Player Matchup

Cerberus
Cerberus
Dragosiankiller
Cerberus
Level 10
God Stats
3W - 1L
1,777 SR
Queue Stats
11W - 6L
1,539 Elo+
Party 2
Charybdis
Charybdis
Ronzia
Charybdis
Level 133
God Stats
0W - 5L
1,500 SR
Queue Stats
52W - 47L
1,645 Elo+
Party 2
Tiamat
Tiamat
gcraiderfan
Tiamat
Level 127
God Stats
3W - 7L
1,414 SR
Queue Stats
45W - 40L
1,643 Elo+
Party 2
Team Averages
Level 90
1,564 SR
1,609 Elo+

VS

Team Averages
Level 58
1,568 SR
1,503 Elo+
Chaac
Chaac
Behenyl
Chaac
Level 105
God Stats
7W - 2L
1,486 SR
Queue Stats
33W - 26L
1,505 Elo+
Party 1
Artemis
Artemis
CromeRedPrince
Artemis
Level 27
God Stats
13W - 10L
1,576 SR
Queue Stats
43W - 39L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hsartdennac
Morgan Le Fay
Level 41
God Stats
16W - 6L
1,643 SR
Queue Stats
204W - 168L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 4 / 5
9,453
591
5,024
20,854
25,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Ronzia
Charybdis
12
3 / 3 / 3
9,424
589
5,042
8,908
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
2 / 6 / 4
9,677
605
9,204
12,735
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Behenyl
Chaac
13
1 / 2 / 9
9,908
619
8,864
15,942
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 5
10,614
663
15,224
9,339
3,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
hsartdennac
Morgan Le Fay
15
8 / 1 / 4
11,708
732
14,973
9,022
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
13
13
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Behenyl
Chaac
1
2
9
2.75
W
4
4
5
1.63
L
Cerberus
1
4
5
0.88
L
Charybdis
Ronzia
Charybdis
3
3
3
1.5
L
Tiamat
2
6
4
0.67
W
Morgan Le Fay
hsartdennac
Morgan Le Fay
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
39,061
42,497
Taken
34,303
37,855
Mitigated
19,269
6,210
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Behenyl
Chaac
8,864
1,381
277
6,842
15,942
12,655
773
4,821
10,233
0
20,864
W
15,224
6,337
0
2,195
9,339
3,265
1,225
5,326
4,013
0
45,801
L
Cerberus
5,024
588
0
3,555
20,854
25,504
0
6,723
13,665
7,667
0
L
Charybdis
Ronzia
Charybdis
5,042
1,988
0
1,193
8,908
3,555
0
4,243
4,512
0
23,693
L
Tiamat
9,204
1,319
0
1,462
12,735
8,796
0
4,428
7,887
36,272
0
W
Morgan Le Fay
hsartdennac
Morgan Le Fay
14,973
962
644
4,085
9,022
3,349
467
5,041
3,981
55,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
32,230
130
Minions Killed
167
5
Camps Cleared
7
760,313
Distance Traveled
834,802
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,908
619
31
2
1
276,763
2
W
Artemis
10,614
663
60
4
1
241,084
0
L
Cerberus
9,453
591
10
1
1
260,057
0
L
Charybdis
9,424
589
43
3
0
225,360
3
L
Tiamat
9,677
605
77
5
4
274,896
5
W
Morgan Le Fay
11,708
732
76
5
5
316,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role