Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GokuSqz
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,043 Elo+
Party 1
Olorun
Olorun
Skjölld
Olorun
Level 22
God Stats
0W - 2L
1,302 SR
Queue Stats
39W - 47L
1,291 Elo+
Party 1
Susano
Susano
Y4tsxx
Susano
Level 9
God Stats
5W - 3L
1,224 SR
Queue Stats
23W - 27L
1,084 Elo+
Party 1
Rama
Rama
dady95
Rama
Level 18
God Stats
0W - 4L
1,146 SR
Queue Stats
37W - 43L
1,287 Elo+
Party 1
Team Averages
Level 15
1,334 SR
1,241 Elo+

VS

Team Averages
Level 21
1,607 SR
1,404 Elo+
Baron Samedi
Baron Samedi
Dr0gon
Baron Samedi
Level 28
God Stats
13W - 13L
1,459 SR
Queue Stats
81W - 78L
1,490 Elo+
Solo
Izanami
Izanami
Krlngs
Izanami
Level 27
God Stats
5W - 3L
1,805 SR
Queue Stats
131W - 89L
1,496 Elo+
Party 2
Chaac
Chaac
RedScorpionRus
Chaac
Level 23
God Stats
6W - 12L
1,505 SR
Queue Stats
105W - 130L
1,296 Elo+
Solo
Fafnir
Fafnir
arkeroxUWU
Fafnir
Level 11
God Stats
5W - 1L
1,646 SR
Queue Stats
23W - 19L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
binod
Hun Batz
Level 15
God Stats
22W - 20L
1,620 SR
Queue Stats
53W - 57L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 0
5,135
514
2,705
6,088
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GokuSqz
Cthulhu
6
0 / 6 / 1
4,215
422
1,589
6,443
2,055
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Skjölld
Olorun
7
1 / 4 / 0
4,634
463
3,461
5,897
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Y4tsxx
Susano
7
0 / 3 / 1
4,648
465
624
5,215
1,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
dady95
Rama
7
1 / 3 / 0
4,771
477
2,453
5,547
1,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr0gon
Baron Samedi
10
3 / 1 / 1
5,867
587
4,609
4,339
1,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Krlngs
Izanami
11
8 / 1 / 3
6,959
696
8,602
5,036
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 2
4,837
484
2,310
5,868
2,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
arkeroxUWU
Fafnir
9
3 / 0 / 7
6,238
624
2,293
6,816
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
binod
Hun Batz
9
2 / 0 / 0
5,459
546
693
4,582
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
W
Baron Samedi
Dr0gon
Baron Samedi
3
1
1
3.5
L
Cthulhu
GokuSqz
Cthulhu
0
6
1
0.08
W
Izanami
Krlngs
Izanami
8
1
3
9.5
W
0
2
2
0.5
L
Olorun
Skjölld
Olorun
1
4
0
0.25
L
Susano
Y4tsxx
Susano
0
3
1
0.17
W
Fafnir
arkeroxUWU
Fafnir
3
0
7
6.5
W
Hun Batz
binod
Hun Batz
2
0
0
2
L
Rama
dady95
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,832
Damage
18,507
29,190
Taken
26,641
9,339
Mitigated
13,681
6,170
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,705
609
0
2,966
6,088
3,222
180
1,162
4,926
0
22,430
W
Baron Samedi
Dr0gon
Baron Samedi
4,609
349
341
2,466
4,339
1,907
593
2,195
2,144
23,594
0
L
Cthulhu
GokuSqz
Cthulhu
1,589
264
0
20
6,443
2,055
0
847
5,596
9,361
0
W
Izanami
Krlngs
Izanami
8,602
5,823
0
1,586
5,036
1,570
1,088
699
4,337
0
47,046
W
2,310
592
0
2,476
5,868
2,408
413
694
5,174
0
19,558
L
Olorun
Skjölld
Olorun
3,461
1,874
0
933
5,897
1,699
0
3,854
2,043
11,140
1,886
L
Susano
Y4tsxx
Susano
624
252
0
1,690
5,215
1,253
0
382
4,833
0
17,121
W
Fafnir
arkeroxUWU
Fafnir
2,293
780
0
2,577
6,816
6,567
301
925
5,891
11,426
0
W
Hun Batz
binod
Hun Batz
693
40
0
3,039
4,582
1,229
0
0
4,582
0
22,503
L
Rama
dady95
Rama
2,453
2,241
0
561
5,547
1,110
0
657
4,890
0
18,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
29,360
172
Minions Killed
256
0
Camps Cleared
0
886,240
Distance Traveled
893,285
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,135
514
39
4
0
200,720
2
W
Baron Samedi
5,867
587
54
5
0
178,713
1
L
Cthulhu
4,215
422
21
2
0
181,175
1
W
Izanami
6,959
696
93
9
0
175,308
3
W
Chaac
4,837
484
32
3
0
173,297
0
L
Olorun
4,634
463
30
3
0
148,402
1
L
Susano
4,648
465
44
4
0
183,447
0
W
Fafnir
6,238
624
16
2
0
165,127
0
W
Hun Batz
5,459
546
61
6
0
200,840
0
L
Rama
4,771
477
38
4
0
172,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role