Player Matchup

Zhong Kui
Zhong Kui
KakiiSevilla
Zhong Kui
Level 155
God Stats
14W - 2L
1,927 SR
Queue Stats
1,672W - 171L
1,896 Elo+
Party 1
Rama
Rama
Spxnser--
Rama
Level 123
God Stats
16W - 0L
1,795 SR
Queue Stats
431W - 46L
1,960 Elo+
Party 1
Mulan
Mulan
UnPAPAfrita
Mulan
Level 18
God Stats
3W - 0L
1,767 SR
Queue Stats
61W - 5L
1,978 Elo+
Party 1
Team Averages
Level 99
1,830 SR
1,944 Elo+

VS

Team Averages
Level 59
1,488 SR
1,628 Elo+
Gilgamesh
Gilgamesh
ErzFeind7UP
Gilgamesh
Level 29
God Stats
18W - 9L
1,664 SR
Queue Stats
26W - 25L
1,455 Elo+
Solo
Tiamat
Tiamat
bomenkapper
Tiamat
Level 119
God Stats
0W - 3L
1,146 SR
Queue Stats
50W - 31L
1,575 Elo+
Party 2
Ganesha
Ganesha
donwempe
Ganesha
Level 28
God Stats
16W - 3L
1,654 SR
Queue Stats
30W - 12L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KakiiSevilla
Zhong Kui
12
4 / 1 / 6
7,580
758
14,792
9,860
6,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
5 / 1 / 4
7,749
775
6,492
5,062
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 9
6,890
689
6,309
9,602
7,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErzFeind7UP
Gilgamesh
10
2 / 3 / 4
6,701
670
5,473
9,238
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
10
4 / 5 / 2
6,896
690
6,579
10,781
7,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
donwempe
Ganesha
9
0 / 2 / 6
6,141
614
4,036
12,145
9,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
6
6
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ErzFeind7UP
Gilgamesh
2
3
4
1.33
W
Zhong Kui
KakiiSevilla
Zhong Kui
4
1
6
7
W
Rama
5
1
4
7
W
1
4
9
1.38
L
Tiamat
4
5
2
1
L
Ganesha
donwempe
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
16,088
24,524
Taken
32,164
16,182
Mitigated
20,763
8,368
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ErzFeind7UP
Gilgamesh
5,473
1,359
0
2,291
9,238
4,177
0
6,130
3,108
0
20,352
W
Zhong Kui
KakiiSevilla
Zhong Kui
14,792
2,676
0
5,957
9,860
6,722
164
4,217
5,643
34,392
0
W
Rama
6,492
5,779
0
1,396
5,062
1,686
948
2,623
2,439
0
24,765
W
6,309
997
0
1,015
9,602
7,774
0
4,089
5,513
2,381
10,507
L
Tiamat
6,579
857
174
2,521
10,781
7,428
0
4,656
6,125
20,409
0
L
Ganesha
donwempe
Ganesha
4,036
740
240
233
12,145
9,158
0
5,447
6,698
11,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,219
Gold Earned
19,738
123
Minions Killed
80
7
Camps Cleared
2
517,211
Distance Traveled
514,886
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,701
670
42
4
2
181,364
2
W
Zhong Kui
7,580
758
53
5
6
172,958
1
W
Rama
7,749
775
51
5
0
174,444
3
W
Mulan
6,890
689
19
2
1
169,809
2
L
Tiamat
6,896
690
36
4
0
162,933
0
L
Ganesha
6,141
614
2
0
0
170,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role