Player Matchup

Zhong Kui
Zhong Kui
AkatsukiSam
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
968 Elo+
Solo
Fenrir
Fenrir
Bubblegum390
Fenrir
Level 29
God Stats
4W - 11L
1,452 SR
Queue Stats
181W - 230L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HJF No0b123
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,420 SR
Queue Stats
102W - 94L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
KA1ZE Arch
Cthulhu
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
100W - 113L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
macaroshko
Kukulkan
Level 8
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,240 Elo+

VS

Team Averages
Level 18
1,477 SR
1,158 Elo+
Achilles
Achilles
MrZoMBo696
Achilles
Level 26
God Stats
2W - 2L
1,526 SR
Queue Stats
30W - 66L
1,163 Elo+
Party 1
Pele
Pele
SeasonedCabbages
Pele
Level 43
God Stats
5W - 7L
1,385 SR
Queue Stats
103W - 162L
1,233 Elo+
Party 1
Kukulkan
Kukulkan
boristarx
Kukulkan
Level 8
God Stats
29W - 24L
1,449 SR
Queue Stats
48W - 53L
1,500 Elo+
Solo
Danzaburou
Danzaburou
chaz1412
Danzaburou
Level 7
God Stats
2W - 2L
1,526 SR
Queue Stats
2W - 13L
973 Elo+
Party 1
Zeus
Zeus
silent-one665
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 15L
921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkatsukiSam
Zhong Kui
12
3 / 9 / 1
8,950
407
7,464
14,989
8,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
7 / 4 / 4
12,384
563
6,628
19,392
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
HJF No0b123
Morgan Le Fay
15
3 / 8 / 4
10,437
474
9,306
15,234
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KA1ZE Arch
Cthulhu
18
7 / 2 / 4
11,888
540
14,633
21,492
24,322
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
macaroshko
Kukulkan
18
1 / 12 / 4
11,366
517
11,749
15,524
5,574
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrZoMBo696
Achilles
17
11 / 4 / 7
11,775
535
12,068
20,951
13,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 3 / 0
13,421
610
19,088
17,761
7,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
boristarx
Kukulkan
15
1 / 6 / 3
10,455
475
10,987
14,566
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
chaz1412
Danzaburou
16
7 / 4 / 8
11,387
518
11,585
13,643
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 3
9,248
420
4,015
8,148
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
21
Kills
35
35
Deaths
23
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AkatsukiSam
Zhong Kui
3
9
1
0.39
L
Fenrir
7
4
4
2.25
L
Morgan Le Fay
HJF No0b123
Morgan Le Fay
3
8
4
0.63
L
Cthulhu
KA1ZE Arch
Cthulhu
7
2
4
4.5
W
Achilles
MrZoMBo696
Achilles
11
4
7
3.63
W
15
3
0
5
W
Kukulkan
boristarx
Kukulkan
1
6
3
0.42
W
Danzaburou
chaz1412
Danzaburou
7
4
8
2.75
L
Kukulkan
macaroshko
Kukulkan
1
12
4
0.25
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
57,743
86,631
Taken
75,069
53,686
Mitigated
33,377
16,936
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AkatsukiSam
Zhong Kui
7,464
1,823
0
2,272
14,989
8,948
772
0
14,989
31,072
0
L
Fenrir
6,628
1,073
0
7,247
19,392
9,907
468
810
18,582
0
81,030
L
Morgan Le Fay
HJF No0b123
Morgan Le Fay
9,306
1,777
0
2,142
15,234
4,935
256
826
14,408
56,564
0
L
Cthulhu
KA1ZE Arch
Cthulhu
14,633
1,873
0
3,460
21,492
24,322
0
10,986
10,506
63,190
0
W
Achilles
MrZoMBo696
Achilles
12,068
3,916
217
4,450
20,951
13,179
1,793
10,042
10,909
0
61,989
W
19,088
5,837
0
5,238
17,761
7,697
556
9,178
8,583
0
101,099
W
Kukulkan
boristarx
Kukulkan
10,987
1,727
0
1,609
14,566
5,739
678
11,927
2,639
52,463
0
W
Danzaburou
chaz1412
Danzaburou
11,585
6,162
0
4,476
13,643
4,103
3,639
6,833
6,810
0
67,152
L
Kukulkan
macaroshko
Kukulkan
11,749
2,199
0
1,815
15,524
5,574
2,798
2,380
13,144
61,864
0
W
4,015
1,472
0
0
8,148
2,659
61
5,230
2,918
28,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
56,286
487
Minions Killed
458
0
Camps Cleared
0
1,674,171
Distance Traveled
1,927,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,950
407
61
3
0
246,630
1
L
Fenrir
12,384
563
117
5
0
410,501
0
L
Morgan Le Fay
10,437
474
86
4
0
295,847
0
L
Cthulhu
11,888
540
117
5
0
397,382
0
W
Achilles
11,775
535
80
4
0
436,206
2
W
Pele
13,421
610
137
6
0
441,921
1
W
Kukulkan
10,455
475
92
4
0
399,346
0
W
Danzaburou
11,387
518
94
4
0
390,647
1
L
Kukulkan
11,366
517
106
5
0
323,811
1
W
Zeus
9,248
420
55
3
0
259,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role