Player Matchup

Nu Wa
Nu Wa
Firehammer21
Nu Wa
Level 23
God Stats
1W - 1L
1,273 SR
Queue Stats
8W - 6L
1,219 Elo+
Party 1
Nox
Nox
Sirenicy
Nox
Level 14
God Stats
10W - 12L
1,638 SR
Queue Stats
24W - 25L
1,572 Elo+
Solo
Chaac
Chaac
Slywind
Chaac
Level 34
God Stats
7W - 6L
1,566 SR
Queue Stats
73W - 75L
1,503 Elo+
Party 1
Fenrir
Fenrir
Valsteel
Fenrir
Level 24
God Stats
17W - 18L
1,491 SR
Queue Stats
62W - 71L
1,469 Elo+
Party 1
Izanami
Izanami
dadpounder
Izanami
Level 28
God Stats
113W - 119L
1,499 SR
Queue Stats
162W - 158L
1,477 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,448 Elo+

VS

Team Averages
Level 17
1,485 SR
1,461 Elo+
Loki
Loki
AndreaPerlutzi
Loki
Level 23
God Stats
0W - 1L
1,221 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Neith
Neith
BiracialBatman
Neith
Level 21
God Stats
9W - 9L
1,470 SR
Queue Stats
10W - 9L
1,484 Elo+
Solo
Scylla
Scylla
Coffita
Scylla
Level 18
God Stats
2W - 4L
1,371 SR
Queue Stats
105W - 95L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Dingalungus
Kukulkan
Level 17
God Stats
0W - 6L
1,500 SR
Queue Stats
140W - 163L
1,483 Elo+
Solo
Olorun
Olorun
Ronaul
Olorun
Level 8
God Stats
0W - 2L
1,863 SR
Queue Stats
5W - 15L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 29
11,279
1,128
12,296
9,700
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 3 / 14
11,833
1,183
13,505
9,042
3,781
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Slywind
Chaac
19
14 / 2 / 22
13,473
1,347
17,857
13,499
12,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Valsteel
Fenrir
18
8 / 4 / 20
11,780
1,178
10,518
9,581
5,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
dadpounder
Izanami
20
13 / 3 / 24
13,592
1,359
21,592
12,264
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 5
11,639
1,164
10,240
14,921
5,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 11 / 8
9,757
976
5,348
17,258
6,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Coffita
Scylla
17
3 / 10 / 7
10,867
1,087
6,723
13,940
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Dingalungus
Kukulkan
18
2 / 11 / 11
11,092
1,109
17,077
19,125
7,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Ronaul
Olorun
18
4 / 10 / 8
11,630
1,163
10,679
19,020
8,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
54
50
Kills
15
15
Deaths
50
109
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
0
11
8
0.36
L
Scylla
Coffita
Scylla
3
10
7
0.65
L
Kukulkan
Dingalungus
Kukulkan
2
11
11
0.68
W
1
3
29
5.17
L
Olorun
Ronaul
Olorun
4
10
8
0.8
W
14
3
14
7
W
Chaac
Slywind
Chaac
14
2
22
12.5
W
Fenrir
Valsteel
Fenrir
8
4
20
4.5
W
Izanami
dadpounder
Izanami
13
3
24
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,768
Damage
50,067
54,086
Taken
84,264
31,737
Mitigated
33,830
7,692
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,240
2,580
0
0
14,921
5,579
0
5,801
9,120
0
31,362
L
5,348
1,918
0
693
17,258
6,889
0
4,441
12,817
0
27,261
L
Scylla
Coffita
Scylla
6,723
764
0
0
13,940
4,878
0
4,893
9,047
20,937
0
L
Kukulkan
Dingalungus
Kukulkan
17,077
2,097
61
510
19,125
7,895
0
5,682
13,443
49,971
0
W
12,296
5,550
67
2,393
9,700
5,023
0
5,153
4,547
34,736
0
L
Olorun
Ronaul
Olorun
10,679
4,516
558
3,263
19,020
8,589
0
4,984
14,036
43,220
0
W
13,505
1,350
0
125
9,042
3,781
0
6,761
2,281
22,911
0
W
Chaac
Slywind
Chaac
17,857
4,398
170
4,624
13,499
12,574
0
7,185
4,764
0
34,948
W
Fenrir
Valsteel
Fenrir
10,518
2,434
0
313
9,581
5,518
0
8,006
1,575
0
14,849
W
Izanami
dadpounder
Izanami
21,592
13,597
0
0
12,264
4,841
0
7,101
5,060
0
57,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,957
Gold Earned
54,985
212
Minions Killed
227
4
Camps Cleared
4
873,474
Distance Traveled
867,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,639
1,164
32
3
2
209,288
0
L
Neith
9,757
976
35
4
1
155,180
0
L
Scylla
10,867
1,087
24
2
0
183,685
0
L
Kukulkan
11,092
1,109
90
9
1
154,565
0
W
Nu Wa
11,279
1,128
58
6
0
159,650
0
L
Olorun
11,630
1,163
46
5
0
164,590
0
W
Nox
11,833
1,183
28
3
1
193,178
0
W
Chaac
13,473
1,347
35
4
1
208,105
0
W
Fenrir
11,780
1,178
7
1
0
148,637
0
W
Izanami
13,592
1,359
84
8
2
163,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role