Player Matchup

Scylla
Scylla
ReadTheOdyssey
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
eNGyGames
Chaac
Level 18
God Stats
49W - 54L
1,418 SR
Queue Stats
81W - 106L
1,362 Elo+
Solo
Danzaburou
Danzaburou
sofronitsky
Danzaburou
Level 22
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 2
Team Averages
Level 17
1,408 SR
1,373 Elo+

VS

Team Averages
Level 28
1,577 SR
1,351 Elo+
Cthulhu
Cthulhu
Maz IS AWESOME
Cthulhu
Level 27
God Stats
3W - 4L
1,671 SR
Queue Stats
166W - 182L
1,440 Elo+
Party 1
Chiron
Chiron
TheTactical Pro
Chiron
Level 29
God Stats
6W - 5L
1,473 SR
Queue Stats
58W - 76L
1,374 Elo+
Party 1
Artemis
Artemis
vaanik_43
Artemis
Level 28
God Stats
3W - 2L
1,586 SR
Queue Stats
33W - 55L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,348
816
1,783
6,081
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
eNGyGames
Chaac
13
6 / 1 / 6
8,280
920
7,877
7,382
3,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
sofronitsky
Danzaburou
12
6 / 4 / 5
8,201
911
11,421
10,365
3,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
6,278
698
5,248
12,181
5,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
5 / 4 / 1
7,282
809
8,851
10,148
3,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
vaanik_43
Artemis
8
1 / 3 / 5
6,322
702
1,721
4,044
1,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
8
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
1
3
7
1.5
L
5
4
1
1.38
W
Chaac
eNGyGames
Chaac
6
1
6
9
W
Danzaburou
sofronitsky
Danzaburou
6
4
5
2.13
L
Artemis
vaanik_43
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
15,820
23,828
Taken
26,373
8,444
Mitigated
9,997
7,790
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,248
546
49
0
12,181
5,535
0
717
11,464
14,309
0
W
1,783
390
0
892
6,081
1,536
1,030
1,088
4,993
10,851
0
L
8,851
4,544
472
1,781
10,148
3,281
0
1,326
8,822
0
19,012
W
Chaac
eNGyGames
Chaac
7,877
2,619
0
3,752
7,382
3,436
198
2,076
5,306
0
34,176
W
Danzaburou
sofronitsky
Danzaburou
11,421
4,507
0
3,146
10,365
3,472
1,437
2,580
7,785
0
32,483
L
Artemis
vaanik_43
Artemis
1,721
538
51
171
4,044
1,181
221
39
4,005
0
7,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
19,882
112
Minions Killed
72
7
Camps Cleared
2
530,886
Distance Traveled
382,740
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,278
698
16
2
1
150,311
3
W
Scylla
7,348
816
27
3
0
164,966
0
L
Chiron
7,282
809
38
4
1
157,682
0
W
Chaac
8,280
920
44
5
3
205,604
0
W
Danzaburou
8,201
911
41
5
4
160,316
1
L
Artemis
6,322
702
18
2
0
74,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role