Player Matchup

Hun Batz
Hun Batz
fermax28
Hun Batz
Level 157
God Stats
0W - 1L
1,484 SR
Queue Stats
9W - 6L
1,737 Elo+
Party 2
Scylla
Scylla
mariogonsol052
Scylla
Level 92
God Stats
3W - 6L
1,508 SR
Queue Stats
151W - 156L
1,496 Elo+
Party 2
Skadi
Skadi
modrix20
Skadi
Level 100
God Stats
1W - 1L
1,737 SR
Queue Stats
25W - 23L
1,552 Elo+
Party 2
Team Averages
Level 116
1,576 SR
1,595 Elo+

VS

Team Averages
Level 61
1,571 SR
1,575 Elo+
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
D3usEXE
Merlin
Level 27
God Stats
4W - 1L
1,592 SR
Queue Stats
105W - 73L
1,604 Elo+
Party 1
Jormungandr
Jormungandr
Zlakata
Jormungandr
Level 56
God Stats
6W - 5L
1,621 SR
Queue Stats
42W - 21L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
fermax28
Hun Batz
12
3 / 6 / 2
8,342
642
10,187
14,711
7,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 6 / 2
8,934
687
6,780
8,838
2,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
modrix20
Skadi
11
0 / 4 / 6
8,132
626
10,405
10,524
3,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
7 / 2 / 6
10,123
779
8,686
8,659
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
D3usEXE
Merlin
13
2 / 3 / 9
9,154
704
6,067
7,556
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Zlakata
Jormungandr
14
7 / 2 / 9
11,059
851
11,794
14,217
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
16
16
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
6
5
W
Merlin
D3usEXE
Merlin
2
3
9
2.17
W
Jormungandr
Zlakata
Jormungandr
7
2
9
5.75
L
Hun Batz
fermax28
Hun Batz
3
6
2
0.67
L
4
6
2
0.83
L
Skadi
modrix20
Skadi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
26,547
34,073
Taken
30,432
14,229
Mitigated
23,551
6,663
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,686
6,734
0
2,286
8,659
3,025
1,887
1,534
7,125
0
26,584
W
Merlin
D3usEXE
Merlin
6,067
236
0
560
7,556
2,526
782
842
6,714
34,046
0
W
Jormungandr
Zlakata
Jormungandr
11,794
2,970
0
1,481
14,217
18,000
221
4,623
9,594
33,069
0
L
Hun Batz
fermax28
Hun Batz
10,187
589
0
3,335
14,711
7,911
0
5,064
9,647
0
28,491
L
6,780
1,347
0
676
8,838
2,752
0
4,972
3,866
31,387
0
L
Skadi
modrix20
Skadi
10,405
4,821
0
2,652
10,524
3,566
44
8,213
2,311
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
30,336
133
Minions Killed
151
6
Camps Cleared
5
728,126
Distance Traveled
727,614
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,123
779
57
4
2
246,425
3
W
Merlin
9,154
704
55
4
3
237,357
5
W
Jormungandr
11,059
851
39
3
0
243,832
3
L
Hun Batz
8,342
642
37
3
3
256,019
4
L
Scylla
8,934
687
62
5
2
240,018
4
L
Skadi
8,132
626
34
3
1
232,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role