Player Matchup

Agni
Agni
Rūmρеł
Agni
Level 87
God Stats
0W - 2L
1,341 SR
Queue Stats
77W - 52L
1,600 Elo+
Party 1
He Bo
He Bo
Satel1ite
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
StunningGod
Guan Yu
Level 23
God Stats
0W - 1L
1,307 SR
Queue Stats
19W - 27L
1,503 Elo+
Solo
Bastet
Bastet
arturtymchuk
Bastet
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
heartburning
Tsukuyomi
Level 145
God Stats
0W - 1L
1,415 SR
Queue Stats
3W - 4L
1,565 Elo+
Party 1
Team Averages
Level 64
1,456 SR
1,539 Elo+

VS

Team Averages
Level 106
1,458 SR
1,536 Elo+
Athena
Athena
Geomation
Athena
Level 28
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 2L
1,653 Elo+
Party 2
Ravana
Ravana
GlitchyRobo
Ravana
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,525 Elo+
Party 2
Terra
Terra
HyenaCheeseHead
Terra
Level 160
God Stats
2W - 4L
1,296 SR
Queue Stats
204W - 179L
1,509 Elo+
Party 2
Artemis
Artemis
applesan
Artemis
Level 160
God Stats
2W - 1L
1,437 SR
Queue Stats
196W - 168L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
lapplander12124
Xbalanque
Level 29
God Stats
6W - 4L
1,467 SR
Queue Stats
157W - 177L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 9
11,014
847
18,919
14,399
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Satel1ite
He Bo
15
2 / 9 / 12
9,059
697
9,743
13,983
5,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
StunningGod
Guan Yu
11
2 / 6 / 6
7,877
606
6,951
12,351
14,488
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
16
3 / 8 / 11
9,228
710
12,355
14,825
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
heartburning
Tsukuyomi
20
10 / 5 / 11
11,627
894
19,080
19,800
19,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geomation
Athena
18
4 / 4 / 16
10,422
802
7,039
20,592
14,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
16
5 / 6 / 9
9,467
728
6,592
13,563
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 12
10,329
795
7,731
16,826
8,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
applesan
Artemis
20
13 / 6 / 9
11,776
906
25,073
18,356
8,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xbalanque
lapplander12124
Xbalanque
17
5 / 6 / 14
10,505
808
18,716
15,364
6,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
24
Kills
32
33
Deaths
24
49
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Athena
Geomation
Athena
4
4
16
3
W
Ravana
5
6
9
1.58
W
5
2
12
5.5
L
7
5
9
2.3
L
He Bo
Satel1ite
He Bo
2
9
12
0.89
L
Guan Yu
StunningGod
Guan Yu
2
6
6
0.83
W
Artemis
applesan
Artemis
13
6
9
2.92
L
Bastet
3
8
11
1.06
L
Tsukuyomi
heartburning
Tsukuyomi
10
5
11
3.1
W
Xbalanque
lapplander12124
Xbalanque
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,048
Damage
65,151
75,358
Taken
84,701
52,525
Mitigated
45,288
14,674
Healing
39,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Geomation
Athena
7,039
1,660
327
3,204
20,592
14,275
181
4,879
15,713
17,591
0
W
Ravana
6,592
1,796
859
965
13,563
8,450
608
4,289
9,274
0
13,453
W
7,731
1,189
14,865
10,233
16,826
8,132
0
5,992
10,834
13,866
0
L
18,919
1,076
853
2,401
14,399
6,459
216
1,236
13,163
41,919
0
L
He Bo
Satel1ite
He Bo
9,743
317
359
32
13,983
5,455
0
2,809
11,174
14,351
0
L
Guan Yu
StunningGod
Guan Yu
6,951
599
1,266
2,679
12,351
14,488
0
3,664
8,687
0
14,021
W
Artemis
applesan
Artemis
25,073
11,822
763
3,566
18,356
8,257
1,663
6,684
11,672
0
40,388
L
Bastet
12,355
3,303
0
421
14,825
6,427
65
3,445
11,380
0
15,926
L
Tsukuyomi
heartburning
Tsukuyomi
19,080
3,013
2,658
4,005
19,800
19,696
0
3,616
16,184
0
37,168
W
Xbalanque
lapplander12124
Xbalanque
18,716
7,075
1,703
2,969
15,364
6,174
1,321
6,818
8,546
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
52,499
122
Minions Killed
125
0
Camps Cleared
0
1,113,934
Distance Traveled
1,143,691
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,422
802
18
1
0
239,429
0
W
Ravana
9,467
728
17
1
0
228,648
2
W
Terra
10,329
795
21
2
0
258,336
1
L
Agni
11,014
847
68
5
0
210,043
0
L
He Bo
9,059
697
13
1
0
215,196
0
L
Guan Yu
7,877
606
15
1
0
198,163
0
W
Artemis
11,776
906
30
2
0
197,671
3
L
Bastet
9,228
710
8
1
0
231,078
0
L
Tsukuyomi
11,627
894
18
1
0
259,454
3
W
Xbalanque
10,505
808
39
3
0
219,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role