Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Abchorsen
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,532 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mazokuu
Tsukuyomi
Level 149
God Stats
2W - 2L
1,405 SR
Queue Stats
18W - 20L
1,411 Elo+
Party 4
Olorun
Olorun
Myszaue
Olorun
Level 160
God Stats
9W - 4L
1,689 SR
Queue Stats
307W - 236L
1,570 Elo+
Party 3
Neith
Neith
Nuklav
Neith
Level 14
God Stats
4W - 2L
1,438 SR
Queue Stats
18W - 23L
1,345 Elo+
Party 4
Team Averages
Level 77
1,506 SR
1,472 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Anubis
Anubis
Gbmetall
Anubis
Level 109
God Stats
9W - 9L
1,432 SR
Queue Stats
169W - 152L
1,522 Elo+
Party 1
Fenrir
Fenrir
PalomiesSami
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
Termit74ru
Hun Batz
Level 96
God Stats
0W - 2L
1,243 SR
Queue Stats
86W - 73L
1,508 Elo+
Party 1
Charybdis
Charybdis
TroianeC
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,486 Elo+
Solo
Hera
Hera
veikka_kort
Hera
Level 140
God Stats
2W - 3L
1,824 SR
Queue Stats
130W - 115L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
7 / 3 / 21
13,492
1,124
21,565
13,303
3,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Abchorsen
Fenrir
19
5 / 6 / 15
12,166
1,014
6,815
21,211
10,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Mazokuu
Tsukuyomi
20
17 / 7 / 16
14,903
1,242
30,329
20,717
6,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Myszaue
Olorun
20
12 / 7 / 21
14,736
1,228
28,212
18,711
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Nuklav
Neith
19
2 / 4 / 16
11,700
975
5,692
13,794
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gbmetall
Anubis
20
7 / 9 / 14
14,059
1,172
25,852
26,092
11,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
19
2 / 14 / 18
12,038
1,003
9,888
25,266
10,608
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Termit74ru
Hun Batz
19
3 / 9 / 14
12,341
1,028
17,194
22,983
8,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TroianeC
Charybdis
16
1 / 5 / 4
9,910
826
3,270
4,892
1,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 6 / 10
15,751
1,313
25,522
19,165
7,313
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
87
43
Kills
27
27
Deaths
43
89
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
3
21
5.83
W
Fenrir
Abchorsen
Fenrir
5
6
15
2.08
L
Anubis
Gbmetall
Anubis
7
9
14
1.56
W
Tsukuyomi
Mazokuu
Tsukuyomi
17
7
16
3.57
W
Olorun
Myszaue
Olorun
12
7
21
3.21
W
Neith
Nuklav
Neith
2
4
16
2.5
L
Fenrir
2
14
18
0.79
L
Hun Batz
Termit74ru
Hun Batz
3
9
14
1.11
L
Charybdis
TroianeC
Charybdis
1
5
4
0.6
L
14
6
10
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,613
Damage
81,726
87,736
Taken
98,398
28,885
Mitigated
40,067
9,048
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,565
16,998
0
0
13,303
3,434
0
5,719
7,382
0
47,923
W
Fenrir
Abchorsen
Fenrir
6,815
2,070
0
1,104
21,211
10,281
0
12,093
8,866
0
22,135
L
Anubis
Gbmetall
Anubis
25,852
793
558
6,751
26,092
11,907
0
7,506
18,586
54,531
0
W
Tsukuyomi
Mazokuu
Tsukuyomi
30,329
8,677
0
365
20,717
6,693
0
11,310
9,347
0
47,493
W
Olorun
Myszaue
Olorun
28,212
14,032
1,317
4,865
18,711
4,865
0
11,775
6,728
49,174
0
W
Neith
Nuklav
Neith
5,692
2,297
0
1,397
13,794
3,612
0
9,517
4,039
0
29,056
L
Fenrir
9,888
1,999
0
348
25,266
10,608
0
5,271
19,995
0
18,994
L
Hun Batz
Termit74ru
Hun Batz
17,194
1,862
0
0
22,983
8,955
0
6,176
16,807
0
41,578
L
Charybdis
TroianeC
Charybdis
3,270
1,037
0
0
4,892
1,284
0
1,316
3,576
0
9,215
L
25,522
6,989
193
1,946
19,165
7,313
0
7,943
11,222
52,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,997
Gold Earned
64,099
227
Minions Killed
198
9
Camps Cleared
5
1,011,355
Distance Traveled
952,663
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,492
1,124
59
5
5
209,468
0
W
Fenrir
12,166
1,014
30
3
2
205,286
1
L
Anubis
14,059
1,172
66
6
1
198,145
1
W
Tsukuyomi
14,903
1,242
32
3
0
225,228
0
W
Olorun
14,736
1,228
47
4
1
160,631
0
W
Neith
11,700
975
59
5
1
210,742
0
L
Fenrir
12,038
1,003
6
1
0
200,983
0
L
Hun Batz
12,341
1,028
47
4
1
259,453
0
L
Charybdis
9,910
826
12
1
2
74,852
1
L
Hera
15,751
1,313
67
6
1
219,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role