Player Matchup

Cerberus
Cerberus
BizzleberryLoL
Cerberus
Level 24
God Stats
4W - 4L
1,878 SR
Queue Stats
105W - 81L
1,592 Elo+
Solo
Tyr
Tyr
D3XT3RMINAT0R
Tyr
Level 26
God Stats
6W - 5L
1,456 SR
Queue Stats
57W - 52L
1,546 Elo+
Solo
Arachne
Arachne
Devilstyle94
Arachne
Level 21
God Stats
19W - 8L
1,720 SR
Queue Stats
94W - 76L
1,602 Elo+
Party 1
Apollo
Apollo
Dy3c
Apollo
Level 23
God Stats
2W - 1L
1,734 SR
Queue Stats
92W - 87L
1,587 Elo+
Party 1
Hera
Hera
Shoxzie2M
Hera
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 63L
1,577 Elo+
Party 1
Team Averages
Level 23
1,657 SR
1,581 Elo+

VS

Team Averages
Level 19
1,556 SR
1,613 Elo+
Xbalanque
Xbalanque
Gonzalovesyaoi
Xbalanque
Level 32
God Stats
1W - 1L
1,319 SR
Queue Stats
112W - 76L
1,584 Elo+
Party 2
Bellona
Bellona
Lutkutaja
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,567 Elo+
Solo
Thor
Thor
ManuSAguilar
Thor
Level 17
God Stats
2W - 1L
1,593 SR
Queue Stats
2W - 1L
1,602 Elo+
Party 2
Discordia
Discordia
Revenant99
Discordia
Level 14
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 1L
1,710 Elo+
Party 2
Ymir
Ymir
Topotroco
Ymir
Level 18
God Stats
2W - 1L
1,593 SR
Queue Stats
2W - 1L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 2 / 3
7,659
451
4,271
11,608
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 3
7,667
451
6,364
14,656
15,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Devilstyle94
Arachne
14
6 / 3 / 2
9,020
531
8,396
13,117
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Dy3c
Apollo
12
2 / 6 / 7
7,822
460
5,973
10,083
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
13
0 / 4 / 3
7,801
459
4,574
12,397
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gonzalovesyaoi
Xbalanque
17
4 / 2 / 3
10,612
624
6,015
12,328
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Lutkutaja
Bellona
17
11 / 3 / 4
11,121
654
19,722
15,400
16,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
8,573
504
1,854
8,269
3,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Revenant99
Discordia
17
6 / 1 / 3
10,573
622
14,487
4,614
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 3 / 7
8,462
498
2,049
12,162
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
22
22
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
2
3
2.25
L
0
7
3
0.21
L
Arachne
Devilstyle94
Arachne
6
3
2
2.33
L
Apollo
Dy3c
Apollo
2
6
7
0.92
W
Xbalanque
Gonzalovesyaoi
Xbalanque
4
2
3
2.75
W
Bellona
Lutkutaja
Bellona
11
3
4
4.33
W
0
2
4
1
W
Discordia
Revenant99
Discordia
6
1
3
7.5
L
Hera
0
4
3
0.38
W
Ymir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
44,127
61,861
Taken
52,773
37,297
Mitigated
37,492
13,349
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,271
257
0
2,513
11,608
8,509
96
2,955
8,653
26,259
0
L
6,364
567
0
1,470
14,656
15,417
0
4,067
10,589
0
37,295
L
Arachne
Devilstyle94
Arachne
8,396
4,893
0
3,738
13,117
5,781
10
3,634
9,483
0
48,402
L
Apollo
Dy3c
Apollo
5,973
2,686
0
1,093
10,083
3,848
739
3,028
7,055
0
32,328
W
Xbalanque
Gonzalovesyaoi
Xbalanque
6,015
3,368
0
6,542
12,328
4,503
772
2,020
10,251
0
100,714
W
Bellona
Lutkutaja
Bellona
19,722
4,441
0
660
15,400
16,022
1,382
265
15,042
15,100
57,463
W
1,854
0
0
1,872
8,269
3,778
0
1,764
6,505
0
53,668
W
Discordia
Revenant99
Discordia
14,487
933
0
1,087
4,614
1,590
902
916
3,698
70,086
0
L
Hera
4,574
803
0
4,535
12,397
3,742
86
7,822
4,575
54,966
0
W
Ymir
2,049
520
0
734
12,162
11,599
232
3,946
8,216
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
49,341
378
Minions Killed
519
0
Camps Cleared
0
1,651,750
Distance Traveled
1,688,320
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,659
451
52
3
0
324,405
9
L
Tyr
7,667
451
78
5
0
311,696
2
L
Arachne
9,020
531
74
4
0
369,047
1
L
Apollo
7,822
460
62
4
0
331,843
6
W
Xbalanque
10,612
624
136
8
0
304,563
7
W
Bellona
11,121
654
135
8
0
336,275
2
W
Thor
8,573
504
99
6
0
357,703
0
W
Discordia
10,573
622
124
7
0
357,234
6
L
Hera
7,801
459
112
7
0
314,759
4
W
Ymir
8,462
498
25
1
0
332,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role