Player Matchup

Xing Tian
Xing Tian
JORTY
Xing Tian
Level 120
God Stats
5W - 2L
1,887 SR
Queue Stats
176W - 199L
1,461 Elo+
Solo
King Arthur
King Arthur
Klargus
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,292 Elo+
Party 2
Yemoja
Yemoja
NóttStein
Yemoja
Level 82
God Stats
2W - 2L
1,675 SR
Queue Stats
269W - 298L
1,490 Elo+
Party 1
He Bo
He Bo
apotenqul
He Bo
Level 127
God Stats
10W - 6L
1,592 SR
Queue Stats
621W - 652L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
smokosz
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Team Averages
Level 75
1,631 SR
1,392 Elo+

VS

Team Averages
Level 104
1,581 SR
1,470 Elo+
Zhong Kui
Zhong Kui
Molymorph
Zhong Kui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 236L
1,462 Elo+
Solo
Mercury
Mercury
X-blackspirit
Mercury
Level 121
God Stats
19W - 17L
1,527 SR
Queue Stats
629W - 621L
1,507 Elo+
Solo
Arachne
Arachne
gubscor
Arachne
Level 82
God Stats
5W - 3L
1,746 SR
Queue Stats
161W - 167L
1,483 Elo+
Solo
Nu Wa
Nu Wa
iMrCoxy
Nu Wa
Level 105
God Stats
5W - 4L
1,631 SR
Queue Stats
160W - 159L
1,465 Elo+
Solo
Chang'e
Chang'e
ridwel
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JORTY
Xing Tian
20
7 / 5 / 15
12,674
667
17,468
31,360
42,475
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

King Arthur
Klargus
King Arthur
19
2 / 4 / 18
11,531
607
14,139
25,805
34,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
NóttStein
Yemoja
20
2 / 3 / 20
11,910
627
12,562
17,075
14,010
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
apotenqul
He Bo
20
9 / 5 / 11
13,669
719
23,464
15,428
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
smokosz
Ne Zha
18
4 / 7 / 7
11,252
592
11,819
18,123
6,669
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Molymorph
Zhong Kui
20
5 / 7 / 14
13,437
707
28,926
26,438
20,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
20
5 / 6 / 11
12,475
657
12,605
16,039
6,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
gubscor
Arachne
18
2 / 5 / 12
11,827
622
11,330
19,765
7,919
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
iMrCoxy
Nu Wa
20
8 / 2 / 15
14,170
746
26,844
11,951
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
ridwel
Chang'e
20
4 / 5 / 13
12,698
668
10,837
18,697
11,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
89
24
Kills
24
24
Deaths
25
71
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JORTY
Xing Tian
7
5
15
2.9
L
King Arthur
Klargus
King Arthur
2
4
18
2.75
W
Zhong Kui
Molymorph
Zhong Kui
5
7
14
1.71
L
Yemoja
NóttStein
Yemoja
2
3
20
4
W
Mercury
5
6
11
1.75
L
He Bo
apotenqul
He Bo
9
5
11
2.9
W
Arachne
gubscor
Arachne
2
5
12
1.6
W
Nu Wa
iMrCoxy
Nu Wa
8
2
15
7.75
W
Chang'e
ridwel
Chang'e
4
5
13
2.1
L
Ne Zha
smokosz
Ne Zha
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,452
Damage
90,542
107,791
Taken
92,890
103,823
Mitigated
51,010
47,461
Healing
41,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JORTY
Xing Tian
17,468
950
3,158
5,030
31,360
42,475
527
16,714
14,646
50,603
0
L
King Arthur
Klargus
King Arthur
14,139
2,131
1,731
1,778
25,805
34,298
176
15,215
10,590
0
35,729
W
Zhong Kui
Molymorph
Zhong Kui
28,926
4,383
2,703
7,199
26,438
20,133
698
16,285
10,153
60,680
0
L
Yemoja
NóttStein
Yemoja
12,562
3,429
20,534
4,362
17,075
14,010
285
12,275
4,800
47,802
0
W
Mercury
12,605
2,719
1,987
2,094
16,039
6,464
766
9,279
6,760
0
25,181
L
He Bo
apotenqul
He Bo
23,464
1,059
4,509
1,376
15,428
6,371
781
8,998
6,430
50,851
0
W
Arachne
gubscor
Arachne
11,330
8,068
2,287
5,286
19,765
7,919
622
8,726
11,039
0
20,362
W
Nu Wa
iMrCoxy
Nu Wa
26,844
6,030
2,961
2,596
11,951
5,274
1,529
6,420
5,531
54,569
0
W
Chang'e
ridwel
Chang'e
10,837
2,454
8,133
6,416
18,697
11,220
1,225
12,784
5,913
30,265
0
L
Ne Zha
smokosz
Ne Zha
11,819
2,081
2,867
2,116
18,123
6,669
11
13,405
4,718
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
64,607
242
Minions Killed
206
0
Camps Cleared
0
1,680,639
Distance Traveled
1,734,563
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,674
667
44
2
0
365,733
1
L
King Arthur
11,531
607
29
2
0
348,157
0
W
Zhong Kui
13,437
707
66
3
0
280,736
0
L
Yemoja
11,910
627
67
4
0
326,685
0
W
Mercury
12,475
657
19
1
0
372,182
0
L
He Bo
13,669
719
84
4
0
325,597
1
W
Arachne
11,827
622
16
1
0
403,542
0
W
Nu Wa
14,170
746
56
3
0
342,557
6
W
Chang'e
12,698
668
49
3
0
335,546
1
L
Ne Zha
11,252
592
18
1
0
314,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role