Player Matchup

Scylla
Scylla
CHRISM0123
Scylla
Level 8
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 14L
877 Elo+
Party 1
Sylvanus
Sylvanus
REDYETISHARK
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 123L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
i boom stick
Cthulhu
Level 15
God Stats
3W - 13L
1,197 SR
Queue Stats
4W - 19L
1,011 Elo+
Party 1
Team Averages
Level 21
1,324 SR
1,037 Elo+

VS

Team Averages
Level 52
1,393 SR
1,372 Elo+
King Arthur
King Arthur
Izeio-XV
King Arthur
Level 67
God Stats
16W - 36L
1,327 SR
Queue Stats
136W - 196L
1,380 Elo+
Solo
Charybdis
Charybdis
TyDaPlug
Charybdis
Level 61
God Stats
9W - 7L
1,542 SR
Queue Stats
204W - 129L
1,546 Elo+
Solo
Merlin
Merlin
joooshmvp
Merlin
Level 27
God Stats
29W - 60L
1,308 SR
Queue Stats
92W - 223L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHRISM0123
Scylla
8
0 / 9 / 2
6,717
560
669
10,722
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
REDYETISHARK
Sylvanus
11
2 / 3 / 1
7,485
624
4,501
15,923
14,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
i boom stick
Cthulhu
9
1 / 12 / 1
6,781
565
4,225
18,894
14,581
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Izeio-XV
King Arthur
13
11 / 1 / 9
9,678
807
10,669
9,511
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TyDaPlug
Charybdis
14
13 / 0 / 7
10,405
867
18,938
7,198
2,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
joooshmvp
Merlin
11
0 / 2 / 13
8,150
679
6,766
5,164
1,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
24
24
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
CHRISM0123
Scylla
0
9
2
0.11
W
King Arthur
Izeio-XV
King Arthur
11
1
9
15.5
L
Sylvanus
REDYETISHARK
Sylvanus
2
3
1
0.83
W
Charybdis
TyDaPlug
Charybdis
13
0
7
16.5
L
Cthulhu
i boom stick
Cthulhu
1
12
1
0.13
W
Merlin
joooshmvp
Merlin
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,395
Damage
36,373
45,539
Taken
21,873
32,878
Mitigated
10,727
1,518
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CHRISM0123
Scylla
669
263
0
98
10,722
3,518
0
1,128
9,468
6,539
0
W
King Arthur
Izeio-XV
King Arthur
10,669
936
0
2,057
9,511
6,373
736
3,409
5,739
0
15,942
L
Sylvanus
REDYETISHARK
Sylvanus
4,501
2,599
0
752
15,923
14,779
0
2,645
12,927
13,630
0
W
Charybdis
TyDaPlug
Charybdis
18,938
14,128
0
3,076
7,198
2,657
508
4,102
3,096
0
52,355
L
Cthulhu
i boom stick
Cthulhu
4,225
677
153
515
18,894
14,581
0
2,993
15,404
12,224
0
W
Merlin
joooshmvp
Merlin
6,766
1,554
0
0
5,164
1,697
664
2,750
2,414
27,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,983
Gold Earned
28,233
37
Minions Killed
141
1
Camps Cleared
7
485,076
Distance Traveled
600,250
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,717
560
10
1
1
162,777
0
W
King Arthur
9,678
807
18
2
0
223,383
0
L
Sylvanus
7,485
624
14
1
0
162,103
0
W
Charybdis
10,405
867
72
6
6
212,200
1
L
Cthulhu
6,781
565
13
1
0
160,196
0
W
Merlin
8,150
679
51
4
1
164,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role