Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JuhUchiha
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Anubis
Anubis
Rcota4
Anubis
Level 28
God Stats
16W - 15L
1,586 SR
Queue Stats
84W - 100L
1,457 Elo+
Solo
Apollo
Apollo
Zaeloth
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,149 Elo+
Party 1
Yemoja
Yemoja
naoéogirlei
Yemoja
Level 10
God Stats
4W - 2L
1,516 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 1
Team Averages
Level 16
1,520 SR
1,378 Elo+

VS

Team Averages
Level 10
1,583 SR
1,415 Elo+
Janus
Janus
Aqtronn
Janus
Level 16
God Stats
2W - 3L
1,665 SR
Queue Stats
9W - 7L
1,721 Elo+
Solo
Serqet
Serqet
Sappo1
Serqet
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 70L
1,452 Elo+
Solo
Charybdis
Charybdis
juaniteru
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 2
Odin
Odin
lorddefolen
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Cerberus
Cerberus
xTGRx
Cerberus
Level 8
God Stats
2W - 1L
1,752 SR
Queue Stats
2W - 6L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 1 / 1
8,105
623
9,310
8,946
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
JuhUchiha
Horus
10
0 / 6 / 4
6,281
483
2,296
6,651
2,313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Rcota4
Anubis
13
2 / 0 / 3
7,152
550
2,804
4,194
1,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zaeloth
Apollo
12
6 / 3 / 4
7,183
553
8,495
8,869
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
10
3 / 1 / 6
6,746
519
3,222
2,948
1,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aqtronn
Janus
15
4 / 3 / 1
8,498
654
7,580
7,622
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Sappo1
Serqet
7
1 / 3 / 2
5,979
460
3,104
5,756
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
juaniteru
Charybdis
9
1 / 7 / 1
5,528
425
2,921
8,096
2,030
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 3
5,830
448
1,482
9,430
3,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
xTGRx
Cerberus
10
4 / 4 / 1
6,657
512
2,184
7,738
5,340
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
11
11
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
1
10.5
L
Janus
Aqtronn
Janus
4
3
1
1.5
W
Horus
JuhUchiha
Horus
0
6
4
0.33
W
Anubis
Rcota4
Anubis
2
0
3
3.5
L
Serqet
Sappo1
Serqet
1
3
2
0.67
W
Apollo
Zaeloth
Apollo
6
3
4
2.67
L
Charybdis
juaniteru
Charybdis
1
7
1
0.21
L
1
4
3
0.63
W
Yemoja
3
1
6
6
L
Cerberus
xTGRx
Cerberus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
17,271
31,608
Taken
38,642
11,591
Mitigated
14,580
10,938
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,310
3,342
0
3,691
8,946
3,480
0
1,634
6,910
0
44,009
L
Janus
Aqtronn
Janus
7,580
505
0
1,461
7,622
2,280
126
855
6,767
60,849
0
W
Horus
JuhUchiha
Horus
2,296
1,507
56
280
6,651
2,313
200
3,545
2,876
0
18,628
W
Anubis
Rcota4
Anubis
2,804
0
0
2,620
4,194
1,599
644
2,104
1,964
37,868
0
L
Serqet
Sappo1
Serqet
3,104
826
0
297
5,756
1,644
0
181
5,547
0
19,001
W
Apollo
Zaeloth
Apollo
8,495
6,180
0
3,107
8,869
2,469
476
761
7,829
0
44,762
L
Charybdis
juaniteru
Charybdis
2,921
738
0
852
8,096
2,030
0
1,239
6,857
0
23,130
L
1,482
628
0
1,000
9,430
3,286
0
1,838
7,592
0
6,164
W
Yemoja
3,222
873
1,085
99
2,948
1,730
180
1,463
1,435
17,779
0
L
Cerberus
xTGRx
Cerberus
2,184
141
0
1,307
7,738
5,340
541
2,141
5,478
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
32,492
299
Minions Killed
252
0
Camps Cleared
0
1,150,833
Distance Traveled
1,090,966
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,105
623
68
5
0
270,967
4
L
Janus
8,498
654
129
10
0
252,485
6
W
Horus
6,281
483
46
4
0
210,762
3
W
Anubis
7,152
550
85
7
0
228,158
0
L
Serqet
5,979
460
40
3
0
194,658
2
W
Apollo
7,183
553
73
6
0
221,736
4
L
Charybdis
5,528
425
41
3
0
213,352
2
L
Odin
5,830
448
12
1
0
210,094
2
W
Yemoja
6,746
519
27
2
0
219,210
1
L
Cerberus
6,657
512
30
2
0
220,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role