
4
237,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role