Player Matchup

Baron Samedi
Baron Samedi
Gold II
RECDA3
Baron Samedi
Gold II
Level 145
God Stats
49W - 45L
1,500 SR
Queue Stats
386W - 415L
1,452 MMR
Solo
Neith
Neith
Gold II
RojasJacobo0
Neith
Gold II
Level 158
God Stats
4W - 1L
1,643 SR
Queue Stats
34W - 31L
1,417 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
simplysweezey
Gilgamesh
Gold IV
Level 147
God Stats
7W - 6L
1,633 SR
Queue Stats
220W - 251L
1,442 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,592 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,618 SR
1,474 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
FlipRoll
Hou Yi
Gold II
Level 156
God Stats
15W - 13L
1,610 SR
Queue Stats
482W - 488L
1,589 MMR
Solo
Zeus
Zeus
Silver I
Sugaslim187
Zeus
Silver I
Level 131
God Stats
3W - 2L
1,744 SR
Queue Stats
142W - 168L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RECDA3
Baron Samedi
13
4 / 0 / 10
8,594
781
6,890
6,640
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 2 / 6
9,420
856
7,662
7,834
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
simplysweezey
Gilgamesh
12
3 / 1 / 11
8,928
812
8,576
11,992
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Ah PuchAthenaCthulhuTiamatChaac

VS

Bans
AphroditeVulcanArtemisPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 5 / 0
7,179
653
3,528
10,656
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
FlipRoll
Hou Yi
10
0 / 4 / 3
6,680
607
4,787
7,837
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 6 / 3
6,842
622
8,751
8,727
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
2
3
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
0
0.4
L
Hou Yi
FlipRoll
Hou Yi
0
4
3
0.38
W
Baron Samedi
RECDA3
Baron Samedi
4
0
10
9
W
8
2
6
5.5
L
0
6
3
0.25
W
Gilgamesh
simplysweezey
Gilgamesh
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
17,066
26,466
Taken
27,220
14,361
Mitigated
15,864
12,500
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,528
483
0
1,506
10,656
10,467
0
3,064
7,592
0
9,749
L
Hou Yi
FlipRoll
Hou Yi
4,787
1,565
0
628
7,837
2,644
0
2,195
5,642
0
22,056
W
Baron Samedi
RECDA3
Baron Samedi
6,890
270
1,845
3,255
6,640
3,462
435
2,897
3,395
26,725
0
W
7,662
3,389
0
3,373
7,834
2,944
1,722
1,656
5,678
0
40,589
L
8,751
368
0
1,411
8,727
2,753
0
2,007
6,720
24,833
0
W
Gilgamesh
simplysweezey
Gilgamesh
8,576
2,357
206
3,821
11,992
7,955
558
3,786
7,637
0
24,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
20,701
132
Minions Killed
100
8
Camps Cleared
3
601,768
Distance Traveled
512,153
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,179
653
15
1
0
155,263
1
L
Hou Yi
6,680
607
39
4
1
176,428
1
W
Baron Samedi
8,594
781
35
3
2
196,105
5
W
Neith
9,420
856
59
5
3
195,478
2
L
Zeus
6,842
622
46
4
2
180,462
2
W
Gilgamesh
8,928
812
38
3
3
210,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role