Player Matchup

Ares
Ares
Diogogreco89
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Bakasura
Bakasura
DividedLizard24
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Leontal4
Sol
Level 26
God Stats
7W - 13L
1,287 SR
Queue Stats
307W - 375L
1,468 Elo+
Solo
Ra
Ra
cortezjigs23
Ra
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Nemesis
Nemesis
win-chester1
Nemesis
Level 27
God Stats
8W - 8L
1,453 SR
Queue Stats
30W - 30L
1,351 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,503 Elo+

VS

Team Averages
Level 22
1,576 SR
1,436 Elo+
Chaac
Chaac
Gevaduan
Chaac
Level 21
God Stats
16W - 9L
1,629 SR
Queue Stats
37W - 30L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Porterr_11
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,569 Elo+
Solo
Loki
Loki
ProYoussef76
Loki
Level 17
God Stats
13W - 9L
1,456 SR
Queue Stats
37W - 55L
1,284 Elo+
Solo
Neith
Neith
gpcerto
Neith
Level 18
God Stats
4W - 2L
1,793 SR
Queue Stats
14W - 17L
1,419 Elo+
Solo
Agni
Agni
xXDameDollazXx
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,936
812
936
2,029
1,029
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
17
0 / 10 / 3
9,914
901
10,516
19,266
8,669
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

17
2 / 1 / 3
11,192
1,017
16,833
18,828
12,978
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 4 / 3
9,606
873
4,448
11,545
4,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
win-chester1
Nemesis
15
2 / 1 / 1
10,088
917
11,563
12,305
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Team 1 Tickets

170

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gevaduan
Chaac
17
3 / 0 / 9
10,924
993
10,557
6,785
7,781
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Porterr_11
Cthulhu
17
3 / 1 / 9
10,493
954
13,637
16,641
19,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 3 / 4
9,775
889
3,114
9,606
4,063
Neith
gpcerto
Neith
17
3 / 0 / 5
10,531
957
13,286
7,802
3,152
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 1 / 9
12,050
1,095
13,814
8,393
3,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
17
17
Deaths
5
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Bakasura
0
10
3
0.15
W
Chaac
Gevaduan
Chaac
3
0
9
7.5
L
2
1
3
3.5
W
Cthulhu
Porterr_11
Cthulhu
3
1
9
7.5
W
2
3
4
1.33
L
0
4
3
0.38
W
Neith
gpcerto
Neith
3
0
5
5.5
L
Nemesis
win-chester1
Nemesis
2
1
1
2.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
54,408
63,973
Taken
49,227
35,067
Mitigated
38,631
8,542
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
936
218
0
0
2,029
1,029
0
1,051
978
986
0
L
Bakasura
10,516
9,647
0
1,725
19,266
8,669
0
6,311
12,955
0
19,756
W
Chaac
Gevaduan
Chaac
10,557
2,992
0
1,377
6,785
7,781
0
2,945
3,627
0
30,279
L
16,833
8,755
0
4,255
18,828
12,978
0
6,074
12,754
59,623
0
W
Cthulhu
Porterr_11
Cthulhu
13,637
1,765
493
0
16,641
19,719
0
6,867
8,840
30,849
0
W
3,114
768
0
0
9,606
4,063
0
5,498
3,932
0
10,923
L
4,448
426
206
101
11,545
4,438
0
7,111
4,434
13,856
0
W
Neith
gpcerto
Neith
13,286
8,421
0
1,598
7,802
3,152
0
2,848
4,633
0
28,462
L
Nemesis
win-chester1
Nemesis
11,563
3,304
0
2,255
12,305
7,953
0
6,904
5,401
0
22,081
W
13,814
2,330
0
3,117
8,393
3,916
0
3,968
4,326
40,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,736
Gold Earned
53,773
181
Minions Killed
213
3
Camps Cleared
8
833,369
Distance Traveled
1,042,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,936
812
0
0
0
26,036
0
L
Bakasura
9,914
901
29
3
0
206,394
0
W
Chaac
10,924
993
53
5
3
156,376
0
L
Sol
11,192
1,017
97
9
1
177,165
0
W
Cthulhu
10,493
954
36
3
0
246,931
1
W
Loki
9,775
889
10
1
1
238,239
0
L
Ra
9,606
873
27
2
0
186,245
0
W
Neith
10,531
957
29
3
4
205,075
0
L
Nemesis
10,088
917
28
3
2
237,529
0
W
Agni
12,050
1,095
85
8
0
195,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role