Player Matchup

Charybdis
Charybdis
Adezzzzz
Charybdis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 44L
1,353 Elo+
Solo
Tiamat
Tiamat
CasualCasual
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 89L
1,375 Elo+
Solo
Chronos
Chronos
Cromy604
Chronos
Level 24
God Stats
10W - 15L
1,463 SR
Queue Stats
118W - 141L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
Deliverance666
Ah Puch
Level 18
God Stats
68W - 58L
1,521 SR
Queue Stats
76W - 74L
1,445 Elo+
Solo
Ymir
Ymir
SquirtlewShades
Ymir
Level 15
God Stats
7W - 13L
1,266 SR
Queue Stats
46W - 48L
1,512 Elo+
Party 2
Team Averages
Level 18
1,450 SR
1,434 Elo+

VS

Team Averages
Level 24
1,486 SR
1,405 Elo+
Fenrir
Fenrir
Denisq
Fenrir
Level 13
God Stats
0W - 3L
1,297 SR
Queue Stats
15W - 22L
1,422 Elo+
Solo
Guan Yu
Guan Yu
astromankickin
Guan Yu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 174L
1,289 Elo+
Solo
Zhong Kui
Zhong Kui
lol为
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
smurf13
Neith
Level 3
God Stats
31W - 51L
1,523 SR
Queue Stats
70W - 85L
1,345 Elo+
Party 1
Ares
Ares
theinmortal1323
Ares
Level 79
God Stats
39W - 29L
1,610 SR
Queue Stats
868W - 1,013L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adezzzzz
Charybdis
16
3 / 1 / 13
9,655
966
9,953
8,612
3,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
1 / 5 / 10
9,014
901
4,974
9,830
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Cromy604
Chronos
16
4 / 1 / 11
9,941
994
7,855
7,133
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 1 / 11
11,273
1,127
17,840
5,139
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 11
10,042
1,004
7,932
8,684
8,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

298

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Denisq
Fenrir
16
4 / 8 / 3
10,462
1,046
9,014
18,158
10,573
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 8 / 5
8,906
891
7,722
16,426
15,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
lol为
Zhong Kui
17
4 / 3 / 4
10,673
1,067
14,523
15,186
9,962
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
smurf13
Neith
14
0 / 0 / 2
7,902
790
667
0
0
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 0 / 1
8,564
856
3,792
7,720
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
19
Kills
10
10
Deaths
19
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Adezzzzz
Charybdis
3
1
13
9.5
W
Tiamat
1
5
10
1.2
W
Chronos
Cromy604
Chronos
4
1
11
9.5
W
7
1
11
12.5
L
Fenrir
Denisq
Fenrir
4
8
3
0.69
W
4
2
11
4.75
L
1
8
5
0.44
L
Zhong Kui
lol为
Zhong Kui
4
3
4
2
L
Neith
smurf13
Neith
0
0
2
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
35,718
39,398
Taken
57,490
19,819
Mitigated
43,362
4,291
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Adezzzzz
Charybdis
9,953
4,807
0
0
8,612
3,536
0
3,677
4,859
0
24,648
W
Tiamat
4,974
1,327
0
1,136
9,830
3,832
0
6,025
3,660
10,865
0
W
Chronos
Cromy604
Chronos
7,855
3,531
0
650
7,133
2,220
0
1,861
5,272
20,324
0
W
17,840
1,313
0
1,195
5,139
1,799
0
2,552
2,587
49,835
0
L
Fenrir
Denisq
Fenrir
9,014
1,957
0
528
18,158
10,573
0
11,833
6,325
0
33,101
W
7,932
1,644
0
1,310
8,684
8,432
0
3,812
4,705
19,312
0
L
7,722
1,885
141
176
16,426
15,543
0
13,049
3,377
0
15,705
L
Zhong Kui
lol为
Zhong Kui
14,523
704
0
2,049
15,186
9,962
0
10,641
4,545
33,918
0
L
Neith
smurf13
Neith
667
0
0
0
0
0
0
0
0
0
667
L
3,792
129
0
414
7,720
7,284
0
3,078
4,642
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
46,507
200
Minions Killed
136
7
Camps Cleared
3
829,234
Distance Traveled
605,421
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,655
966
34
3
3
163,747
2
W
Tiamat
9,014
901
23
2
0
145,090
0
W
Chronos
9,941
994
30
3
2
182,552
0
W
Ah Puch
11,273
1,127
88
9
0
189,645
1
L
Fenrir
10,462
1,046
46
5
2
173,332
0
W
Ymir
10,042
1,004
25
3
2
148,200
1
L
Guan Yu
8,906
891
11
1
1
184,560
0
L
Zhong Kui
10,673
1,067
66
7
0
156,036
0
L
Neith
7,902
790
0
0
0
1,294
0
L
Ares
8,564
856
13
1
0
90,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role