Player Matchup

Skadi
Skadi
DiesoX
Skadi
Level 134
God Stats
37W - 26L
1,694 SR
Queue Stats
234W - 229L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
Garazeb
Cernunnos
Level 68
God Stats
26W - 24L
1,488 SR
Queue Stats
470W - 518L
1,448 Elo+
Party 1
Terra
Terra
XIII07
Terra
Level 160
God Stats
2W - 2L
1,635 SR
Queue Stats
250W - 168L
1,689 Elo+
Party 1
Ares
Ares
drgbugrsbusrtg
Ares
Level 153
God Stats
7W - 10L
1,484 SR
Queue Stats
834W - 694L
1,650 Elo+
Party 1
Bastet
Bastet
god_of_olymp1
Bastet
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
266W - 214L
1,608 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,599 Elo+

VS

Team Averages
Level 92
1,683 SR
1,429 Elo+
Anhur
Anhur
 
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BlackAngelsSN
Sol
Level 29
God Stats
0W - 3L
1,589 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Ganesha
Ganesha
Carles2029
Ganesha
Level 149
God Stats
0W - 2L
1,648 SR
Queue Stats
24W - 21L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
Dakar9297
Gilgamesh
Level 42
God Stats
0W - 1L
1,863 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 2
Serqet
Serqet
shingurux
Serqet
Level 127
God Stats
0W - 1L
1,815 SR
Queue Stats
25W - 24L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DiesoX
Skadi
17
7 / 2 / 7
11,520
549
9,398
16,534
11,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Garazeb
Cernunnos
17
1 / 4 / 5
11,111
529
5,533
11,343
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
XIII07
Terra
18
7 / 1 / 8
12,132
578
14,932
17,345
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 7
11,086
528
10,322
17,241
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
5 / 0 / 13
11,976
570
12,499
16,456
15,613
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 2 / 2
10,942
521
7,789
11,373
4,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 0
9,566
456
7,176
10,245
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Carles2029
Ganesha
13
0 / 3 / 9
9,394
447
7,087
15,410
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Dakar9297
Gilgamesh
12
0 / 9 / 1
7,906
376
7,211
18,165
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
shingurux
Serqet
14
1 / 5 / 1
8,914
424
7,280
17,916
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
23
Kills
9
10
Deaths
23
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
2
3
L
3
4
0
0.75
L
Ganesha
Carles2029
Ganesha
0
3
9
1.5
L
Gilgamesh
Dakar9297
Gilgamesh
0
9
1
0.06
W
Skadi
DiesoX
Skadi
7
2
7
5.25
W
Cernunnos
Garazeb
Cernunnos
1
4
5
0.88
W
Terra
XIII07
Terra
7
1
8
11
W
3
3
7
2.17
W
5
0
13
11.5
L
Serqet
shingurux
Serqet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,684
Damage
36,543
78,919
Taken
73,109
48,792
Mitigated
47,602
31,453
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,789
4,076
0
3,103
11,373
4,659
0
2,292
9,005
0
84,302
L
7,176
3,168
0
1,113
10,245
3,811
1,236
4,441
5,656
41,413
0
L
Ganesha
Carles2029
Ganesha
7,087
1,431
0
2,726
15,410
16,876
0
5,608
9,630
35,042
0
L
Gilgamesh
Dakar9297
Gilgamesh
7,211
1,284
0
1,964
18,165
15,590
0
6,325
11,686
0
37,632
W
Skadi
DiesoX
Skadi
9,398
4,297
0
1,289
16,534
11,501
1,563
4,017
11,919
0
54,171
W
Cernunnos
Garazeb
Cernunnos
5,533
1,222
0
3,788
11,343
3,416
3,020
3,373
7,587
0
75,218
W
Terra
XIII07
Terra
14,932
2,121
5,805
9,797
17,345
9,247
88
4,629
12,595
86,227
0
W
10,322
1,219
0
6,831
17,241
9,015
0
3,552
13,081
74,518
0
W
12,499
3,858
0
3,943
16,456
15,613
464
1,736
13,310
0
66,671
L
Serqet
shingurux
Serqet
7,280
1,202
0
5,298
17,916
6,666
0
6,170
11,605
0
56,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
46,722
587
Minions Killed
466
0
Camps Cleared
0
1,992,908
Distance Traveled
1,833,616
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,942
521
170
8
0
368,732
6
L
Sol
9,566
456
113
5
0
351,114
4
L
Ganesha
9,394
447
10
0
0
358,143
6
L
Gilgamesh
7,906
376
77
4
0
331,348
4
W
Skadi
11,520
549
73
3
0
394,981
5
W
Cernunnos
11,111
529
133
6
0
374,474
4
W
Terra
12,132
578
147
7
0
430,632
1
W
Ares
11,086
528
125
6
0
377,813
3
W
Bastet
11,976
570
109
5
0
415,008
8
L
Serqet
8,914
424
96
5
0
424,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role