Player Matchup

Da Ji
Da Ji
Bronzetto
Da Ji
Level 154
God Stats
1W - 2L
1,366 SR
Queue Stats
361W - 444L
1,385 Elo+
Solo
Bellona
Bellona
Laino001SVK
Bellona
Level 99
God Stats
5W - 9L
1,608 SR
Queue Stats
132W - 122L
1,547 Elo+
Solo
Nox
Nox
WildHUNtHUN
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,562 Elo+
Solo
Team Averages
Level 132
1,492 SR
1,498 Elo+

VS

Team Averages
Level 114
1,541 SR
1,432 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Darkear
Charybdis
Level 103
God Stats
3W - 6L
1,277 SR
Queue Stats
209W - 224L
1,386 Elo+
Party 1
Hel
Hel
LittleLazyFire
Hel
Level 106
God Stats
5W - 2L
1,845 SR
Queue Stats
185W - 206L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bronzetto
Da Ji
10
3 / 4 / 1
7,142
649
5,015
8,659
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Laino001SVK
Bellona
11
1 / 2 / 6
7,281
662
9,938
9,042
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 2 / 4
7,865
715
9,427
7,400
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 2 / 7
7,538
685
6,998
10,684
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Darkear
Charybdis
10
3 / 3 / 4
7,232
657
7,152
9,399
5,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 3 / 3
7,498
682
3,980
8,464
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
8
8
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
7
2.25
L
Da Ji
Bronzetto
Da Ji
3
4
1
0.88
W
Charybdis
Darkear
Charybdis
3
3
4
1.67
L
Bellona
Laino001SVK
Bellona
1
2
6
2
W
4
3
3
1.83
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
18,130
25,101
Taken
28,547
14,492
Mitigated
22,575
5,763
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,998
2,160
0
1,285
10,684
9,720
129
3,266
7,418
23,380
0
L
Da Ji
Bronzetto
Da Ji
5,015
750
314
1,353
8,659
3,873
0
3,586
5,073
0
18,137
W
Charybdis
Darkear
Charybdis
7,152
1,677
0
1,637
9,399
5,387
399
3,875
5,524
0
22,387
L
Bellona
Laino001SVK
Bellona
9,938
2,964
589
1,532
9,042
7,665
19
4,378
4,664
0
23,672
W
3,980
528
3,597
3,911
8,464
7,468
173
2,547
5,917
15,349
0
L
9,427
1,152
0
1,975
7,400
2,954
0
3,456
3,944
26,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,288
Gold Earned
22,268
98
Minions Killed
106
6
Camps Cleared
4
614,363
Distance Traveled
550,110
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,538
685
38
3
2
198,954
2
L
Da Ji
7,142
649
25
2
2
186,333
0
W
Charybdis
7,232
657
37
3
1
162,909
2
L
Bellona
7,281
662
22
2
3
221,441
2
W
Hel
7,498
682
31
3
1
188,247
0
L
Nox
7,865
715
51
5
1
206,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role