Player Matchup

Scylla
Scylla
Akkadence
Scylla
Level 118
God Stats
3W - 3L
1,898 SR
Queue Stats
100W - 98L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
LordOfAffliction
Gilgamesh
Level 95
God Stats
2W - 1L
1,676 SR
Queue Stats
186W - 172L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
SolarObserver
Cthulhu
Level 86
God Stats
2W - 3L
1,679 SR
Queue Stats
91W - 71L
1,437 Elo+
Solo
Arachne
Arachne
ThingofGreen
Arachne
Level 23
God Stats
4W - 4L
1,686 SR
Queue Stats
66W - 48L
1,551 Elo+
Party 1
Charybdis
Charybdis
WildIceDemon
Charybdis
Level 140
God Stats
35W - 17L
1,721 SR
Queue Stats
320W - 266L
1,608 Elo+
Party 1
Team Averages
Level 92
1,732 SR
1,511 Elo+

VS

Team Averages
Level 69
1,637 SR
1,540 Elo+
Ares
Ares
Jedi
Ares
Level 156
God Stats
4W - 2L
1,559 SR
Queue Stats
33W - 22L
1,578 Elo+
Party 2
Hachiman
Hachiman
PacoTacoxD
Hachiman
Level 118
God Stats
1W - 3L
1,463 SR
Queue Stats
135W - 141L
1,496 Elo+
Solo
Nemesis
Nemesis
TopShotx
Nemesis
Level 25
God Stats
2W - 2L
1,791 SR
Queue Stats
25W - 19L
1,596 Elo+
Party 2
King Arthur
King Arthur
illusiiøn
King Arthur
Level 28
God Stats
2W - 2L
1,553 SR
Queue Stats
28W - 21L
1,578 Elo+
Party 2
Thoth
Thoth
valyx8
Thoth
Level 16
God Stats
1W - 2L
1,817 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akkadence
Scylla
18
4 / 2 / 13
11,044
789
15,065
7,697
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
17
4 / 1 / 15
10,688
763
9,940
9,714
10,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
17
9 / 3 / 8
11,952
854
10,852
17,147
20,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ThingofGreen
Arachne
15
5 / 4 / 10
10,323
737
9,496
11,185
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
WildIceDemon
Charybdis
19
2 / 0 / 13
11,218
801
17,317
12,921
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jedi
Ares
15
3 / 7 / 3
9,454
675
9,274
20,469
19,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
PacoTacoxD
Hachiman
16
3 / 5 / 0
9,746
696
7,995
13,728
5,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TopShotx
Nemesis
14
1 / 5 / 4
8,946
639
8,073
13,634
6,677
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
illusiiøn
King Arthur
16
2 / 4 / 5
9,235
660
11,157
15,517
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
valyx8
Thoth
14
1 / 3 / 3
8,429
602
8,466
10,077
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
24
Kills
10
10
Deaths
24
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akkadence
Scylla
4
2
13
5.25
L
Ares
Jedi
Ares
3
7
3
0.64
W
Gilgamesh
4
1
15
11.5
L
Hachiman
PacoTacoxD
Hachiman
3
5
0
0.6
W
Cthulhu
9
3
8
4.33
W
Arachne
ThingofGreen
Arachne
5
4
10
2.5
L
Nemesis
TopShotx
Nemesis
1
5
4
0.6
W
Charybdis
WildIceDemon
Charybdis
2
0
13
8.5
L
King Arthur
illusiiøn
King Arthur
2
4
5
1.13
L
Thoth
valyx8
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,670
Damage
44,965
58,664
Taken
73,425
44,209
Mitigated
50,069
10,381
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akkadence
Scylla
15,065
813
325
1,702
7,697
2,964
2,244
1,464
5,933
48,567
0
L
Ares
Jedi
Ares
9,274
242
0
1,198
20,469
19,739
0
5,218
14,815
24,023
0
W
Gilgamesh
9,940
2,151
0
1,437
9,714
10,525
1,313
3,216
5,858
314
24,449
L
Hachiman
PacoTacoxD
Hachiman
7,995
3,715
0
4,503
13,728
5,281
1,304
4,469
8,730
0
40,692
W
Cthulhu
10,852
1,138
495
1,662
17,147
20,043
305
5,713
10,608
26,082
0
W
Arachne
ThingofGreen
Arachne
9,496
5,549
0
2,110
11,185
5,250
460
2,901
7,653
0
15,243
L
Nemesis
TopShotx
Nemesis
8,073
2,726
0
2,515
13,634
6,677
681
3,466
9,949
0
18,209
W
Charybdis
WildIceDemon
Charybdis
17,317
9,573
0
2,650
12,921
5,427
2,109
3,234
9,110
0
69,479
L
King Arthur
illusiiøn
King Arthur
11,157
347
0
1,601
15,517
14,710
145
6,068
9,030
0
30,735
L
Thoth
valyx8
Thoth
8,466
838
0
16
10,077
3,662
301
6,113
3,511
22,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
45,810
340
Minions Killed
266
11
Camps Cleared
3
1,379,313
Distance Traveled
1,212,301
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,044
789
105
8
4
262,828
2
L
Ares
9,454
675
28
2
0
243,800
0
W
Gilgamesh
10,688
763
35
3
2
302,897
3
L
Hachiman
9,746
696
97
7
1
194,742
1
W
Cthulhu
11,952
854
35
3
1
271,696
1
W
Arachne
10,323
737
17
1
1
268,526
2
L
Nemesis
8,946
639
26
2
0
264,321
0
W
Charybdis
11,218
801
148
11
3
273,366
1
L
King Arthur
9,235
660
60
4
2
269,666
0
L
Thoth
8,429
602
55
4
0
239,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role