Player Matchup

Erlang Shen
Erlang Shen
Chef Grinta
Erlang Shen
Level 119
God Stats
2W - 1L
1,559 SR
Queue Stats
40W - 26L
1,677 Elo+
Solo
Geb
Geb
DivineShadow777
Geb
Level 139
God Stats
1W - 1L
1,723 SR
Queue Stats
59W - 47L
1,586 Elo+
Solo
Medusa
Medusa
SR3s
Medusa
Level 109
God Stats
3W - 2L
1,697 SR
Queue Stats
195W - 191L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
YourPapi
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,477 Elo+
Party 2
Awilix
Awilix
zlKiiDalz
Awilix
Level 128
God Stats
0W - 3L
1,265 SR
Queue Stats
238W - 237L
1,629 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,587 Elo+

VS

Team Averages
Level 143
1,431 SR
1,546 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Charxander-
Ganesha
Level 112
God Stats
1W - 0L
1,301 SR
Queue Stats
7W - 2L
1,703 Elo+
Solo
Nu Wa
Nu Wa
Greydn
Nu Wa
Level 154
God Stats
5W - 8L
1,356 SR
Queue Stats
393W - 389L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chef Grinta
Erlang Shen
15
2 / 5 / 10
8,979
748
13,724
29,072
17,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 8
9,438
787
13,148
16,801
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
SR3s
Medusa
16
4 / 5 / 5
9,797
816
19,778
13,120
4,502
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
YourPapi
Sylvanus
16
3 / 3 / 7
9,567
797
15,128
16,515
10,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
zlKiiDalz
Awilix
14
1 / 5 / 7
8,523
710
9,189
13,148
4,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
8 / 2 / 10
10,690
891
30,394
17,313
14,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
17
6 / 2 / 13
10,408
867
10,748
19,220
23,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
 
Erlang Shen
15
4 / 4 / 16
9,924
827
12,060
28,880
19,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Charxander-
Ganesha
16
0 / 2 / 18
9,170
764
8,129
15,996
17,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Greydn
Nu Wa
16
3 / 3 / 14
9,834
820
18,769
10,630
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
12
Kills
21
22
Deaths
13
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
10
6.5
W
Horus
 
Horus
6
2
13
6.25
W
Erlang Shen
 
Erlang Shen
4
4
16
3
W
Ganesha
Charxander-
Ganesha
0
2
18
4.5
L
Erlang Shen
Chef Grinta
Erlang Shen
2
5
10
1.4
L
2
4
8
1.5
W
Nu Wa
Greydn
Nu Wa
3
3
14
3.33
L
Medusa
SR3s
Medusa
4
5
5
1.3
L
Sylvanus
YourPapi
Sylvanus
3
3
7
2.17
L
Awilix
zlKiiDalz
Awilix
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,967
Damage
80,100
88,656
Taken
92,039
51,073
Mitigated
80,010
40,333
Healing
43,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
30,394
3,143
2,293
4,212
17,313
14,082
2,673
6,255
11,058
44,617
0
W
Horus
 
Horus
10,748
4,586
8,340
7,628
19,220
23,765
547
6,242
12,978
0
16,304
W
Erlang Shen
 
Erlang Shen
12,060
5,303
2,138
9,238
28,880
19,799
358
7,824
21,056
0
21,601
W
Ganesha
Charxander-
Ganesha
8,129
1,534
2,957
2,854
15,996
17,489
675
6,028
9,968
13,682
0
L
Erlang Shen
Chef Grinta
Erlang Shen
13,724
6,926
1,991
12,093
29,072
17,085
280
17,567
10,754
0
24,734
L
13,148
1,767
2,017
2,150
16,801
14,839
186
10,770
5,530
25,578
0
W
Nu Wa
Greydn
Nu Wa
18,769
6,070
2,322
1,114
10,630
4,875
1,715
1,927
8,703
43,413
0
L
Medusa
SR3s
Medusa
19,778
7,533
1,935
653
13,120
4,502
1,414
8,039
4,677
0
43,514
L
Sylvanus
YourPapi
Sylvanus
15,128
3,000
11,733
6,553
16,515
10,169
342
10,408
5,553
21,441
0
L
Awilix
zlKiiDalz
Awilix
9,189
3,279
692
516
13,148
4,478
1,135
7,954
4,850
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
50,026
123
Minions Killed
137
0
Camps Cleared
0
1,014,763
Distance Traveled
1,063,252
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,690
891
37
3
0
207,443
0
W
Horus
10,408
867
23
2
0
214,323
0
W
Erlang Shen
9,924
827
10
1
0
244,736
0
W
Ganesha
9,170
764
1
0
0
212,427
0
L
Erlang Shen
8,979
748
15
1
0
185,308
0
L
Geb
9,438
787
14
1
0
217,291
0
W
Nu Wa
9,834
820
66
6
0
184,323
5
L
Medusa
9,797
816
54
5
0
202,925
1
L
Sylvanus
9,567
797
16
1
0
204,268
0
L
Awilix
8,523
710
24
2
0
204,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role