Player Matchup

Bacchus
Bacchus
CarrotKnight73
Bacchus
Level 145
God Stats
13W - 3L
1,895 SR
Queue Stats
175W - 77L
1,742 Elo+
Party 1
Ne Zha
Ne Zha
Maukus
Ne Zha
Level 131
God Stats
5W - 5L
1,672 SR
Queue Stats
91W - 43L
1,773 Elo+
Party 1
Danzaburou
Danzaburou
WildfireSr
Danzaburou
Level 124
God Stats
3W - 4L
1,577 SR
Queue Stats
215W - 95L
1,781 Elo+
Party 1
Eset
Eset
tropicalike
Eset
Level 129
God Stats
8W - 2L
1,695 SR
Queue Stats
136W - 110L
1,616 Elo+
Solo
Ymir
Ymir
xB14zee
Ymir
Level 156
God Stats
4W - 3L
1,715 SR
Queue Stats
237W - 223L
1,602 Elo+
Solo
Team Averages
Level 137
1,711 SR
1,703 Elo+

VS

Team Averages
Level 116
1,604 SR
1,601 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Quenbo
Ares
Level 76
God Stats
9W - 19L
1,489 SR
Queue Stats
43W - 37L
1,616 Elo+
Party 2
Hera
Hera
Rikisak
Hera
Level 144
God Stats
9W - 9L
1,577 SR
Queue Stats
126W - 108L
1,681 Elo+
Solo
Anubis
Anubis
ST4RG4ZE
Anubis
Level 126
God Stats
5W - 2L
1,952 SR
Queue Stats
213W - 201L
1,594 Elo+
Solo
Artemis
Artemis
SgtGeier
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 18
10,448
522
7,155
12,574
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Maukus
Ne Zha
15
2 / 4 / 7
10,135
507
6,546
15,579
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
WildfireSr
Danzaburou
20
12 / 2 / 2
13,570
679
16,524
13,355
5,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 7
11,647
582
9,856
10,212
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
xB14zee
Ymir
17
5 / 6 / 6
11,304
565
9,568
18,812
15,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 5 / 7
11,319
566
10,352
15,104
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Quenbo
Ares
12
0 / 6 / 10
8,352
418
4,261
16,011
14,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Rikisak
Hera
18
6 / 5 / 5
10,907
545
13,243
8,792
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
ST4RG4ZE
Anubis
17
7 / 6 / 3
10,974
549
14,631
16,528
11,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
SgtGeier
Artemis
16
0 / 4 / 2
9,215
461
5,175
8,914
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
26
Kills
20
20
Deaths
26
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
5
7
2.1
W
1
3
18
3.33
W
Ne Zha
Maukus
Ne Zha
2
4
7
1.38
L
Ares
Quenbo
Ares
0
6
10
0.83
L
Hera
Rikisak
Hera
6
5
5
1.7
L
Anubis
ST4RG4ZE
Anubis
7
6
3
1.42
L
Artemis
SgtGeier
Artemis
0
4
2
0.25
W
Danzaburou
WildfireSr
Danzaburou
12
2
2
6.5
W
6
5
7
1.9
W
Ymir
xB14zee
Ymir
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
47,662
70,532
Taken
65,349
48,604
Mitigated
40,656
16,787
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,352
2,272
0
3,540
15,104
7,465
0
4,183
10,921
0
68,328
W
7,155
949
0
1,436
12,574
17,018
224
6,437
6,137
17,342
0
W
Ne Zha
Maukus
Ne Zha
6,546
2,193
0
3,227
15,579
5,855
73
8,072
7,507
0
60,605
L
Ares
Quenbo
Ares
4,261
444
0
315
16,011
14,627
0
7,527
8,306
17,325
0
L
Hera
Rikisak
Hera
13,243
3,656
0
623
8,792
3,583
0
5,038
3,739
72,467
0
L
Anubis
ST4RG4ZE
Anubis
14,631
1,726
0
6,220
16,528
11,967
0
8,798
7,322
75,078
0
L
Artemis
SgtGeier
Artemis
5,175
1,762
0
3,300
8,914
3,014
0
617
8,297
0
66,044
W
Danzaburou
WildfireSr
Danzaburou
16,524
9,363
0
4,122
13,355
5,590
4,310
2,502
10,853
0
118,362
W
9,856
753
2,048
1,991
10,212
4,166
1,223
5,724
4,488
73,346
0
W
Ymir
xB14zee
Ymir
9,568
2,372
0
3,963
18,812
15,975
0
9,468
9,344
58,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
50,767
547
Minions Killed
534
0
Camps Cleared
0
1,943,002
Distance Traveled
1,783,734
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,319
566
109
5
0
407,492
8
W
Bacchus
10,448
522
14
1
0
412,930
6
W
Ne Zha
10,135
507
93
5
0
415,611
4
L
Ares
8,352
418
19
1
0
358,168
9
L
Hera
10,907
545
135
7
0
375,911
7
L
Anubis
10,974
549
144
7
0
278,295
4
L
Artemis
9,215
461
127
6
0
363,868
8
W
Danzaburou
13,570
679
183
9
0
357,326
5
W
Eset
11,647
582
144
7
0
377,781
3
W
Ymir
11,304
565
113
6
0
379,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role