Player Matchup

Charybdis
Charybdis
Devilstyle94
Charybdis
Level 21
God Stats
6W - 13L
1,501 SR
Queue Stats
94W - 76L
1,591 Elo+
Party 1
Thor
Thor
Dy3c
Thor
Level 23
God Stats
10W - 5L
1,809 SR
Queue Stats
92W - 87L
1,576 Elo+
Party 1
Geb
Geb
KpHans
Geb
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
Shoxzie2M
Sun Wukong
Level 23
God Stats
2W - 10L
1,221 SR
Queue Stats
83W - 63L
1,567 Elo+
Party 1
Ra
Ra
krulk
Ra
Level 18
God Stats
0W - 2L
1,662 SR
Queue Stats
9W - 10L
1,572 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,512 Elo+

VS

Team Averages
Level 16
1,393 SR
1,566 Elo+
Xbalanque
Xbalanque
DrYuri
Xbalanque
Level 6
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 1L
1,585 Elo+
Party 2
Yemoja
Yemoja
L0ooperS
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
MikeMagicXXL
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 190L
1,726 Elo+
Solo
Scylla
Scylla
XXXZatoXXX
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
sasha901
Sun Wukong
Level 27
God Stats
6W - 10L
1,157 SR
Queue Stats
16W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Devilstyle94
Charybdis
11
1 / 4 / 2
6,985
499
3,370
7,186
1,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Dy3c
Thor
10
3 / 5 / 3
7,569
541
4,837
8,263
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
KpHans
Geb
9
1 / 4 / 4
6,660
476
3,192
8,491
3,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Shoxzie2M
Sun Wukong
13
1 / 2 / 0
7,636
545
4,467
11,972
5,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
12
1 / 5 / 2
7,099
507
5,158
7,914
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrYuri
Xbalanque
10
4 / 2 / 2
6,628
473
3,157
6,717
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
L0ooperS
Yemoja
9
2 / 2 / 6
6,474
462
2,730
5,841
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
MikeMagicXXL
Arachne
14
11 / 2 / 2
9,029
645
11,014
10,967
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
XXXZatoXXX
Scylla
14
3 / 0 / 4
8,358
597
6,200
7,187
2,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
sasha901
Sun Wukong
14
0 / 1 / 4
7,764
555
8,997
10,708
5,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
20
20
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Devilstyle94
Charybdis
1
4
2
0.5
W
Xbalanque
DrYuri
Xbalanque
4
2
2
2.5
L
Thor
Dy3c
Thor
3
5
3
0.9
L
Geb
KpHans
Geb
1
4
4
0.75
W
Yemoja
L0ooperS
Yemoja
2
2
6
2.5
W
Arachne
MikeMagicXXL
Arachne
11
2
2
6
L
Sun Wukong
Shoxzie2M
Sun Wukong
1
2
0
0.5
W
Scylla
XXXZatoXXX
Scylla
3
0
4
5
L
Ra
1
5
2
0.4
W
Sun Wukong
sasha901
Sun Wukong
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
32,098
43,826
Taken
41,420
16,768
Mitigated
19,092
10,867
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Devilstyle94
Charybdis
3,370
2,301
0
1,445
7,186
1,756
599
1,082
6,104
0
31,997
W
Xbalanque
DrYuri
Xbalanque
3,157
2,035
0
2,051
6,717
1,791
495
113
6,604
0
30,051
L
Thor
Dy3c
Thor
4,837
1,204
0
1,473
8,263
2,556
0
1,699
6,564
0
22,972
L
Geb
KpHans
Geb
3,192
287
0
0
8,491
3,516
111
1,747
6,744
15,775
0
W
Yemoja
L0ooperS
Yemoja
2,730
1,210
619
1,011
5,841
3,811
108
1,582
4,259
11,624
0
W
Arachne
MikeMagicXXL
Arachne
11,014
6,344
0
4,884
10,967
4,923
0
2,701
8,266
0
58,290
L
Sun Wukong
Shoxzie2M
Sun Wukong
4,467
652
0
5,138
11,972
5,936
0
961
11,011
0
44,418
W
Scylla
XXXZatoXXX
Scylla
6,200
893
0
1,905
7,187
2,907
2,029
3,351
3,836
51,242
0
L
Ra
5,158
400
536
2,275
7,914
3,004
0
3,441
4,473
43,439
0
W
Sun Wukong
sasha901
Sun Wukong
8,997
1,279
0
5,466
10,708
5,660
49
603
10,105
0
50,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
38,253
316
Minions Killed
363
0
Camps Cleared
0
1,383,698
Distance Traveled
1,399,101
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,985
499
66
5
0
252,284
0
W
Xbalanque
6,628
473
56
4
0
250,900
1
L
Thor
7,569
541
60
4
0
271,017
6
L
Geb
6,660
476
17
1
0
269,342
0
W
Yemoja
6,474
462
14
1
0
269,027
4
W
Arachne
9,029
645
90
6
0
324,995
3
L
Sun Wukong
7,636
545
91
7
0
289,952
1
W
Scylla
8,358
597
103
7
0
267,238
5
L
Ra
7,099
507
82
6
0
301,103
6
W
Sun Wukong
7,764
555
100
7
0
286,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role