Player Matchup

Anhur
Anhur
DiveGang
Anhur
Level 25
God Stats
15W - 17L
1,346 SR
Queue Stats
351W - 347L
1,615 Elo+
Solo
Chang'e
Chang'e
EmilioUchija
Chang'e
Level 18
God Stats
0W - 2L
1,745 SR
Queue Stats
35W - 23L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
Skwolly7
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,704 Elo+
Solo
Odin
Odin
Starplayah15
Odin
Level 18
God Stats
0W - 3L
1,282 SR
Queue Stats
37W - 29L
1,678 Elo+
Solo
Loki
Loki
TheDuckMaster
Loki
Level 20
God Stats
14W - 8L
1,742 SR
Queue Stats
35W - 28L
1,621 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,641 Elo+

VS

Team Averages
Level 22
1,525 SR
1,629 Elo+
Cu Chulainn
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
Level 28
God Stats
14W - 13L
1,574 SR
Queue Stats
165W - 137L
1,651 Elo+
Solo
Kukulkan
Kukulkan
Ragnarsaurus
Kukulkan
Level 28
God Stats
1W - 0L
1,551 SR
Queue Stats
3W - 2L
1,565 Elo+
Solo
Anhur
Anhur
Try me KID lol
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 67L
1,761 Elo+
Solo
Serqet
Serqet
dgs17
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,570 Elo+
Solo
Cthulhu
Cthulhu
flush_myopia1
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DiveGang
Anhur
17
1 / 2 / 3
10,656
533
6,785
13,119
3,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
EmilioUchija
Chang'e
17
4 / 4 / 8
10,713
536
12,455
14,596
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Skwolly7
Zhong Kui
19
7 / 1 / 4
12,310
616
14,866
15,122
15,517
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 9
10,381
519
5,818
15,551
10,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 3 / 4
11,479
574
8,029
14,384
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
15
1 / 7 / 2
8,882
444
8,572
15,408
9,801
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Ragnarsaurus
Kukulkan
14
0 / 6 / 4
8,663
433
9,005
11,446
4,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 3
10,410
521
9,234
14,683
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
dgs17
Serqet
19
3 / 2 / 5
11,288
564
10,948
14,124
9,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
16
4 / 2 / 4
9,389
469
8,762
12,698
11,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
11
12
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
1
7
2
0.29
L
Anhur
DiveGang
Anhur
1
2
3
1.25
L
Chang'e
EmilioUchija
Chang'e
4
4
8
2
W
Kukulkan
Ragnarsaurus
Kukulkan
0
6
4
0.33
L
Zhong Kui
Skwolly7
Zhong Kui
7
1
4
9
L
2
2
9
3.25
L
7
3
4
3
W
3
4
3
1.13
W
Serqet
dgs17
Serqet
3
2
5
2.75
W
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
46,521
72,772
Taken
68,359
41,632
Mitigated
40,564
27,871
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
8,572
1,403
0
2,406
15,408
9,801
0
6,107
9,301
351
49,072
L
Anhur
DiveGang
Anhur
6,785
4,330
0
4,112
13,119
3,840
935
2,312
10,181
0
89,567
L
Chang'e
EmilioUchija
Chang'e
12,455
686
1,951
5,840
14,596
6,110
1,103
4,705
9,815
63,584
0
W
Kukulkan
Ragnarsaurus
Kukulkan
9,005
1,393
0
1,803
11,446
4,248
912
7,883
3,563
51,335
0
L
Zhong Kui
Skwolly7
Zhong Kui
14,866
2,181
0
7,874
15,122
15,517
1,710
2,760
12,074
71,774
0
L
5,818
961
0
2,222
15,551
10,927
24
6,284
9,140
0
39,131
L
8,029
3,232
0
5,872
14,384
5,238
63
1,706
11,916
0
83,996
W
9,234
3,950
0
4,064
14,683
5,627
834
5,085
9,598
0
84,176
W
Serqet
dgs17
Serqet
10,948
1,745
0
1,192
14,124
9,798
815
3,859
10,265
0
86,533
W
Cthulhu
8,762
495
843
2,386
12,698
11,090
0
4,449
8,249
32,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
48,632
577
Minions Killed
516
0
Camps Cleared
0
1,882,345
Distance Traveled
1,868,676
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,882
444
73
4
0
388,876
3
L
Anhur
10,656
533
150
8
0
341,443
3
L
Chang'e
10,713
536
96
5
0
390,857
7
W
Kukulkan
8,663
433
93
5
0
324,853
0
L
Zhong Kui
12,310
616
139
7
0
354,341
0
L
Odin
10,381
519
52
3
0
401,501
2
L
Loki
11,479
574
140
7
0
394,203
3
W
Anhur
10,410
521
151
8
0
337,972
2
W
Serqet
11,288
564
159
8
0
445,100
0
W
Cthulhu
9,389
469
40
2
0
371,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role