Player Matchup

Gilgamesh
Gilgamesh
DG4rp
Gilgamesh
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 69L
1,449 Elo+
Solo
Neith
Neith
HugoAlam99
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
Majd123456
Ao Kuang
Level 29
God Stats
32W - 34L
1,465 SR
Queue Stats
70W - 68L
1,416 Elo+
Solo
Anubis
Anubis
RemiJhonsonBaby
Anubis
Level 27
God Stats
6W - 4L
1,387 SR
Queue Stats
22W - 28L
1,358 Elo+
Party 2
Ymir
Ymir
SylahUmehara
Ymir
Level 29
God Stats
2W - 2L
1,602 SR
Queue Stats
52W - 51L
1,499 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,435 Elo+

VS

Team Averages
Level 23
1,611 SR
1,495 Elo+
Bellona
Bellona
AlExpulce
Bellona
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 15L
1,363 Elo+
Solo
Cupid
Cupid
GANK-MY-ASS
Cupid
Level 29
God Stats
5W - 1L
1,671 SR
Queue Stats
31W - 15L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsau
Tsukuyomi
Level 26
God Stats
6W - 3L
1,569 SR
Queue Stats
30W - 37L
1,434 Elo+
Solo
Fafnir
Fafnir
UNG_cOrtzi
Fafnir
Level 17
God Stats
3W - 4L
1,574 SR
Queue Stats
10W - 13L
1,544 Elo+
Solo
Scylla
Scylla
carpo6969
Scylla
Level 29
God Stats
3W - 1L
1,741 SR
Queue Stats
13W - 6L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DG4rp
Gilgamesh
17
9 / 2 / 4
10,916
642
9,750
11,786
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
14
2 / 2 / 2
8,927
525
5,466
8,765
3,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Majd123456
Ao Kuang
18
10 / 2 / 1
11,045
650
12,928
12,991
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
5 / 2 / 3
10,275
604
9,684
7,832
3,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 7
8,293
488
5,543
7,536
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlExpulce
Bellona
12
1 / 5 / 2
7,859
462
4,424
14,358
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 2
8,959
527
10,773
12,301
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tsau
Tsukuyomi
15
4 / 5 / 1
9,454
556
6,576
12,825
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
UNG_cOrtzi
Fafnir
11
0 / 4 / 5
7,519
442
2,840
8,552
5,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
carpo6969
Scylla
13
0 / 8 / 2
7,183
423
1,884
9,474
2,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
27
Kills
9
9
Deaths
27
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlExpulce
Bellona
1
5
2
0.4
W
Gilgamesh
DG4rp
Gilgamesh
9
2
4
5.5
L
4
5
2
1
W
Neith
2
2
2
1.5
W
Ao Kuang
Majd123456
Ao Kuang
10
2
1
5.25
W
5
2
3
3.25
W
1
1
7
4.5
L
Tsukuyomi
Tsau
Tsukuyomi
4
5
1
0.9
L
Fafnir
UNG_cOrtzi
Fafnir
0
4
5
0.63
L
Scylla
carpo6969
Scylla
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,371
Damage
26,497
48,910
Taken
57,510
30,774
Mitigated
24,210
20,593
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlExpulce
Bellona
4,424
1,831
0
3,684
14,358
8,458
0
10,298
4,060
0
32,008
W
Gilgamesh
DG4rp
Gilgamesh
9,750
3,564
0
3,975
11,786
9,868
0
168
11,618
0
82,538
L
10,773
4,410
336
3,241
12,301
3,967
0
5,211
7,090
0
72,396
W
Neith
5,466
2,682
0
4,476
8,765
3,134
740
1,242
7,523
0
52,191
W
Ao Kuang
Majd123456
Ao Kuang
12,928
2,855
0
7,451
12,991
7,994
1,772
295
12,696
60,813
7,048
W
9,684
786
0
3,773
7,832
3,625
890
2,127
5,705
64,423
0
W
5,543
1,452
0
918
7,536
6,153
244
892
6,644
18,039
0
L
Tsukuyomi
Tsau
Tsukuyomi
6,576
1,863
0
4,550
12,825
4,278
0
2,268
10,557
0
54,927
L
Fafnir
UNG_cOrtzi
Fafnir
2,840
355
0
934
8,552
5,423
0
3,184
5,368
10,057
0
L
Scylla
carpo6969
Scylla
1,884
44
0
220
9,474
2,084
0
6,659
2,815
35,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
40,974
477
Minions Killed
372
0
Camps Cleared
0
1,502,450
Distance Traveled
1,536,324
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,859
462
64
4
0
306,307
3
W
Gilgamesh
10,916
642
122
7
0
348,190
3
L
Cupid
8,959
527
125
7
0
278,886
1
W
Neith
8,927
525
107
6
0
271,409
4
W
Ao Kuang
11,045
650
102
6
0
312,790
4
W
Anubis
10,275
604
113
7
0
258,842
0
W
Ymir
8,293
488
33
2
0
311,219
5
L
Tsukuyomi
9,454
556
107
6
0
333,123
6
L
Fafnir
7,519
442
13
1
0
329,802
6
L
Scylla
7,183
423
63
4
0
288,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role