Player Matchup

Kukulkan
Kukulkan
LGanteKLK
Kukulkan
Level 28
God Stats
2W - 6L
1,333 SR
Queue Stats
131W - 118L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Yehenito
Sylvanus
Level 26
God Stats
5W - 5L
1,383 SR
Queue Stats
180W - 139L
1,675 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kapababa
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 53L
1,699 Elo+
Party 2
Janus
Janus
maxysama
Janus
Level 28
God Stats
8W - 1L
1,832 SR
Queue Stats
46W - 31L
1,687 Elo+
Solo
Bellona
Bellona
вагинетка
Bellona
Level 27
God Stats
6W - 4L
1,652 SR
Queue Stats
98W - 77L
1,602 Elo+
Solo
Team Averages
Level 27
1,540 SR
1,643 Elo+

VS

Team Averages
Level 21
1,577 SR
1,627 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fenrir20021
Osiris
Level 28
God Stats
8W - 3L
1,726 SR
Queue Stats
131W - 98L
1,685 Elo+
Solo
Hercules
Hercules
SoloHerc
Hercules
Level 29
God Stats
62W - 42L
1,659 SR
Queue Stats
103W - 79L
1,583 Elo+
Party 1
Olorun
Olorun
Soykhepri
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
mothernizer
Sun Wukong
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 43L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LGanteKLK
Kukulkan
15
6 / 4 / 8
9,342
623
7,241
8,617
3,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Yehenito
Sylvanus
12
1 / 1 / 15
7,645
510
7,912
11,468
12,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
kapababa
Ah Muzen Cab
15
5 / 0 / 5
9,165
611
11,477
7,017
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
maxysama
Janus
13
3 / 7 / 9
8,187
546
6,815
12,408
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 2
9,607
640
10,291
15,128
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 2
7,247
483
5,325
7,846
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
15
7 / 4 / 4
9,405
627
11,162
12,803
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
SoloHerc
Hercules
11
3 / 6 / 1
7,219
481
5,046
13,622
8,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Soykhepri
Olorun
11
1 / 6 / 1
7,113
474
3,618
10,186
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
mothernizer
Sun Wukong
13
2 / 5 / 4
8,203
547
10,430
13,567
8,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
23
Kills
14
14
Deaths
23
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Osiris
7
4
4
2.25
W
Kukulkan
LGanteKLK
Kukulkan
6
4
8
2.5
L
Hercules
SoloHerc
Hercules
3
6
1
0.58
L
Olorun
Soykhepri
Olorun
1
6
1
0.25
W
Sylvanus
Yehenito
Sylvanus
1
1
15
8.5
W
Ah Muzen Cab
kapababa
Ah Muzen Cab
5
0
5
7.5
W
Janus
maxysama
Janus
3
7
9
1.07
L
Sun Wukong
mothernizer
Sun Wukong
2
5
4
0.8
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,736
Damage
35,581
54,638
Taken
58,024
31,663
Mitigated
31,666
23,000
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,325
2,178
0
2,473
7,846
2,397
0
2,988
4,858
0
43,585
L
Osiris
11,162
3,569
0
3,201
12,803
9,511
191
4,707
8,096
0
61,914
W
Kukulkan
LGanteKLK
Kukulkan
7,241
649
0
1,124
8,617
3,813
0
379
8,146
59,723
0
L
Hercules
SoloHerc
Hercules
5,046
1,346
41
1,613
13,622
8,096
0
5,195
8,427
0
16,945
L
Olorun
Soykhepri
Olorun
3,618
1,118
144
1,804
10,186
3,282
0
6,401
3,785
34,870
0
W
Sylvanus
Yehenito
Sylvanus
7,912
1,643
1,932
6,092
11,468
12,318
0
1,240
10,066
23,611
8,968
W
Ah Muzen Cab
kapababa
Ah Muzen Cab
11,477
4,995
0
2,853
7,017
3,222
0
162
6,835
0
73,359
W
Janus
maxysama
Janus
6,815
644
0
3,263
12,408
3,636
273
853
11,459
37,788
0
L
Sun Wukong
mothernizer
Sun Wukong
10,430
2,831
0
4,434
13,567
8,380
0
2,436
11,131
0
49,291
W
10,291
3,846
0
7,736
15,128
8,674
0
518
14,514
0
53,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
39,187
457
Minions Killed
391
0
Camps Cleared
0
1,518,957
Distance Traveled
1,432,656
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,247
483
82
5
0
311,962
4
L
Osiris
9,405
627
99
7
0
295,437
4
W
Kukulkan
9,342
623
112
7
0
284,736
6
L
Hercules
7,219
481
37
2
0
298,499
5
L
Olorun
7,113
474
77
5
0
250,669
1
W
Sylvanus
7,645
510
40
3
0
309,985
5
W
Ah Muzen Cab
9,165
611
136
9
0
314,481
4
W
Janus
8,187
546
67
4
0
297,421
1
L
Sun Wukong
8,203
547
96
6
0
276,089
1
W
Bellona
9,607
640
102
7
0
312,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role