Player Matchup

Zeus
Zeus
HotDaddy2
Zeus
Level 66
God Stats
5W - 0L
1,429 SR
Queue Stats
159W - 149L
1,469 Elo+
Solo
Medusa
Medusa
MegaHercules
Medusa
Level 142
God Stats
2W - 4L
1,382 SR
Queue Stats
113W - 147L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
SlackPython
Ao Kuang
Level 145
God Stats
7W - 5L
1,490 SR
Queue Stats
181W - 170L
1,488 Elo+
Party 1
Rama
Rama
Toxic Cerberus
Rama
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
138W - 131L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
yami-chan22
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,337 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,416 Elo+

VS

Team Averages
Level 76
1,532 SR
1,412 Elo+
Mercury
Mercury
BL4ZEOFGL0RY
Mercury
Level 123
God Stats
0W - 2L
1,635 SR
Queue Stats
18W - 11L
1,530 Elo+
Solo
Hercules
Hercules
ELGosku
Hercules
Level 15
God Stats
0W - 1L
1,578 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LadyHacknSlash
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,432 Elo+
Solo
Tiamat
Tiamat
Methodical0n3
Tiamat
Level 114
God Stats
5W - 7L
1,447 SR
Queue Stats
558W - 577L
1,369 Elo+
Solo
Thanatos
Thanatos
ashy_research8
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 4 / 22
13,616
908
25,565
16,737
8,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
3 / 6 / 21
10,767
718
12,892
13,233
5,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SlackPython
Ao Kuang
20
15 / 3 / 19
13,462
897
16,133
17,737
8,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 6 / 14
10,784
719
5,483
12,641
9,773
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
yami-chan22
Sylvanus
17
5 / 5 / 21
10,840
723
9,795
18,228
15,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BL4ZEOFGL0RY
Mercury
20
10 / 7 / 6
12,652
843
16,194
14,048
5,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
ELGosku
Hercules
19
5 / 5 / 12
11,739
783
11,969
19,170
16,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LadyHacknSlash
Baron Samedi
19
5 / 6 / 10
11,296
753
14,618
12,801
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 11 / 8
9,994
666
10,880
15,767
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
13
0 / 14 / 13
9,320
621
5,925
15,592
10,728
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
72
43
Kills
23
24
Deaths
43
97
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mercury
BL4ZEOFGL0RY
Mercury
10
7
6
1.86
L
Hercules
ELGosku
Hercules
5
5
12
2.2
W
Zeus
14
4
22
6.25
L
Baron Samedi
LadyHacknSlash
Baron Samedi
5
6
10
1.67
W
Medusa
3
6
21
2.25
L
3
11
8
0.64
W
Ao Kuang
SlackPython
Ao Kuang
15
3
19
8.17
W
6
6
14
2.17
L
Thanatos
0
14
13
0.46
W
Sylvanus
yami-chan22
Sylvanus
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,868
Damage
59,586
78,576
Taken
77,378
48,595
Mitigated
49,463
33,295
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BL4ZEOFGL0RY
Mercury
16,194
4,366
595
2,068
14,048
5,998
971
9,973
3,989
0
35,171
L
Hercules
ELGosku
Hercules
11,969
2,182
387
5,024
19,170
16,849
59
12,014
6,787
0
18,651
W
Zeus
25,565
3,508
412
4,540
16,737
8,667
643
4,816
11,921
52,159
0
L
Baron Samedi
LadyHacknSlash
Baron Samedi
14,618
1,892
1,113
1,826
12,801
8,612
852
9,719
2,908
36,070
0
W
Medusa
12,892
5,017
1,500
1,981
13,233
5,979
701
4,475
8,758
0
28,810
L
10,880
1,489
844
1,960
15,767
7,276
0
8,542
6,999
15,570
0
W
Ao Kuang
SlackPython
Ao Kuang
16,133
6,665
772
8,677
17,737
8,259
1,504
6,109
11,140
28,138
0
W
5,483
3,631
207
941
12,641
9,773
2,018
4,716
7,925
0
10,537
L
Thanatos
5,925
1,413
0
1,674
15,592
10,728
0
10,162
5,202
0
9,303
W
Sylvanus
yami-chan22
Sylvanus
9,795
1,935
8,141
6,124
18,228
15,917
441
5,382
12,846
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
55,001
148
Minions Killed
127
0
Camps Cleared
0
1,151,920
Distance Traveled
1,077,952
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,652
843
50
3
0
257,088
0
L
Hercules
11,739
783
13
1
0
246,433
0
W
Zeus
13,616
908
62
4
0
230,254
0
L
Baron Samedi
11,296
753
46
3
0
200,811
2
W
Medusa
10,767
718
39
3
0
239,655
1
L
Tiamat
9,994
666
10
1
0
172,445
0
W
Ao Kuang
13,462
897
25
2
0
232,806
0
W
Rama
10,784
719
11
1
0
213,015
0
L
Thanatos
9,320
621
8
1
0
201,175
1
W
Sylvanus
10,840
723
11
1
0
236,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role