Player Matchup

Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PaccMacc_MG
Cthulhu
Level 154
God Stats
4W - 6L
1,521 SR
Queue Stats
174W - 175L
1,574 Elo+
Solo
Ullr
Ullr
cranwell
Ullr
Level 146
God Stats
9W - 2L
2,024 SR
Queue Stats
288W - 259L
1,581 Elo+
Solo
Team Averages
Level 109
1,682 SR
1,552 Elo+

VS

Team Averages
Level 90
1,697 SR
1,631 Elo+
Yemoja
Yemoja
Dragosiankiller
Yemoja
Level 9
God Stats
3W - 3L
1,509 SR
Queue Stats
11W - 6L
1,576 Elo+
Party 1
Scylla
Scylla
Ronzia
Scylla
Level 133
God Stats
5W - 4L
1,529 SR
Queue Stats
52W - 47L
1,658 Elo+
Party 1
Charybdis
Charybdis
gcraiderfan
Charybdis
Level 127
God Stats
7W - 3L
2,054 SR
Queue Stats
45W - 40L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 1 / 6
9,760
651
12,438
9,788
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
PaccMacc_MG
Cthulhu
13
3 / 1 / 5
9,811
654
5,762
10,774
11,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
16
5 / 0 / 4
10,732
715
11,441
9,346
3,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,920
528
4,912
12,357
10,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Ronzia
Scylla
12
1 / 3 / 1
8,539
569
7,387
9,187
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
gcraiderfan
Charybdis
12
1 / 5 / 0
8,621
575
6,002
12,491
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
6
6
L
0
3
1
0.17
W
Cthulhu
PaccMacc_MG
Cthulhu
3
1
5
5.5
L
Scylla
Ronzia
Scylla
1
3
1
0.5
W
Ullr
5
0
4
7
L
Charybdis
gcraiderfan
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,641
Damage
18,301
29,908
Taken
34,035
18,214
Mitigated
18,271
8,945
Healing
2,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,438
810
0
3,409
9,788
3,406
813
4,844
4,944
31,515
0
L
4,912
610
964
386
12,357
10,757
0
5,648
6,277
13,727
0
W
Cthulhu
PaccMacc_MG
Cthulhu
5,762
215
69
2,356
10,774
11,145
71
3,127
7,647
21,198
0
L
Scylla
Ronzia
Scylla
7,387
114
0
500
9,187
2,747
0
5,505
3,276
27,340
0
W
Ullr
11,441
3,993
0
3,111
9,346
3,663
1,606
5,181
4,165
0
66,566
L
Charybdis
gcraiderfan
Charybdis
6,002
2,773
0
654
12,491
4,767
0
6,064
6,099
0
33,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
25,080
204
Minions Killed
135
11
Camps Cleared
2
803,943
Distance Traveled
742,026
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,760
651
43
3
2
240,162
6
L
Yemoja
7,920
528
10
1
0
230,447
0
W
Cthulhu
9,811
654
37
2
2
284,128
4
L
Scylla
8,539
569
46
3
1
269,737
3
W
Ullr
10,732
715
124
8
7
279,653
2
L
Charybdis
8,621
575
79
5
1
241,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role