Player Matchup

Merlin
Merlin
Groovy0
Merlin
Level 10
God Stats
8W - 2L
1,692 SR
Queue Stats
18W - 16L
1,350 Elo+
Party 1
Izanami
Izanami
JHegie
Izanami
Level 13
God Stats
24W - 9L
1,288 SR
Queue Stats
43W - 35L
1,251 Elo+
Party 1
Nox
Nox
LittleZilla
Nox
Level 24
God Stats
2W - 1L
1,783 SR
Queue Stats
143W - 123L
1,469 Elo+
Solo
Cthulhu
Cthulhu
keldint
Cthulhu
Level 16
God Stats
40W - 30L
1,506 SR
Queue Stats
66W - 72L
1,383 Elo+
Party 1
Thanatos
Thanatos
l7l DANGLES l7l
Thanatos
Level 18
God Stats
6W - 2L
1,741 SR
Queue Stats
20W - 18L
1,408 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,372 Elo+

VS

Team Averages
Level 14
1,406 SR
1,459 Elo+
Fenrir
Fenrir
BaTTleSKorPion3
Fenrir
Level 18
God Stats
7W - 9L
1,481 SR
Queue Stats
28W - 44L
1,328 Elo+
Party 2
Loki
Loki
IMJustBetter274
Loki
Level 18
God Stats
2W - 4L
1,422 SR
Queue Stats
27W - 23L
1,473 Elo+
Solo
Bakasura
Bakasura
SteveO12302797
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
a_r_s_23
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lilgkgirl
Kukulkan
Level 25
God Stats
1W - 6L
1,130 SR
Queue Stats
79W - 82L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Groovy0
Merlin
18
4 / 1 / 19
11,182
1,017
9,202
5,494
2,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
JHegie
Izanami
18
7 / 4 / 17
11,322
1,029
15,686
9,288
6,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 27
12,741
1,158
18,191
5,242
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
keldint
Cthulhu
18
10 / 4 / 16
11,251
1,023
15,300
14,697
8,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
20
16 / 3 / 17
13,730
1,248
21,700
11,849
5,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
11,699
1,064
9,167
16,944
6,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 8
11,768
1,070
12,153
12,860
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
16
0 / 12 / 7
9,447
859
7,933
21,117
6,162
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
a_r_s_23
Zhong Kui
16
1 / 18 / 3
9,416
856
3,288
23,095
8,489
Kukulkan
lilgkgirl
Kukulkan
16
2 / 8 / 6
10,390
945
6,124
14,358
4,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
42
46
Kills
13
13
Deaths
46
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
Merlin
Groovy0
Merlin
4
1
19
13.5
L
4
2
8
4
W
Izanami
JHegie
Izanami
7
4
17
3.88
W
9
1
27
22.5
L
Bakasura
0
12
7
0.29
L
Zhong Kui
a_r_s_23
Zhong Kui
1
18
3
0.14
W
Cthulhu
keldint
Cthulhu
10
4
16
4.5
W
Thanatos
16
3
17
8.17
L
Kukulkan
lilgkgirl
Kukulkan
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,079
Damage
38,665
46,570
Taken
88,374
25,801
Mitigated
30,131
12,149
Healing
100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,167
1,883
0
18
16,944
6,301
0
7,701
9,243
0
14,764
W
Merlin
Groovy0
Merlin
9,202
532
0
549
5,494
2,697
0
616
4,878
31,737
0
L
12,153
2,124
0
0
12,860
4,490
0
4,954
7,906
0
31,899
W
Izanami
JHegie
Izanami
15,686
12,503
0
0
9,288
6,940
0
1,615
7,673
0
25,129
W
18,191
3,274
0
716
5,242
2,219
0
2,287
2,955
35,484
0
L
Bakasura
7,933
5,802
0
0
21,117
6,162
0
11,915
9,202
0
16,324
L
Zhong Kui
a_r_s_23
Zhong Kui
3,288
407
0
0
23,095
8,489
0
11,256
11,839
9,500
0
W
Cthulhu
keldint
Cthulhu
15,300
3,469
603
1,052
14,697
8,394
0
1,980
12,243
24,453
0
W
Thanatos
21,700
9,523
0
9,229
11,849
5,551
0
2,914
8,825
0
31,640
L
Kukulkan
lilgkgirl
Kukulkan
6,124
724
0
82
14,358
4,689
0
6,867
7,491
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
52,720
162
Minions Killed
112
5
Camps Cleared
2
1,013,265
Distance Traveled
963,312
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,699
1,064
5
0
1
178,296
0
W
Merlin
11,182
1,017
52
5
0
191,355
1
L
Loki
11,768
1,070
48
4
1
246,180
0
W
Izanami
11,322
1,029
17
2
1
165,606
0
W
Nox
12,741
1,158
49
4
1
216,261
10
L
Bakasura
9,447
859
7
1
0
191,284
0
L
Zhong Kui
9,416
856
5
0
0
160,331
0
W
Cthulhu
11,251
1,023
17
2
2
225,469
0
W
Thanatos
13,730
1,248
27
2
1
214,574
0
L
Kukulkan
10,390
945
47
4
0
187,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role