Player Matchup

Artemis
Artemis
Artemis9047
Artemis
Level 17
God Stats
16W - 14L
1,465 SR
Queue Stats
19W - 23L
1,452 Elo+
Solo
Cthulhu
Cthulhu
ITrapIJonesI
Cthulhu
Level 18
God Stats
3W - 3L
1,604 SR
Queue Stats
80W - 101L
1,359 Elo+
Solo
Sol
Sol
NotDominic25
Sol
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 19L
963 Elo+
Party 1
Nu Wa
Nu Wa
Warren Young 77
Nu Wa
Level 13
God Stats
66W - 67L
1,434 SR
Queue Stats
152W - 173L
1,386 Elo+
Solo
Thor
Thor
jus09113
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 1
Team Averages
Level 11
1,458 SR
1,284 Elo+

VS

Team Averages
Level 11
1,401 SR
1,373 Elo+
Horus
Horus
Dragonair_44
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
Godservant55
Ao Kuang
Level 6
God Stats
36W - 43L
1,282 SR
Queue Stats
36W - 44L
1,253 Elo+
Solo
Hachiman
Hachiman
Nico-reds
Hachiman
Level 5
God Stats
5W - 8L
1,723 SR
Queue Stats
88W - 76L
1,520 Elo+
Solo
Izanami
Izanami
SolandRob918
Izanami
Level 29
God Stats
47W - 69L
1,391 SR
Queue Stats
328W - 454L
1,400 Elo+
Solo
Charybdis
Charybdis
muttonfudge
Charybdis
Level 7
God Stats
18W - 12L
1,111 SR
Queue Stats
45W - 38L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artemis9047
Artemis
20
14 / 6 / 8
18,041
1,203
55,309
21,339
9,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ITrapIJonesI
Cthulhu
20
7 / 7 / 15
15,888
1,059
26,829
29,992
24,760
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 2
11,500
767
1,411
3,662
1,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 6 / 22
16,703
1,114
34,997
21,315
8,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
20
5 / 21 / 12
14,847
990
15,218
30,751
13,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 18
14,629
975
3,961
27,477
13,014
Ao Kuang
Godservant55
Ao Kuang
20
18 / 6 / 11
17,930
1,195
30,756
41,354
16,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Nico-reds
Hachiman
20
3 / 10 / 24
15,103
1,007
21,778
23,395
8,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
SolandRob918
Izanami
20
2 / 4 / 20
14,368
958
15,830
26,123
9,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
muttonfudge
Charybdis
20
12 / 4 / 21
17,072
1,138
27,679
21,134
7,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
135
31
Kills
41
43
Deaths
31
59
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Artemis
Artemis9047
Artemis
14
6
8
3
W
6
7
18
2.14
W
Ao Kuang
Godservant55
Ao Kuang
18
6
11
3.92
L
Cthulhu
ITrapIJonesI
Cthulhu
7
7
15
2.07
W
Hachiman
Nico-reds
Hachiman
3
10
24
1.5
L
1
3
2
0.67
W
Izanami
SolandRob918
Izanami
2
4
20
3
L
4
6
22
2.5
L
Thor
5
21
12
0.52
W
Charybdis
muttonfudge
Charybdis
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,764
Damage
100,004
107,059
Taken
139,483
57,971
Mitigated
54,355
10,049
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Artemis9047
Artemis
55,309
32,758
0
4,921
21,339
9,633
0
9,836
11,503
0
103,422
W
3,961
1,859
2,220
2,867
27,477
13,014
0
10,882
16,595
0
8,770
W
Ao Kuang
Godservant55
Ao Kuang
30,756
8,143
115
13,079
41,354
16,208
0
17,584
23,770
50,972
0
L
Cthulhu
ITrapIJonesI
Cthulhu
26,829
3,516
0
2,945
29,992
24,760
0
7,094
22,008
61,671
0
W
Hachiman
Nico-reds
Hachiman
21,778
10,873
0
0
23,395
8,180
0
13,060
10,335
0
71,351
L
1,411
241
0
282
3,662
1,193
0
414
3,248
2,911
0
W
Izanami
SolandRob918
Izanami
15,830
11,823
0
4,252
26,123
9,234
0
11,628
14,495
0
62,783
L
34,997
6,706
556
1,109
21,315
8,922
0
8,651
12,664
59,289
0
L
Thor
15,218
4,926
0
236
30,751
13,463
0
4,761
25,822
0
31,783
W
Charybdis
muttonfudge
Charybdis
27,679
15,956
0
1,746
21,134
7,719
0
10,083
11,051
0
69,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,979
Gold Earned
79,102
265
Minions Killed
330
2
Camps Cleared
6
1,120,331
Distance Traveled
1,287,474
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,041
1,203
108
7
0
289,993
0
W
Horus
14,629
975
6
0
0
283,758
4
W
Ao Kuang
17,930
1,195
39
3
0
304,586
0
L
Cthulhu
15,888
1,059
67
4
1
278,541
0
W
Hachiman
15,103
1,007
80
5
0
232,130
0
L
Sol
11,500
767
1
0
0
38,692
0
W
Izanami
14,368
958
114
8
2
216,975
0
L
Nu Wa
16,703
1,114
64
4
0
274,926
0
L
Thor
14,847
990
25
2
1
238,179
2
W
Charybdis
17,072
1,138
91
6
4
250,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role