Player Matchup

Tiamat
Tiamat
Genjineedsheals
Tiamat
Level 29
God Stats
14W - 10L
1,536 SR
Queue Stats
93W - 64L
1,487 Elo+
Party 1
Nemesis
Nemesis
Tuxeth
Nemesis
Level 57
God Stats
11W - 5L
1,744 SR
Queue Stats
219W - 185L
1,487 Elo+
Party 1
Izanami
Izanami
Zephy000
Izanami
Level 29
God Stats
4W - 1L
2,015 SR
Queue Stats
97W - 91L
1,492 Elo+
Party 1
Thanatos
Thanatos
danishboy1
Thanatos
Level 24
God Stats
3W - 7L
1,414 SR
Queue Stats
71W - 75L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
sTribak
Cthulhu
Level 53
God Stats
2W - 4L
1,678 SR
Queue Stats
257W - 228L
1,556 Elo+
Party 1
Team Averages
Level 38
1,677 SR
1,495 Elo+

VS

Team Averages
Level 67
1,407 SR
1,506 Elo+
Achilles
Achilles
Coldwind2301
Achilles
Level 49
God Stats
2W - 2L
1,351 SR
Queue Stats
100W - 98L
1,515 Elo+
Party 3
Merlin
Merlin
SirGingerDevil
Merlin
Level 107
God Stats
1W - 5L
1,120 SR
Queue Stats
162W - 151L
1,520 Elo+
Party 2
Ymir
Ymir
amos25
Ymir
Level 48
God Stats
39W - 29L
1,683 SR
Queue Stats
77W - 76L
1,523 Elo+
Party 2
Kali
Kali
grezden
Kali
Level 100
God Stats
26W - 11L
1,576 SR
Queue Stats
145W - 131L
1,488 Elo+
Party 3
Ullr
Ullr
numerakiraly
Ullr
Level 29
God Stats
2W - 5L
1,303 SR
Queue Stats
41W - 43L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,372
537
965
5,337
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Tuxeth
Nemesis
7
1 / 3 / 0
4,506
451
1,430
4,277
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Zephy000
Izanami
7
0 / 3 / 0
4,183
418
1,640
3,444
713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
danishboy1
Thanatos
9
0 / 1 / 0
5,099
510
1,086
5,015
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
sTribak
Cthulhu
7
0 / 1 / 0
4,646
465
3,974
6,081
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coldwind2301
Achilles
11
2 / 0 / 1
6,398
640
1,966
4,565
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 0
6,325
633
3,091
1,773
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
amos25
Ymir
8
1 / 0 / 3
5,367
537
2,829
7,151
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
grezden
Kali
10
3 / 1 / 2
6,207
621
3,216
4,246
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 0 / 1
5,219
522
2,673
4,478
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Coldwind2301
Achilles
2
0
1
2.5
L
0
2
0
0
W
2
0
0
2
L
Nemesis
Tuxeth
Nemesis
1
3
0
0.33
L
Izanami
Zephy000
Izanami
0
3
0
0
W
Ymir
amos25
Ymir
1
0
3
2.5
L
Thanatos
danishboy1
Thanatos
0
1
0
0
W
Kali
grezden
Kali
3
1
2
4
W
2
0
1
2.5
L
Cthulhu
sTribak
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,095
Damage
13,775
24,154
Taken
22,213
8,964
Mitigated
10,704
9,945
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Coldwind2301
Achilles
1,966
588
0
1,765
4,565
3,126
204
0
4,565
0
26,259
L
965
158
0
1,716
5,337
2,557
0
2,978
2,359
28,649
0
W
3,091
0
0
658
1,773
513
0
726
948
38,270
0
L
Nemesis
Tuxeth
Nemesis
1,430
416
0
910
4,277
1,285
0
0
3,915
0
9,158
L
Izanami
Zephy000
Izanami
1,640
1,007
0
287
3,444
713
164
1,037
2,407
0
12,052
W
Ymir
amos25
Ymir
2,829
724
0
2,532
7,151
4,014
0
2,197
4,916
16,286
0
L
Thanatos
danishboy1
Thanatos
1,086
291
0
5,231
5,015
1,821
0
607
4,408
0
31,650
W
Kali
grezden
Kali
3,216
1,283
0
2,195
4,246
1,752
25
73
4,104
0
36,203
W
2,673
1,539
0
684
4,478
1,299
276
1,924
2,501
0
26,596
L
Cthulhu
sTribak
Cthulhu
3,974
173
103
1,698
6,081
2,588
0
1,298
4,783
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
29,516
210
Minions Killed
302
0
Camps Cleared
0
934,465
Distance Traveled
949,507
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,398
640
62
6
0
181,167
1
L
Tiamat
5,372
537
67
7
0
183,527
2
W
Merlin
6,325
633
89
9
0
196,880
5
L
Nemesis
4,506
451
21
2
0
139,001
2
L
Izanami
4,183
418
35
4
0
190,541
2
W
Ymir
5,367
537
20
2
0
177,826
5
L
Thanatos
5,099
510
65
7
0
219,557
2
W
Kali
6,207
621
72
7
0
215,877
2
W
Ullr
5,219
522
59
6
0
177,757
1
L
Cthulhu
4,646
465
22
2
0
201,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role