Player Matchup

Fenrir
Fenrir
DontDisturbMePls
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 69L
1,615 Elo+
Party 3
Thanatos
Thanatos
Hargreaven
Thanatos
Level 28
God Stats
9W - 3L
1,706 SR
Queue Stats
48W - 44L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Majd123456
Ao Kuang
Level 30
God Stats
32W - 34L
1,481 SR
Queue Stats
70W - 68L
1,430 Elo+
Solo
Neith
Neith
SSTAR1
Neith
Level 20
God Stats
39W - 47L
1,455 SR
Queue Stats
375W - 390L
1,444 Elo+
Party 3
Olorun
Olorun
Solalyz
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,524 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,502 Elo+

VS

Team Averages
Level 12
1,498 SR
1,418 Elo+
Hun Batz
Hun Batz
AgentDuke
Hun Batz
Level 8
God Stats
10W - 15L
1,480 SR
Queue Stats
32W - 30L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
AlExpulce
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,287 Elo+
Solo
Izanami
Izanami
AphoticChaos
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,429 Elo+
Party 2
Hachiman
Hachiman
Dexterkg
Hachiman
Level 13
God Stats
24W - 20L
1,509 SR
Queue Stats
41W - 39L
1,427 Elo+
Party 1
Cerberus
Cerberus
PoceCepo
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 12
12,643
602
18,883
20,815
19,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Hargreaven
Thanatos
16
4 / 4 / 4
10,984
523
3,917
12,816
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Majd123456
Ao Kuang
20
13 / 0 / 7
14,021
668
17,580
16,508
15,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
SSTAR1
Neith
17
7 / 1 / 8
11,730
559
9,409
8,052
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Solalyz
Olorun
17
6 / 5 / 7
11,517
548
11,674
12,329
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AgentDuke
Hun Batz
14
3 / 7 / 5
9,498
452
2,869
15,657
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
AlExpulce
Kukulkan
15
4 / 8 / 4
9,687
461
6,990
14,158
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AphoticChaos
Izanami
15
4 / 10 / 4
10,236
487
10,188
15,145
4,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Dexterkg
Hachiman
14
1 / 9 / 4
8,422
401
8,150
15,574
5,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
PoceCepo
Cerberus
11
1 / 9 / 2
7,502
357
4,606
19,017
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
43
Kills
13
15
Deaths
43
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AgentDuke
Hun Batz
3
7
5
0.79
L
Kukulkan
AlExpulce
Kukulkan
4
8
4
0.75
L
Izanami
AphoticChaos
Izanami
4
10
4
0.6
L
Hachiman
Dexterkg
Hachiman
1
9
4
0.33
W
13
5
12
3.8
W
Thanatos
Hargreaven
Thanatos
4
4
4
1.5
W
Ao Kuang
Majd123456
Ao Kuang
13
0
7
16.5
L
Cerberus
PoceCepo
Cerberus
1
9
2
0.22
W
Neith
SSTAR1
Neith
7
1
8
11
W
Olorun
Solalyz
Olorun
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,463
Damage
32,803
70,520
Taken
79,551
50,529
Mitigated
40,588
28,856
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AgentDuke
Hun Batz
2,869
1,116
0
0
15,657
8,088
0
4,678
10,979
0
35,657
L
Kukulkan
AlExpulce
Kukulkan
6,990
1,257
0
185
14,158
5,366
0
6,886
7,272
53,932
0
L
Izanami
AphoticChaos
Izanami
10,188
6,428
0
1,566
15,145
4,998
177
4,126
11,019
0
53,690
L
Hachiman
Dexterkg
Hachiman
8,150
3,771
0
1,424
15,574
5,555
0
9,665
5,909
0
37,060
W
18,883
4,542
0
3,934
20,815
19,811
458
2,931
17,884
22,664
49,151
W
Thanatos
Hargreaven
Thanatos
3,917
624
0
9,045
12,816
6,267
567
1,456
11,360
0
71,294
W
Ao Kuang
Majd123456
Ao Kuang
17,580
4,241
0
9,746
16,508
15,869
3,543
1,705
14,803
88,142
10,957
L
Cerberus
PoceCepo
Cerberus
4,606
524
0
2,433
19,017
16,581
0
6,392
12,625
21,237
0
W
Neith
SSTAR1
Neith
9,409
5,141
0
2,410
8,052
3,038
3,286
1,030
7,022
0
51,073
W
Olorun
Solalyz
Olorun
11,674
4,887
716
3,005
12,329
5,544
5,514
4,474
7,855
59,277
3,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,895
Gold Earned
45,345
569
Minions Killed
390
0
Camps Cleared
0
1,937,841
Distance Traveled
1,695,878
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,498
452
52
2
0
368,212
4
L
Kukulkan
9,687
461
113
5
0
349,991
1
L
Izanami
10,236
487
100
5
0
363,320
4
L
Hachiman
8,422
401
76
4
0
310,697
1
W
Fenrir
12,643
602
91
4
0
419,569
4
W
Thanatos
10,984
523
119
6
0
366,467
2
W
Ao Kuang
14,021
668
149
7
0
420,246
5
L
Cerberus
7,502
357
49
2
0
303,658
1
W
Neith
11,730
559
98
5
0
396,781
1
W
Olorun
11,517
548
112
5
0
334,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role