Player Matchup

Nemesis
Nemesis
DLOVELESS_92
Nemesis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 79L
1,218 Elo+
Solo
Mercury
Mercury
IRim_999I
Mercury
Level 26
God Stats
11W - 7L
1,528 SR
Queue Stats
174W - 203L
1,356 Elo+
Party 1
Cerberus
Cerberus
KOOLLIK-
Cerberus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 253L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
Toxic-El_Diablo
Zhong Kui
Level 25
God Stats
22W - 13L
1,846 SR
Queue Stats
279W - 270L
1,353 Elo+
Party 1
Xbalanque
Xbalanque
sombra_errada
Xbalanque
Level 13
God Stats
2W - 1L
1,540 SR
Queue Stats
15W - 10L
1,721 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,409 Elo+

VS

Team Averages
Level 14
1,481 SR
1,245 Elo+
Olorun
Olorun
Donner Kebabs
Olorun
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,286 Elo+
Solo
Nemesis
Nemesis
KaydenPeters30
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
990 Elo+
Solo
Thor
Thor
Stim_to_win25
Thor
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Da Ji
Da Ji
luckywolf4706
Da Ji
Level 25
God Stats
0W - 2L
1,268 SR
Queue Stats
100W - 129L
1,342 Elo+
Solo
Charybdis
Charybdis
rockstarreese13
Charybdis
Level 29
God Stats
11W - 15L
1,855 SR
Queue Stats
229W - 256L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DLOVELESS_92
Nemesis
14
1 / 2 / 4
8,616
479
4,317
11,891
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
IRim_999I
Mercury
17
6 / 2 / 10
10,175
565
5,767
8,379
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
KOOLLIK-
Cerberus
12
3 / 1 / 5
8,018
445
7,052
11,677
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
Toxic-El_Diablo
Zhong Kui
18
19 / 0 / 3
11,371
632
16,815
8,677
6,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
sombra_errada
Xbalanque
12
5 / 6 / 4
8,113
451
6,747
12,079
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,447
525
7,642
14,170
5,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 12 / 1
6,206
345
741
11,261
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 9 / 0
5,963
331
1,726
10,806
5,134
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 7 / 1
8,375
465
5,821
13,045
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
rockstarreese13
Charybdis
13
2 / 3 / 1
8,477
471
11,678
10,768
2,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
34
Kills
9
11
Deaths
34
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DLOVELESS_92
Nemesis
1
2
4
1.5
L
3
3
2
1.33
W
Mercury
IRim_999I
Mercury
6
2
10
5.5
W
Cerberus
KOOLLIK-
Cerberus
3
1
5
5.5
L
0
12
1
0.04
L
0
9
0
0
W
Zhong Kui
Toxic-El_Diablo
Zhong Kui
19
0
3
20.5
L
4
7
1
0.64
L
Charybdis
rockstarreese13
Charybdis
2
3
1
0.83
W
Xbalanque
sombra_errada
Xbalanque
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,698
Damage
27,608
52,703
Taken
60,050
27,731
Mitigated
22,008
16,534
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DLOVELESS_92
Nemesis
4,317
2,888
0
4,250
11,891
4,041
0
3,588
8,303
0
54,640
L
7,642
4,800
0
7,172
14,170
5,182
2,982
4,257
9,913
57,732
0
W
Mercury
IRim_999I
Mercury
5,767
1,703
0
389
8,379
3,301
763
1,313
7,066
0
61,225
W
Cerberus
KOOLLIK-
Cerberus
7,052
830
0
4,441
11,677
10,195
589
160
11,517
18,011
0
L
741
204
0
231
11,261
4,024
279
5,736
5,525
0
14,719
L
1,726
509
0
0
10,806
5,134
180
5,879
4,927
0
10,360
W
Zhong Kui
Toxic-El_Diablo
Zhong Kui
16,815
1,965
0
4,194
8,677
6,547
1,807
2,178
6,499
78,482
0
L
5,821
1,340
0
1,054
13,045
4,856
613
3,734
9,311
0
43,611
L
Charybdis
rockstarreese13
Charybdis
11,678
5,930
0
2,330
10,768
2,812
518
4,261
6,507
0
58,577
W
Xbalanque
sombra_errada
Xbalanque
6,747
3,089
0
3,260
12,079
3,647
1,589
652
11,427
0
42,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
38,468
446
Minions Killed
324
0
Camps Cleared
0
1,694,120
Distance Traveled
1,407,015
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,616
479
102
6
0
343,401
1
L
Olorun
9,447
525
110
6
0
287,855
0
W
Mercury
10,175
565
110
6
0
405,603
0
W
Cerberus
8,018
445
34
2
0
301,668
2
L
Nemesis
6,206
345
23
1
0
237,250
0
L
Thor
5,963
331
13
1
0
237,916
1
W
Zhong Kui
11,371
632
132
7
0
351,915
0
L
Da Ji
8,375
465
78
4
0
319,742
3
L
Charybdis
8,477
471
100
6
0
324,252
0
W
Xbalanque
8,113
451
68
4
0
291,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role