Player Matchup

Zhong Kui
Zhong Kui
ArjangRa
Zhong Kui
Level 24
God Stats
4W - 4L
1,592 SR
Queue Stats
83W - 105L
1,297 Elo+
Party 3
Bakasura
Bakasura
Flacidpickle967
Bakasura
Level 28
God Stats
0W - 4L
1,335 SR
Queue Stats
34W - 64L
1,313 Elo+
Solo
Freya
Freya
Flw3r
Freya
Level 24
God Stats
7W - 4L
1,505 SR
Queue Stats
68W - 91L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
damianpaleciak
Cthulhu
Level 27
God Stats
2W - 2L
1,339 SR
Queue Stats
18W - 31L
1,239 Elo+
Solo
Merlin
Merlin
wsmyzmw
Merlin
Level 18
God Stats
5W - 5L
1,217 SR
Queue Stats
76W - 81L
1,300 Elo+
Solo
Team Averages
Level 24
1,398 SR
1,295 Elo+

VS

Team Averages
Level 32
1,511 SR
1,392 Elo+
Nemesis
Nemesis
BreakAnEgg
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nosgam
Danzaburou
Level 7
God Stats
5W - 8L
1,408 SR
Queue Stats
6W - 12L
1,186 Elo+
Party 2
Yemoja
Yemoja
Silwiara
Yemoja
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Hades
Hades
Xkralex
Hades
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
Барашеk
Cthulhu
Level 104
God Stats
3W - 2L
1,647 SR
Queue Stats
92W - 95L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArjangRa
Zhong Kui
15
2 / 5 / 2
8,692
543
5,940
10,598
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
1 / 5 / 1
7,521
470
2,885
11,972
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Flw3r
Freya
12
2 / 5 / 3
7,606
475
6,234
11,297
3,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 3
6,522
408
5,275
9,482
6,523
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
wsmyzmw
Merlin
12
1 / 6 / 2
7,462
466
3,186
7,415
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BreakAnEgg
Nemesis
17
6 / 2 / 4
10,191
637
8,421
9,760
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Nosgam
Danzaburou
10
2 / 2 / 3
7,040
440
4,951
6,586
2,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Silwiara
Yemoja
9
0 / 3 / 3
6,548
409
873
6,821
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Xkralex
Hades
16
9 / 0 / 4
9,452
591
10,270
7,204
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
7 / 2 / 6
9,892
618
10,414
12,171
9,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
24
24
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArjangRa
Zhong Kui
2
5
2
0.6
W
Nemesis
BreakAnEgg
Nemesis
6
2
4
4
L
Bakasura
1
5
1
0.3
L
Freya
Flw3r
Freya
2
5
3
0.7
W
Danzaburou
Nosgam
Danzaburou
2
2
3
1.75
W
Yemoja
Silwiara
Yemoja
0
3
3
0.5
W
Hades
Xkralex
Hades
9
0
4
11
L
2
3
3
1.17
L
Merlin
wsmyzmw
Merlin
1
6
2
0.33
W
Cthulhu
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
34,929
50,764
Taken
42,542
26,906
Mitigated
24,897
10,981
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArjangRa
Zhong Kui
5,940
645
0
2,933
10,598
9,872
812
4,603
5,995
42,821
0
W
Nemesis
BreakAnEgg
Nemesis
8,421
4,113
0
2,918
9,760
4,793
1,864
2,548
7,132
0
84,548
L
Bakasura
2,885
2,121
0
2,178
11,972
4,253
0
3,811
8,161
0
42,212
L
Freya
Flw3r
Freya
6,234
2,060
0
4,311
11,297
3,945
0
3,655
7,642
32,911
0
W
Danzaburou
Nosgam
Danzaburou
4,951
2,626
0
1,376
6,586
2,250
831
4,346
2,240
0
24,623
W
Yemoja
Silwiara
Yemoja
873
276
966
624
6,821
4,125
222
4,313
2,508
9,592
0
W
Hades
Xkralex
Hades
10,270
1,243
341
4,180
7,204
3,997
471
3,451
3,703
46,889
0
L
5,275
584
0
749
9,482
6,523
0
4,472
5,010
22,680
0
L
Merlin
wsmyzmw
Merlin
3,186
276
0
810
7,415
2,313
667
5,253
2,162
34,122
0
W
Cthulhu
10,414
716
86
3,272
12,171
9,732
504
5,977
6,194
51,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
43,123
358
Minions Killed
416
0
Camps Cleared
0
1,408,704
Distance Traveled
1,482,978
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,692
543
99
6
0
264,845
0
W
Nemesis
10,191
637
158
10
0
380,139
6
L
Bakasura
7,521
470
86
5
0
313,793
1
L
Freya
7,606
475
65
4
0
270,210
3
W
Danzaburou
7,040
440
47
3
0
264,231
1
W
Yemoja
6,548
409
15
1
0
220,321
0
W
Hades
9,452
591
86
5
0
302,637
3
L
Cthulhu
6,522
408
30
2
0
310,452
4
L
Merlin
7,462
466
78
5
0
249,404
2
W
Cthulhu
9,892
618
110
7
0
315,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role