Player Matchup

Medusa
Medusa
Berregond
Medusa
Level 26
God Stats
25W - 26L
1,716 SR
Queue Stats
55W - 56L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
GamePandaLP
Tsukuyomi
Level 6
God Stats
4W - 1L
1,900 SR
Queue Stats
13W - 5L
1,839 Elo+
Party 2
Horus
Horus
LunaxGenesis
Horus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 31L
1,577 Elo+
Solo
Loki
Loki
Sanoj603
Loki
Level 29
God Stats
1W - 2L
1,235 SR
Queue Stats
9W - 7L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
SkymBoHD
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,706 Elo+
Party 2
Team Averages
Level 34
1,570 SR
1,656 Elo+

VS

Team Averages
Level 16
1,527 SR
1,498 Elo+
Hel
Hel
AawisA
Hel
Level 12
God Stats
9W - 17L
1,443 SR
Queue Stats
14W - 25L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Law4you
Cthulhu
Level 25
God Stats
8W - 2L
1,725 SR
Queue Stats
96W - 81L
1,530 Elo+
Party 1
Bellona
Bellona
Rayunic
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VirginHunterr
Morgan Le Fay
Level 21
God Stats
1W - 3L
1,158 SR
Queue Stats
44W - 52L
1,388 Elo+
Solo
Rama
Rama
zinzinboy
Rama
Level 16
God Stats
2W - 0L
1,809 SR
Queue Stats
42W - 39L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Berregond
Medusa
20
10 / 3 / 18
16,773
1,118
23,647
21,289
11,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
GamePandaLP
Tsukuyomi
20
4 / 10 / 21
14,411
961
36,168
30,237
14,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 5 / 25
15,376
1,025
20,777
37,981
45,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
20
3 / 6 / 23
14,854
990
21,429
22,606
10,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SkymBoHD
Gilgamesh
20
11 / 6 / 17
16,434
1,096
38,392
42,932
50,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AawisA
Hel
20
3 / 4 / 17
14,406
960
10,424
21,902
22,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Law4you
Cthulhu
20
4 / 3 / 21
14,944
996
25,292
35,182
83,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Rayunic
Bellona
20
6 / 14 / 19
15,409
1,027
32,279
41,999
48,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
VirginHunterr
Morgan Le Fay
20
7 / 6 / 15
15,866
1,058
35,468
23,958
14,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
10 / 6 / 16
16,604
1,107
43,656
24,008
12,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
118
33
Kills
30
30
Deaths
33
104
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hel
AawisA
Hel
3
4
17
2.88
L
Medusa
Berregond
Medusa
10
3
18
6.33
L
Tsukuyomi
GamePandaLP
Tsukuyomi
4
10
21
1.45
W
Cthulhu
Law4you
Cthulhu
4
3
21
4.83
L
5
5
25
3.5
W
Bellona
Rayunic
Bellona
6
14
19
1.11
L
Loki
3
6
23
2.42
L
Gilgamesh
SkymBoHD
Gilgamesh
11
6
17
3.25
W
Morgan Le Fay
VirginHunterr
Morgan Le Fay
7
6
15
2.42
W
Rama
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,413
Damage
147,119
155,045
Taken
147,049
132,047
Mitigated
180,977
26,328
Healing
40,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AawisA
Hel
10,424
710
14,417
8,573
21,902
22,778
0
1,185
20,717
29,269
0
L
Medusa
Berregond
Medusa
23,647
15,985
0
6,163
21,289
11,024
0
11,005
10,284
0
73,816
L
Tsukuyomi
GamePandaLP
Tsukuyomi
36,168
12,217
0
570
30,237
14,449
0
15,046
15,191
0
52,600
W
Cthulhu
Law4you
Cthulhu
25,292
1,928
3,080
3,070
35,182
83,321
0
2,370
32,812
49,945
0
L
20,777
6,761
2,594
12,150
37,981
45,315
0
17,568
20,413
11,299
23,742
W
Bellona
Rayunic
Bellona
32,279
11,022
0
1,254
41,999
48,070
0
1,846
40,153
2,308
52,577
L
Loki
21,429
4,885
859
3,172
22,606
10,812
0
10,078
12,528
0
44,076
L
Gilgamesh
SkymBoHD
Gilgamesh
38,392
7,693
0
820
42,932
50,447
0
18,960
23,972
1,149
69,983
W
Morgan Le Fay
VirginHunterr
Morgan Le Fay
35,468
2,757
1,888
4,885
23,958
14,322
0
432
23,526
68,254
0
W
Rama
43,656
38,536
0
3,293
24,008
12,486
0
484
23,524
0
76,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,848
Gold Earned
77,229
294
Minions Killed
316
12
Camps Cleared
5
1,629,485
Distance Traveled
1,464,006
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,406
960
33
2
0
303,144
0
L
Medusa
16,773
1,118
98
7
2
323,728
0
L
Tsukuyomi
14,411
961
41
3
5
309,057
3
W
Cthulhu
14,944
996
58
4
0
333,902
3
L
Horus
15,376
1,025
39
3
2
322,939
0
W
Bellona
15,409
1,027
58
4
3
295,249
5
L
Loki
14,854
990
43
3
1
335,471
1
L
Gilgamesh
16,434
1,096
73
5
2
338,290
3
W
Morgan Le Fay
15,866
1,058
71
5
1
275,155
1
W
Rama
16,604
1,107
96
6
1
256,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role