Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FriendlyJL
Hel
Level 84
God Stats
15W - 15L
1,549 SR
Queue Stats
145W - 99L
1,636 Elo+
Solo
Thanatos
Thanatos
Koibito1
Thanatos
Level 56
God Stats
3W - 2L
1,581 SR
Queue Stats
83W - 53L
1,640 Elo+
Solo
Artemis
Artemis
MightyGaming
Artemis
Level 142
God Stats
17W - 8L
1,776 SR
Queue Stats
432W - 378L
1,595 Elo+
Solo
King Arthur
King Arthur
Sir Lonesome
King Arthur
Level 160
God Stats
203W - 159L
1,769 SR
Queue Stats
619W - 566L
1,675 Elo+
Solo
Team Averages
Level 120
1,635 SR
1,609 Elo+

VS

Team Averages
Level 127
1,664 SR
1,647 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pandapearbear
Charybdis
Level 141
God Stats
2W - 1L
1,756 SR
Queue Stats
237W - 115L
1,782 Elo+
Party 1
Mulan
Mulan
Polarpearbear
Mulan
Level 157
God Stats
5W - 5L
1,516 SR
Queue Stats
256W - 127L
1,784 Elo+
Party 1
Ra
Ra
TheSenpaiBC
Ra
Level 127
God Stats
1W - 2L
1,495 SR
Queue Stats
84W - 86L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
ºMONDAYº
Ratatoskr
Level 141
God Stats
14W - 5L
2,054 SR
Queue Stats
391W - 356L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
1 / 1 / 8
9,896
761
7,948
8,683
4,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 19
9,356
720
6,578
12,388
9,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Koibito1
Thanatos
17
12 / 3 / 7
12,174
936
14,453
11,833
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
MightyGaming
Artemis
18
9 / 3 / 6
11,306
870
17,196
11,916
4,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Sir Lonesome
King Arthur
16
4 / 0 / 16
10,911
839
7,924
14,206
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 7 / 5
8,089
622
9,013
10,181
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Pandapearbear
Charybdis
14
2 / 3 / 2
8,510
655
10,084
9,577
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 6 / 3
9,959
766
10,709
14,893
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 4 / 3
8,718
671
6,176
9,022
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ºMONDAYº
Ratatoskr
15
2 / 6 / 5
8,727
671
10,218
19,032
13,328
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
26
Kills
9
9
Deaths
26
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
8
5
L
Nu Wa
 
Nu Wa
0
7
5
0.36
W
0
2
19
4.75
W
Thanatos
Koibito1
Thanatos
12
3
7
5.17
W
Artemis
MightyGaming
Artemis
9
3
6
4
L
Charybdis
Pandapearbear
Charybdis
2
3
2
1
L
3
6
3
0.75
W
King Arthur
Sir Lonesome
King Arthur
4
0
16
12
L
2
4
3
0.88
L
Ratatoskr
ºMONDAYº
Ratatoskr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
46,200
59,026
Taken
62,705
40,969
Mitigated
36,702
34,202
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,948
1,378
0
4,779
8,683
4,370
503
2,692
5,759
62,205
0
L
Nu Wa
 
Nu Wa
9,013
1,435
0
520
10,181
2,809
56
2,064
8,117
31,548
0
W
6,578
854
6,676
6,625
12,388
9,788
585
3,102
8,957
26,653
0
W
Thanatos
Koibito1
Thanatos
14,453
3,699
0
8,721
11,833
6,701
641
4,145
7,462
0
31,330
W
Artemis
MightyGaming
Artemis
17,196
8,579
0
2,389
11,916
4,882
1,989
3,510
7,956
0
50,845
L
Charybdis
Pandapearbear
Charybdis
10,084
4,177
0
1,182
9,577
3,789
1
1,975
7,602
0
31,857
L
10,709
878
0
2,265
14,893
13,332
0
4,309
10,584
0
31,412
W
King Arthur
Sir Lonesome
King Arthur
7,924
738
208
4,804
14,206
15,228
330
2,234
11,607
0
17,515
L
6,176
350
1,232
1,540
9,022
3,444
0
1,083
7,939
33,322
0
L
Ratatoskr
ºMONDAYº
Ratatoskr
10,218
720
0
3,381
19,032
13,328
0
5,508
13,524
0
23,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
44,003
331
Minions Killed
270
11
Camps Cleared
6
1,209,677
Distance Traveled
1,120,080
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,896
761
129
10
5
219,005
2
L
Nu Wa
8,089
622
57
4
2
200,437
4
W
Hel
9,356
720
56
4
1
240,586
2
W
Thanatos
12,174
936
35
3
1
254,559
2
W
Artemis
11,306
870
94
7
4
225,177
1
L
Charybdis
8,510
655
56
4
0
221,405
1
L
Mulan
9,959
766
51
4
1
224,708
1
W
King Arthur
10,911
839
17
1
0
270,350
3
L
Ra
8,718
671
73
6
2
238,685
1
L
Ratatoskr
8,727
671
33
3
1
234,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role