Player Matchup

Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 16
God Stats
11W - 10L
1,537 SR
Queue Stats
18W - 16L
1,511 Elo+
Solo
Artemis
Artemis
Wohli2000
Artemis
Level 23
God Stats
2W - 1L
1,794 SR
Queue Stats
40W - 36L
1,573 Elo+
Solo
Scylla
Scylla
Zonduku
Scylla
Level 16
God Stats
3W - 0L
1,706 SR
Queue Stats
9W - 8L
1,527 Elo+
Solo
Eset
Eset
obaldell
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,342 Elo+
Solo
Chaac
Chaac
一瓢金竹水
Chaac
Level 29
God Stats
7W - 2L
1,629 SR
Queue Stats
163W - 187L
1,476 Elo+
Solo
Team Averages
Level 19
1,633 SR
1,486 Elo+

VS

Team Averages
Level 23
1,488 SR
1,564 Elo+
Kukulkan
Kukulkan
Judenkocher
Kukulkan
Level 5
God Stats
31W - 20L
1,830 SR
Queue Stats
55W - 42L
1,787 Elo+
Solo
Chronos
Chronos
Jurjin
Chronos
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 8L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
Markeza
Sun Wukong
Level 17
God Stats
6W - 9L
1,369 SR
Queue Stats
16W - 26L
1,378 Elo+
Party 1
Poseidon
Poseidon
PiljoHunter
Poseidon
Level 11
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 1
Anubis
Anubis
makivuk12
Anubis
Level 68
God Stats
1W - 3L
1,468 SR
Queue Stats
15W - 17L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLAMEDPLAGUE
Cthulhu
19
4 / 4 / 18
12,019
1,002
12,730
16,962
6,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Wohli2000
Artemis
19
7 / 3 / 14
12,535
1,045
18,186
12,564
4,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Zonduku
Scylla
20
11 / 1 / 16
13,894
1,158
26,580
6,814
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
19
6 / 2 / 11
11,915
993
13,952
11,610
3,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 4 / 17
13,736
1,145
23,296
15,531
13,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Judenkocher
Kukulkan
17
2 / 7 / 7
11,163
930
14,561
17,688
7,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Jurjin
Chronos
19
2 / 9 / 8
11,660
972
7,581
15,944
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Markeza
Sun Wukong
18
2 / 4 / 8
11,684
974
6,238
23,620
11,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
PiljoHunter
Poseidon
18
2 / 7 / 9
11,457
955
8,519
16,690
5,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
makivuk12
Anubis
18
6 / 12 / 5
12,848
1,071
21,142
25,998
12,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
39
Kills
14
14
Deaths
39
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
4
4
18
3.25
L
Kukulkan
Judenkocher
Kukulkan
2
7
7
0.79
L
Chronos
Jurjin
Chronos
2
9
8
0.67
L
Sun Wukong
Markeza
Sun Wukong
2
4
8
1.5
L
Poseidon
PiljoHunter
Poseidon
2
7
9
0.93
W
Artemis
Wohli2000
Artemis
7
3
14
4.67
W
Scylla
Zonduku
Scylla
11
1
16
19
L
Anubis
makivuk12
Anubis
6
12
5
0.71
W
Eset
6
2
11
5.75
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,744
Damage
58,041
63,481
Taken
99,940
30,664
Mitigated
42,200
13,036
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
12,730
304
1,276
5,798
16,962
6,253
0
15,474
1,488
32,468
0
L
Kukulkan
Judenkocher
Kukulkan
14,561
2,171
0
386
17,688
7,110
0
8,474
8,903
43,341
0
L
Chronos
Jurjin
Chronos
7,581
1,173
0
612
15,944
5,711
0
9,026
6,735
17,365
0
L
Sun Wukong
Markeza
Sun Wukong
6,238
2,178
89
797
23,620
11,226
0
12,831
10,452
0
31,116
L
Poseidon
PiljoHunter
Poseidon
8,519
1,156
0
113
16,690
5,554
0
6,499
10,039
23,856
0
W
Artemis
Wohli2000
Artemis
18,186
10,621
0
0
12,564
4,351
0
9,054
3,510
0
37,321
W
Scylla
Zonduku
Scylla
26,580
1,310
0
60
6,814
2,467
0
5,359
1,455
44,100
0
L
Anubis
makivuk12
Anubis
21,142
917
0
7,895
25,998
12,599
0
16,432
9,248
49,191
0
W
Eset
13,952
1,030
911
1,023
11,610
3,728
0
10,020
1,590
40,351
0
W
23,296
3,732
0
3,968
15,531
13,865
0
11,896
3,635
0
47,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,099
Gold Earned
58,812
259
Minions Killed
230
7
Camps Cleared
7
1,114,550
Distance Traveled
1,026,532
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,019
1,002
45
4
0
218,429
0
L
Kukulkan
11,163
930
50
4
2
222,734
0
L
Chronos
11,660
972
14
1
2
194,405
1
L
Sun Wukong
11,684
974
59
5
1
243,045
1
L
Poseidon
11,457
955
39
3
0
200,279
0
W
Artemis
12,535
1,045
36
3
3
195,518
2
W
Scylla
13,894
1,158
44
4
4
242,916
1
L
Anubis
12,848
1,071
68
6
2
166,069
2
W
Eset
11,915
993
59
5
0
244,458
0
W
Chaac
13,736
1,145
75
6
0
213,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role