Player Matchup

Jormungandr
Jormungandr
Mr-_Nug
Jormungandr
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
156W - 173L
1,374 Elo+
Solo
Artemis
Artemis
Robinzon8728
Artemis
Level 6
God Stats
2W - 2L
1,359 SR
Queue Stats
3W - 10L
1,330 Elo+
Solo
Chiron
Chiron
TheTactical Pro
Chiron
Level 29
God Stats
6W - 5L
1,651 SR
Queue Stats
58W - 76L
1,386 Elo+
Solo
Team Averages
Level 40
1,575 SR
1,363 Elo+

VS

Team Averages
Level 6
1,377 SR
1,329 Elo+
Cthulhu
Cthulhu
AffanAmru
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 1
Fenrir
Fenrir
astr0thegoat
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
playunotincho
Kuzenbo
Level 10
God Stats
0W - 2L
1,132 SR
Queue Stats
3W - 11L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mr-_Nug
Jormungandr
11
6 / 1 / 12
8,043
894
7,129
6,909
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Robinzon8728
Artemis
13
4 / 0 / 17
7,955
884
6,837
2,949
996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
16 / 0 / 8
9,520
1,058
16,180
6,062
2,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AffanAmru
Cthulhu
9
0 / 11 / 1
5,847
650
2,906
15,435
5,547
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
9
1 / 12 / 0
6,187
687
5,329
13,368
5,045
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
7
0 / 3 / 0
5,285
587
330
9,736
9,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
26
Kills
1
1
Deaths
26
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AffanAmru
Cthulhu
0
11
1
0.05
W
Jormungandr
Mr-_Nug
Jormungandr
6
1
12
12
W
Artemis
Robinzon8728
Artemis
4
0
17
12.5
W
16
0
8
20
L
Fenrir
1
12
0
0.08
L
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
8,565
15,920
Taken
38,539
8,007
Mitigated
20,218
3,689
Healing
875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AffanAmru
Cthulhu
2,906
865
96
476
15,435
5,547
0
3,934
11,501
7,425
0
W
Jormungandr
Mr-_Nug
Jormungandr
7,129
3,526
0
210
6,909
4,794
275
1,698
5,211
25,380
0
W
Artemis
Robinzon8728
Artemis
6,837
5,660
0
1,128
2,949
996
862
753
2,196
0
18,997
W
16,180
10,842
715
1,636
6,062
2,217
704
1,279
4,783
0
39,504
L
Fenrir
5,329
1,353
0
303
13,368
5,045
0
1,870
11,498
0
10,879
L
Kuzenbo
330
187
0
0
9,736
9,626
0
1,973
7,763
5,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
17,319
118
Minions Killed
31
8
Camps Cleared
1
477,404
Distance Traveled
431,075
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,847
650
16
2
1
133,963
2
W
Jormungandr
8,043
894
34
4
4
153,908
0
W
Artemis
7,955
884
36
4
0
147,647
0
W
Chiron
9,520
1,058
48
5
4
175,849
0
L
Fenrir
6,187
687
11
1
0
136,336
0
L
Kuzenbo
5,285
587
4
0
0
160,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role