Player Matchup

Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Dajjalö
Anhur
Level 7
God Stats
10W - 5L
1,656 SR
Queue Stats
20W - 9L
1,512 Elo+
Party 1
Team Averages
Level 70
1,552 SR
1,504 Elo+

VS

Team Averages
Level 18
1,507 SR
1,314 Elo+
Jing Wei
Jing Wei
FlexxxGGod
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
Grebadon
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
terror771
Zeus
Level 39
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
12 / 0 / 12
9,467
947
10,587
5,043
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
13
7 / 0 / 19
9,369
937
7,825
10,597
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Dajjalö
Anhur
12
9 / 1 / 13
8,992
899
8,316
6,106
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlexxxGGod
Jing Wei
8
0 / 10 / 0
5,613
561
2,338
10,043
3,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Grebadon
Cthulhu
9
0 / 9 / 0
5,814
581
2,327
11,711
8,461
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
1 / 9 / 0
6,197
620
8,039
8,719
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
1
28
Kills
1
1
Deaths
28
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
0
12
18
W
Cabrakan
 
Cabrakan
7
0
19
16.5
W
Anhur
Dajjalö
Anhur
9
1
13
15.5
L
Jing Wei
FlexxxGGod
Jing Wei
0
10
0
0
L
Cthulhu
Grebadon
Cthulhu
0
9
0
0
L
Zeus
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
12,704
21,746
Taken
30,473
18,016
Mitigated
14,201
7,575
Healing
135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,587
1,051
52
1,539
5,043
2,245
1,315
2,941
2,102
35,877
0
W
Cabrakan
 
Cabrakan
7,825
1,229
0
4,826
10,597
13,279
536
4,073
6,524
16,287
0
W
Anhur
Dajjalö
Anhur
8,316
3,597
0
1,158
6,106
2,492
698
4,433
1,673
0
19,999
L
Jing Wei
FlexxxGGod
Jing Wei
2,338
1,719
0
0
10,043
3,082
0
6,945
2,708
0
9,192
L
Cthulhu
Grebadon
Cthulhu
2,327
59
0
0
11,711
8,461
84
4,513
6,866
12,306
0
L
Zeus
8,039
1,015
0
135
8,719
2,658
0
6,455
1,964
19,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
17,624
109
Minions Killed
75
6
Camps Cleared
2
542,067
Distance Traveled
434,430
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,467
947
77
8
3
183,760
2
W
Cabrakan
9,369
937
11
1
1
178,630
2
W
Anhur
8,992
899
21
2
2
179,677
3
L
Jing Wei
5,613
561
21
2
0
148,419
0
L
Cthulhu
5,814
581
28
3
1
144,562
0
L
Zeus
6,197
620
26
3
1
141,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role