Player Matchup

Chaac
Chaac
Ice_Wolf_007
Chaac
Level 124
God Stats
2W - 0L
1,938 SR
Queue Stats
44W - 42L
1,450 Elo+
Party 1
Hades
Hades
NeonPersonaYT
Hades
Level 24
God Stats
3W - 4L
1,397 SR
Queue Stats
8W - 6L
1,373 Elo+
Party 1
Pele
Pele
temp-458412
Pele
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,413 Elo+
Party 1
Team Averages
Level 84
1,612 SR
1,412 Elo+

VS

Team Averages
Level 53
1,462 SR
1,258 Elo+
Cabrakan
Cabrakan
DietyofViolence
Cabrakan
Level 76
God Stats
14W - 19L
1,387 SR
Queue Stats
111W - 155L
1,335 Elo+
Party 2
Merlin
Merlin
MagicGremlin
Merlin
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 92L
1,125 Elo+
Party 2
Charybdis
Charybdis
TheLeakMam
Charybdis
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
8,763
730
10,471
12,979
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 13
8,223
685
6,673
5,405
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 1 / 6
10,007
834
7,353
6,590
2,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
3 / 6 / 0
8,701
725
4,350
13,050
12,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 6 / 3
6,959
580
2,491
7,896
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TheLeakMam
Charybdis
10
0 / 5 / 3
7,186
599
4,021
6,848
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
3
3
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
6
0
0.5
W
4
1
13
10.5
L
Merlin
0
6
3
0.25
W
2
1
13
8.5
L
Charybdis
TheLeakMam
Charybdis
0
5
3
0.3
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
10,862
24,974
Taken
27,794
19,657
Mitigated
17,450
6,769
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,350
337
60
700
13,050
12,214
0
4,393
8,359
19,007
0
W
10,471
753
0
3,572
12,979
13,332
326
4,299
8,680
3,268
30,840
L
Merlin
2,491
393
0
581
7,896
2,579
0
1,891
5,628
10,830
0
W
6,673
490
664
1,136
5,405
3,687
593
1,260
4,145
15,363
0
L
Charybdis
TheLeakMam
Charybdis
4,021
1,513
0
143
6,848
2,657
0
1,525
5,117
0
19,389
W
7,353
2,268
393
1,004
6,590
2,638
1,161
1,698
4,892
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
22,846
129
Minions Killed
93
7
Camps Cleared
3
697,702
Distance Traveled
511,149
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,701
725
41
3
1
167,802
0
W
Chaac
8,763
730
30
3
2
240,058
7
L
Merlin
6,959
580
20
2
1
152,328
0
W
Hades
8,223
685
41
3
3
219,015
0
L
Charybdis
7,186
599
32
3
1
191,019
0
W
Pele
10,007
834
58
5
2
238,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role