Player Matchup

Charybdis
Charybdis
Brayden__787
Charybdis
Level 49
God Stats
1W - 2L
1,153 SR
Queue Stats
88W - 233L
1,287 Elo+
Party 2
Osiris
Osiris
Cannoski_
Osiris
Level 83
God Stats
10W - 25L
1,296 SR
Queue Stats
98W - 151L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Vxlkyrie02
Ah Puch
Level 115
God Stats
4W - 7L
1,403 SR
Queue Stats
136W - 299L
1,323 Elo+
Party 2
Team Averages
Level 82
1,284 SR
1,355 Elo+

VS

Team Averages
Level 68
1,438 SR
1,511 Elo+
Zeus
Zeus
FA_Scherado
Zeus
Level 105
God Stats
3W - 1L
1,456 SR
Queue Stats
74W - 91L
1,438 Elo+
Solo
Hun Batz
Hun Batz
ewjhrfiuwhef
Hun Batz
Level 33
God Stats
1W - 0L
1,514 SR
Queue Stats
24W - 22L
1,545 Elo+
Party 1
Horus
Horus
sinoraxx
Horus
Level 65
God Stats
1W - 0L
1,344 SR
Queue Stats
30W - 26L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brayden__787
Charybdis
13
3 / 5 / 5
10,436
614
6,872
10,234
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Cannoski_
Osiris
13
1 / 5 / 6
10,269
604
7,416
19,296
16,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Vxlkyrie02
Ah Puch
15
4 / 5 / 4
11,278
663
17,299
12,568
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
11,418
672
16,566
9,489
4,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ewjhrfiuwhef
Hun Batz
15
6 / 4 / 8
11,368
669
10,504
13,831
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
sinoraxx
Horus
15
3 / 2 / 11
11,959
703
7,943
19,255
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
8
Kills
15
15
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Brayden__787
Charybdis
3
5
5
1.1
L
Osiris
Cannoski_
Osiris
1
5
6
0.8
W
6
2
6
4.5
L
Ah Puch
Vxlkyrie02
Ah Puch
4
5
4
1.2
W
Hun Batz
ewjhrfiuwhef
Hun Batz
6
4
8
2.5
W
Horus
sinoraxx
Horus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
35,013
42,098
Taken
42,575
26,183
Mitigated
35,906
7,066
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Brayden__787
Charybdis
6,872
3,196
0
645
10,234
4,881
1,288
2,883
7,326
0
33,538
L
Osiris
Cannoski_
Osiris
7,416
1,573
709
4,366
19,296
16,351
629
9,628
9,668
0
21,115
W
16,566
501
0
1,971
9,489
4,071
1,555
4,843
4,646
65,532
0
L
Ah Puch
Vxlkyrie02
Ah Puch
17,299
498
0
1,346
12,568
4,951
148
4,269
8,171
54,492
0
W
Hun Batz
ewjhrfiuwhef
Hun Batz
10,504
2,278
0
1,755
13,831
6,181
548
6,979
6,852
0
34,674
W
Horus
sinoraxx
Horus
7,943
4,010
2,204
8,217
19,255
25,654
222
6,162
13,093
0
18,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
34,745
173
Minions Killed
186
7
Camps Cleared
7
890,421
Distance Traveled
877,633
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,436
614
57
3
4
289,164
3
L
Osiris
10,269
604
27
2
1
305,398
1
W
Zeus
11,418
672
92
5
3
272,567
4
L
Ah Puch
11,278
663
89
5
2
295,859
5
W
Hun Batz
11,368
669
63
4
3
308,527
2
W
Horus
11,959
703
31
2
1
296,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role