Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BuckytheBuck
Hercules
Level 63
God Stats
1W - 3L
1,376 SR
Queue Stats
47W - 60L
1,469 Elo+
Solo
Charybdis
Charybdis
Jcallday77
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,503 Elo+
Solo
Geb
Geb
Sp00kyS00ky
Geb
Level 97
God Stats
2W - 3L
1,386 SR
Queue Stats
280W - 279L
1,524 Elo+
Party 1
Awilix
Awilix
kuting
Awilix
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,422 Elo+
Solo
Team Averages
Level 107
1,452 SR
1,484 Elo+

VS

Team Averages
Level 108
1,609 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheCornChili
Cthulhu
Level 108
God Stats
5W - 0L
1,916 SR
Queue Stats
210W - 196L
1,504 Elo+
Solo
Sol
Sol
VladimrPootin
Sol
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Neith
Neith
Wuffadin
Neith
Level 101
God Stats
19W - 13L
1,629 SR
Queue Stats
384W - 391L
1,451 Elo+
Solo
Hercules
Hercules
masnoloto
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 91L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 1
6,223
479
6,379
8,859
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
BuckytheBuck
Hercules
13
2 / 3 / 0
7,127
548
4,811
11,728
9,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Jcallday77
Charybdis
11
0 / 2 / 0
6,494
500
2,009
5,094
1,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 1
5,363
413
1,960
9,590
5,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
kuting
Awilix
11
1 / 1 / 1
6,501
500
2,863
7,680
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 3
6,221
479
2,659
5,773
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TheCornChili
Cthulhu
13
3 / 1 / 1
7,630
587
6,099
9,286
11,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 0 / 0
7,897
607
5,539
6,040
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wuffadin
Neith
13
2 / 2 / 1
7,319
563
6,440
6,429
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
masnoloto
Hercules
10
0 / 1 / 5
6,205
477
6,354
6,764
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Ares
 
Ares
0
0
3
1.5
L
Hercules
BuckytheBuck
Hercules
2
3
0
0.67
L
Charybdis
Jcallday77
Charybdis
0
2
0
0
L
0
1
1
0.5
W
Cthulhu
TheCornChili
Cthulhu
3
1
1
3.5
W
4
0
0
4
W
Neith
Wuffadin
Neith
2
2
1
1.25
L
Awilix
kuting
Awilix
1
1
1
1.5
W
Hercules
masnoloto
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
27,091
42,951
Taken
34,292
24,386
Mitigated
24,691
12,882
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,379
762
471
3,105
8,859
5,519
0
813
8,046
42,225
0
W
Ares
 
Ares
2,659
128
0
1,368
5,773
4,581
101
1,327
4,446
19,052
0
L
Hercules
BuckytheBuck
Hercules
4,811
1,394
0
5,356
11,728
9,089
0
5,480
6,248
0
32,711
L
Charybdis
Jcallday77
Charybdis
2,009
1,260
0
1,275
5,094
1,380
0
3,033
2,061
0
34,038
L
1,960
245
0
1,500
9,590
5,371
0
3,514
6,076
14,667
0
W
Cthulhu
TheCornChili
Cthulhu
6,099
690
0
2,394
9,286
11,852
0
0
8,607
41,166
0
W
5,539
1,921
0
3,685
6,040
2,652
1,325
561
5,479
50,926
7,599
W
Neith
Wuffadin
Neith
6,440
1,834
0
2,571
6,429
2,288
0
3,831
2,598
0
51,309
L
Awilix
kuting
Awilix
2,863
1,488
0
1,175
7,680
3,027
0
905
6,775
0
40,162
W
Hercules
masnoloto
Hercules
6,354
2,002
0
1,262
6,764
3,318
0
2,620
4,144
0
31,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
35,272
335
Minions Killed
398
0
Camps Cleared
0
1,188,189
Distance Traveled
1,304,852
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,223
479
79
6
0
228,971
1
W
Ares
6,221
479
26
2
0
289,834
8
L
Hercules
7,127
548
82
6
0
262,070
4
L
Charybdis
6,494
500
91
7
0
224,097
3
L
Geb
5,363
413
12
1
0
238,462
2
W
Cthulhu
7,630
587
89
7
0
246,445
0
W
Sol
7,897
607
122
9
0
249,183
3
W
Neith
7,319
563
106
8
0
246,918
5
L
Awilix
6,501
500
71
5
0
234,589
4
W
Hercules
6,205
477
55
4
0
272,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role