Player Matchup

Chaac
Chaac
KILLZЕD
Chaac
Level 65
God Stats
2W - 2L
1,414 SR
Queue Stats
204W - 200L
1,489 Elo+
Solo
Thanatos
Thanatos
Kermitte89
Thanatos
Level 61
God Stats
9W - 5L
1,232 SR
Queue Stats
139W - 136L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Sander42
Cthulhu
Level 89
God Stats
7W - 7L
1,558 SR
Queue Stats
41W - 37L
1,497 Elo+
Solo
Charybdis
Charybdis
ShadyRexy
Charybdis
Level 53
God Stats
7W - 4L
1,627 SR
Queue Stats
152W - 140L
1,405 Elo+
Solo
Tiamat
Tiamat
xShiibby
Tiamat
Level 88
God Stats
5W - 4L
1,285 SR
Queue Stats
167W - 148L
1,506 Elo+
Solo
Team Averages
Level 71
1,423 SR
1,487 Elo+

VS

Team Averages
Level 89
1,592 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ilkian
Sun Wukong
Level 62
God Stats
2W - 6L
1,380 SR
Queue Stats
141W - 173L
1,375 Elo+
Solo
Olorun
Olorun
SK Bixote
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,543 Elo+
Party 1
Thanatos
Thanatos
bambousacré81
Thanatos
Level 72
God Stats
2W - 1L
1,828 SR
Queue Stats
63W - 54L
1,503 Elo+
Solo
Heimdallr
Heimdallr
iDeathKiss
Heimdallr
Level 128
God Stats
0W - 1L
1,754 SR
Queue Stats
24W - 24L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KILLZЕD
Chaac
16
5 / 1 / 4
8,886
523
8,497
11,844
10,088
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kermitte89
Thanatos
13
2 / 4 / 6
8,100
476
5,033
12,535
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Sander42
Cthulhu
13
2 / 1 / 8
7,701
453
6,365
12,953
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
ShadyRexy
Charybdis
14
6 / 4 / 1
8,216
483
6,137
10,383
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xShiibby
Tiamat
16
12 / 0 / 4
10,170
598
20,187
11,834
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 6 / 0
7,590
446
8,265
15,170
4,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Ilkian
Sun Wukong
13
3 / 4 / 0
8,224
484
6,635
14,206
7,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
SK Bixote
Olorun
12
3 / 5 / 1
7,946
467
8,365
14,744
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
0 / 6 / 2
7,448
438
3,003
10,981
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
iDeathKiss
Heimdallr
12
2 / 6 / 2
7,877
463
10,315
11,378
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
27
Kills
10
10
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
0
0.33
L
Sun Wukong
Ilkian
Sun Wukong
3
4
0
0.75
W
Chaac
KILLZЕD
Chaac
5
1
4
7
W
Thanatos
Kermitte89
Thanatos
2
4
6
1.25
L
Olorun
SK Bixote
Olorun
3
5
1
0.7
W
Cthulhu
Sander42
Cthulhu
2
1
8
6
W
Charybdis
ShadyRexy
Charybdis
6
4
1
1.63
L
Thanatos
0
6
2
0.17
L
Heimdallr
iDeathKiss
Heimdallr
2
6
2
0.5
W
Tiamat
xShiibby
Tiamat
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
36,583
59,549
Taken
66,479
34,315
Mitigated
25,743
27,588
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,265
3,662
0
2,217
15,170
4,896
993
9,127
6,043
39,137
0
L
Sun Wukong
Ilkian
Sun Wukong
6,635
1,137
0
5,290
14,206
7,601
49
1,639
12,567
0
42,162
W
Chaac
KILLZЕD
Chaac
8,497
1,535
0
5,310
11,844
10,088
61
1,727
10,117
0
47,750
W
Thanatos
Kermitte89
Thanatos
5,033
1,164
0
9,225
12,535
6,201
0
2,580
9,955
0
50,314
L
Olorun
SK Bixote
Olorun
8,365
4,868
710
7,189
14,744
5,181
379
6,667
7,591
46,598
0
W
Cthulhu
Sander42
Cthulhu
6,365
253
795
5,694
12,953
8,071
189
3,592
9,361
24,704
0
W
Charybdis
ShadyRexy
Charybdis
6,137
3,297
0
990
10,383
3,159
522
1,137
9,246
0
46,910
L
Thanatos
3,003
484
0
6,768
10,981
4,408
0
4,534
6,357
0
44,173
L
Heimdallr
iDeathKiss
Heimdallr
10,315
5,584
0
500
11,378
3,657
691
3,908
7,121
0
40,418
W
Tiamat
xShiibby
Tiamat
20,187
1,556
92
5,482
11,834
6,796
388
7,594
4,240
65,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
39,085
392
Minions Killed
362
0
Camps Cleared
0
1,684,771
Distance Traveled
1,444,157
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,590
446
71
4
0
286,451
1
L
Sun Wukong
8,224
484
81
5
0
302,290
6
W
Chaac
8,886
523
85
5
0
301,940
3
W
Thanatos
8,100
476
86
5
0
336,325
3
L
Olorun
7,946
467
76
4
0
285,782
4
W
Cthulhu
7,701
453
46
3
0
356,963
5
W
Charybdis
8,216
483
75
4
0
358,519
3
L
Thanatos
7,448
438
76
4
0
294,377
2
L
Heimdallr
7,877
463
58
3
0
275,257
2
W
Tiamat
10,170
598
100
6
0
331,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role