Player Matchup

Bellona
Bellona
Dread119944
Bellona
Level 25
God Stats
8W - 4L
1,684 SR
Queue Stats
54W - 42L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
GR93-Evan
Gilgamesh
Level 18
God Stats
1W - 6L
1,259 SR
Queue Stats
47W - 53L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
KCorp_Intern
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 106L
1,383 Elo+
Solo
Tiamat
Tiamat
barisimus_magnus
Tiamat
Level 15
God Stats
0W - 2L
1,138 SR
Queue Stats
17W - 15L
1,643 Elo+
Solo
Izanami
Izanami
zombie_boy69420
Izanami
Level 21
God Stats
16W - 24L
1,524 SR
Queue Stats
18W - 31L
1,308 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,450 Elo+

VS

Team Averages
Level 22
1,448 SR
1,458 Elo+
Ymir
Ymir
Capitanrisitas10
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Majin_D_Uchiha
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,304 Elo+
Solo
Olorun
Olorun
Shooterking1994
Olorun
Level 29
God Stats
30W - 32L
1,499 SR
Queue Stats
293W - 293L
1,473 Elo+
Solo
Odin
Odin
godzilla_394
Odin
Level 14
God Stats
19W - 14L
1,242 SR
Queue Stats
65W - 49L
1,580 Elo+
Solo
Apollo
Apollo
ochenta354mixto
Apollo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 12L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dread119944
Bellona
11
2 / 1 / 2
5,794
527
3,076
9,567
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
GR93-Evan
Gilgamesh
12
3 / 3 / 2
6,691
608
3,896
9,766
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
KCorp_Intern
Zhong Kui
11
0 / 2 / 0
5,866
533
6,538
9,837
6,986
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,339
485
1,871
5,159
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 1
4,940
449
3,331
7,572
2,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,644
513
1,453
6,796
4,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Majin_D_Uchiha
Tsukuyomi
9
0 / 4 / 3
5,876
534
1,925
6,541
1,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
6 / 1 / 1
6,842
622
7,020
7,103
2,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 0
7,681
698
6,502
4,864
3,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 2
7,100
645
8,323
8,611
2,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
16
16
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Bellona
Dread119944
Bellona
2
1
2
3
L
Gilgamesh
GR93-Evan
Gilgamesh
3
3
2
1.33
L
Zhong Kui
KCorp_Intern
Zhong Kui
0
2
0
0
W
Tsukuyomi
Majin_D_Uchiha
Tsukuyomi
0
4
3
0.38
W
6
1
1
6.5
L
0
3
1
0.17
W
4
1
0
4
W
5
0
2
6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
25,223
41,901
Taken
33,915
23,250
Mitigated
15,031
11,672
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,453
361
0
0
6,796
4,479
0
2,746
4,050
15,846
0
L
Bellona
Dread119944
Bellona
3,076
654
0
2,669
9,567
6,743
0
1,055
7,957
0
22,803
L
Gilgamesh
GR93-Evan
Gilgamesh
3,896
1,294
0
1,629
9,766
5,133
0
2,142
7,578
0
40,004
L
Zhong Kui
KCorp_Intern
Zhong Kui
6,538
640
0
5,733
9,837
6,986
0
933
8,904
38,292
0
W
Tsukuyomi
Majin_D_Uchiha
Tsukuyomi
1,925
594
0
176
6,541
1,927
87
113
6,402
0
19,651
W
7,020
3,169
182
3,110
7,103
2,822
1,076
2,132
4,697
34,146
1,130
L
1,871
83
0
1,353
5,159
2,235
199
2,313
2,846
22,670
0
W
6,502
1,170
0
1,782
4,864
3,029
0
0
4,864
0
42,059
W
8,323
6,512
0
5,859
8,611
2,774
1,492
3,430
5,121
0
46,875
L
3,331
2,216
0
288
7,572
2,153
811
1,594
5,932
0
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
33,143
280
Minions Killed
321
0
Camps Cleared
0
1,019,778
Distance Traveled
1,053,881
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,644
513
33
3
0
206,695
0
L
Bellona
5,794
527
56
5
0
228,179
1
L
Gilgamesh
6,691
608
82
7
0
220,111
0
L
Zhong Kui
5,866
533
64
6
0
201,242
3
W
Tsukuyomi
5,876
534
46
4
0
206,696
0
W
Olorun
6,842
622
66
6
0
211,777
3
L
Tiamat
5,339
485
47
4
0
164,757
0
W
Odin
7,681
698
86
8
0
221,523
3
W
Apollo
7,100
645
90
8
0
207,190
0
L
Izanami
4,940
449
31
3
0
205,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role