Player Matchup

Ra
Ra
AhmedElsaghir
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,035 Elo+
Party 1
Neith
Neith
Elwushu
Neith
Level 29
God Stats
5W - 4L
1,452 SR
Queue Stats
41W - 43L
1,344 Elo+
Solo
Ymir
Ymir
Sukun12
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDungleBook
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,279 Elo+
Party 1
Zhong Kui
Zhong Kui
WildTurtile
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,228 Elo+

VS

Team Averages
Level 21
1,547 SR
1,418 Elo+
Charybdis
Charybdis
AkayKitsune
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,520 Elo+
Solo
Ymir
Ymir
Deimonick
Ymir
Level 18
God Stats
2W - 2L
1,692 SR
Queue Stats
18W - 17L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Luckerds11
Kukulkan
Level 19
God Stats
5W - 3L
1,523 SR
Queue Stats
25W - 35L
1,305 Elo+
Solo
Thanatos
Thanatos
Serum124
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 45L
1,578 Elo+
Solo
Neith
Neith
jdbjdb
Neith
Level 20
God Stats
16W - 7L
1,523 SR
Queue Stats
116W - 129L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 16
16,312
1,165
27,044
17,757
7,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Elwushu
Neith
20
2 / 6 / 22
14,437
1,031
15,120
16,651
7,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Sukun12
Ymir
20
2 / 8 / 22
13,799
986
15,927
27,205
36,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TheDungleBook
Sun Wukong
20
4 / 8 / 17
13,822
987
12,028
25,703
29,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
WildTurtile
Zhong Kui
20
19 / 12 / 13
16,714
1,194
29,937
31,080
19,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkayKitsune
Charybdis
20
3 / 10 / 22
13,591
971
12,776
24,861
9,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
20
5 / 10 / 23
14,399
1,029
13,897
25,931
36,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Luckerds11
Kukulkan
20
23 / 5 / 14
19,367
1,383
44,754
18,787
8,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Serum124
Thanatos
20
5 / 11 / 19
14,273
1,020
16,371
27,931
10,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
jdbjdb
Neith
20
9 / 1 / 23
15,728
1,123
22,307
11,430
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
146
37
Kills
45
45
Deaths
37
90
Assists
101
Player
Kills
Deaths
Assists
KDA
W
10
11
16
1.64
L
Charybdis
AkayKitsune
Charybdis
3
10
22
1.4
L
Ymir
5
10
23
1.65
W
Neith
Elwushu
Neith
2
6
22
2.17
L
Kukulkan
Luckerds11
Kukulkan
23
5
14
6
L
Thanatos
Serum124
Thanatos
5
11
19
1.32
W
Ymir
Sukun12
Ymir
2
8
22
1.63
W
Sun Wukong
TheDungleBook
Sun Wukong
4
8
17
1.56
W
Zhong Kui
WildTurtile
Zhong Kui
19
12
13
2.13
L
Neith
jdbjdb
Neith
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,056
Damage
110,105
118,396
Taken
108,940
99,732
Mitigated
68,635
17,341
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,044
2,832
3,086
199
17,757
7,112
0
12,241
5,516
73,358
0
L
Charybdis
AkayKitsune
Charybdis
12,776
7,523
0
0
24,861
9,511
0
16,745
8,116
0
26,198
L
Ymir
13,897
3,471
0
0
25,931
36,158
0
19,751
6,180
22,074
0
W
Neith
Elwushu
Neith
15,120
5,976
0
4,674
16,651
7,167
0
8,930
7,721
0
42,483
L
Kukulkan
Luckerds11
Kukulkan
44,754
3,591
484
2,832
18,787
8,185
0
11,466
7,321
89,740
0
L
Thanatos
Serum124
Thanatos
16,371
5,641
486
9,460
27,931
10,498
0
16,798
11,133
0
41,308
W
Ymir
Sukun12
Ymir
15,927
2,382
0
0
27,205
36,290
0
12,912
14,293
37,513
0
W
Sun Wukong
TheDungleBook
Sun Wukong
12,028
2,557
0
574
25,703
29,443
0
10,934
14,769
0
24,498
W
Zhong Kui
WildTurtile
Zhong Kui
29,937
9,242
0
8,808
31,080
19,720
0
13,634
17,446
51,254
0
L
Neith
jdbjdb
Neith
22,307
7,532
0
1,845
11,430
4,283
0
8,148
3,282
0
51,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,084
Gold Earned
77,358
271
Minions Killed
240
5
Camps Cleared
6
1,103,444
Distance Traveled
1,215,077
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,312
1,165
106
8
2
224,359
3
L
Charybdis
13,591
971
37
3
1
238,731
1
L
Ymir
14,399
1,029
17
1
0
205,130
0
W
Neith
14,437
1,031
57
4
0
196,216
2
L
Kukulkan
19,367
1,383
93
7
0
264,751
0
L
Thanatos
14,273
1,020
46
3
4
236,815
0
W
Ymir
13,799
986
37
3
0
227,350
1
W
Sun Wukong
13,822
987
21
2
2
256,156
0
W
Zhong Kui
16,714
1,194
50
4
1
199,363
1
L
Neith
15,728
1,123
47
3
1
269,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role