Player Matchup

Kukulkan
Kukulkan
boristarx
Kukulkan
Level 8
God Stats
29W - 24L
1,556 SR
Queue Stats
48W - 53L
1,612 Elo+
Solo
Charybdis
Charybdis
dude01gameover
Charybdis
Level 26
God Stats
7W - 5L
1,658 SR
Queue Stats
136W - 141L
1,421 Elo+
Solo
Danzaburou
Danzaburou
nail-787
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo
Fenrir
Fenrir
vladimir56401
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,453 Elo+
Solo
Bakasura
Bakasura
xDarkviper25
Bakasura
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
10W - 16L
1,225 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,394 Elo+

VS

Team Averages
Level 17
1,430 SR
1,374 Elo+
Awilix
Awilix
ExBonny
Awilix
Level 27
God Stats
14W - 15L
1,163 SR
Queue Stats
96W - 99L
1,511 Elo+
Solo
Anhur
Anhur
LaborLamb777
Anhur
Level 18
God Stats
1W - 3L
1,215 SR
Queue Stats
11W - 14L
1,266 Elo+
Solo
Fenrir
Fenrir
MoMoHappyxD
Fenrir
Level 27
God Stats
36W - 18L
1,569 SR
Queue Stats
229W - 237L
1,370 Elo+
Solo
Tiamat
Tiamat
mAnCHu57
Tiamat
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ra
Ra
macaroshko
Ra
Level 8
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 6L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
boristarx
Kukulkan
9
0 / 6 / 1
6,424
357
1,551
6,649
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
dude01gameover
Charybdis
7
0 / 2 / 0
5,720
318
752
5,626
1,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
nail-787
Danzaburou
9
0 / 10 / 4
6,375
354
2,675
13,059
5,852
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
6 / 9 / 2
7,944
441
8,364
12,412
4,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
xDarkviper25
Bakasura
14
5 / 7 / 3
8,703
484
7,369
14,381
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ExBonny
Awilix
18
11 / 0 / 0
12,341
686
9,844
11,988
5,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 6
8,814
490
2,296
13,109
3,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
14 / 0 / 0
11,972
665
9,749
10,857
8,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
mAnCHu57
Tiamat
13
4 / 4 / 9
8,943
497
6,899
7,758
4,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 9 / 9
9,416
523
5,837
10,530
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
11
Kills
33
34
Deaths
15
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Awilix
ExBonny
Awilix
11
0
0
11
W
1
2
6
2
W
Fenrir
14
0
0
14
L
Kukulkan
boristarx
Kukulkan
0
6
1
0.08
L
Charybdis
dude01gameover
Charybdis
0
2
0
0
W
Tiamat
mAnCHu57
Tiamat
4
4
9
2.13
W
3
9
9
0.83
L
Danzaburou
nail-787
Danzaburou
0
10
4
0.2
L
6
9
2
0.78
L
Bakasura
xDarkviper25
Bakasura
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
34,625
52,127
Taken
54,242
19,298
Mitigated
26,955
6,579
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ExBonny
Awilix
9,844
5,287
0
5,593
11,988
5,768
7,219
979
10,799
0
76,345
W
2,296
1,994
0
5,887
13,109
3,766
1,695
0
13,109
0
60,217
W
Fenrir
9,749
2,415
0
4,000
10,857
8,833
2,234
0
10,618
0
75,065
L
Kukulkan
boristarx
Kukulkan
1,551
484
0
369
6,649
1,483
107
422
6,227
20,789
0
L
Charybdis
dude01gameover
Charybdis
752
415
0
1,371
5,626
1,225
0
0
5,626
0
19,324
W
Tiamat
mAnCHu57
Tiamat
6,899
1,223
0
1,817
7,758
4,630
1,356
234
7,170
35,576
0
W
5,837
1,338
273
1,511
10,530
3,958
1,207
338
9,273
26,057
0
L
Danzaburou
nail-787
Danzaburou
2,675
1,430
0
505
13,059
5,852
0
4,780
8,279
0
11,519
L
8,364
2,299
0
1,485
12,412
4,073
0
3,808
8,604
0
27,407
L
Bakasura
xDarkviper25
Bakasura
7,369
4,712
0
2,849
14,381
6,665
434
3,726
10,655
0
37,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
51,486
230
Minions Killed
454
0
Camps Cleared
0
1,144,544
Distance Traveled
1,619,888
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,341
686
147
8
0
404,795
0
W
Anhur
8,814
490
86
5
0
291,741
0
W
Fenrir
11,972
665
133
7
0
376,072
3
L
Kukulkan
6,424
357
48
3
0
191,416
1
L
Charybdis
5,720
318
26
1
0
134,160
0
W
Tiamat
8,943
497
54
3
0
276,152
0
W
Ra
9,416
523
34
2
0
271,128
0
L
Danzaburou
6,375
354
19
1
0
246,578
0
L
Fenrir
7,944
441
46
3
0
251,582
1
L
Bakasura
8,703
484
91
5
0
320,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role