Player Matchup

Da Ji
Da Ji
Derví
Da Ji
Level 135
God Stats
2W - 4L
1,681 SR
Queue Stats
492W - 500L
1,596 Elo+
Solo
Tyr
Tyr
JuIеs
Tyr
Level 146
God Stats
1W - 1L
1,704 SR
Queue Stats
53W - 34L
1,704 Elo+
Solo
Sylvanus
Sylvanus
MisterHugBug
Sylvanus
Level 156
God Stats
4W - 9L
1,558 SR
Queue Stats
353W - 352L
1,638 Elo+
Solo
Charybdis
Charybdis
noitescura
Charybdis
Level 147
God Stats
3W - 4L
1,391 SR
Queue Stats
231W - 221L
1,592 Elo+
Solo
Merlin
Merlin
piterrcxd5
Merlin
Level 160
God Stats
1W - 1L
1,481 SR
Queue Stats
412W - 434L
1,608 Elo+
Solo
Team Averages
Level 149
1,563 SR
1,628 Elo+

VS

Team Averages
Level 131
1,406 SR
1,584 Elo+
Zhong Kui
Zhong Kui
Joelykinz
Zhong Kui
Level 149
God Stats
1W - 1L
1,341 SR
Queue Stats
346W - 215L
1,597 Elo+
Party 1
Medusa
Medusa
SandyToe
Medusa
Level 118
God Stats
7W - 13L
1,496 SR
Queue Stats
337W - 249L
1,549 Elo+
Party 1
Charybdis
Charybdis
Xinttohn
Charybdis
Level 159
God Stats
1W - 2L
1,377 SR
Queue Stats
511W - 519L
1,600 Elo+
Solo
Geb
Geb
michele1564
Geb
Level 126
God Stats
115W - 97L
1,664 SR
Queue Stats
421W - 387L
1,588 Elo+
Solo
Ravana
Ravana
milookay
Ravana
Level 105
God Stats
1W - 6L
1,151 SR
Queue Stats
402W - 364L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Derví
Da Ji
15
5 / 4 / 2
8,947
559
5,932
11,711
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
JuIеs
Tyr
13
2 / 2 / 2
8,352
522
4,586
10,923
8,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MisterHugBug
Sylvanus
11
0 / 1 / 4
7,254
453
3,891
12,343
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
noitescura
Charybdis
14
0 / 4 / 0
7,879
492
3,481
11,503
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
piterrcxd5
Merlin
14
1 / 1 / 3
7,900
494
11,206
8,422
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Joelykinz
Zhong Kui
14
2 / 2 / 2
8,303
519
8,074
13,684
10,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
SandyToe
Medusa
15
5 / 0 / 1
9,064
567
12,490
9,626
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Xinttohn
Charybdis
16
2 / 2 / 0
9,359
585
3,122
7,863
2,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 5
7,841
490
3,048
11,283
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
milookay
Ravana
15
3 / 2 / 0
8,731
546
5,672
9,433
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
12
12
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Derví
Da Ji
5
4
2
1.5
W
Zhong Kui
Joelykinz
Zhong Kui
2
2
2
1.5
L
Tyr
JuIеs
Tyr
2
2
2
1.5
L
Sylvanus
MisterHugBug
Sylvanus
0
1
4
2
W
Medusa
SandyToe
Medusa
5
0
1
5.5
W
Charybdis
Xinttohn
Charybdis
2
2
0
1
W
0
2
5
1.25
W
Ravana
milookay
Ravana
3
2
0
1.5
L
Charybdis
noitescura
Charybdis
0
4
0
0
L
Merlin
piterrcxd5
Merlin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
32,406
54,902
Taken
51,889
30,372
Mitigated
28,506
20,427
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Derví
Da Ji
5,932
1,391
0
3,050
11,711
5,106
441
2,593
9,118
0
53,942
W
Zhong Kui
Joelykinz
Zhong Kui
8,074
2,113
0
8,866
13,684
10,128
230
6,267
7,417
68,901
0
L
Tyr
JuIеs
Tyr
4,586
85
0
5,459
10,923
8,098
451
72
10,851
6,575
41,032
L
Sylvanus
MisterHugBug
Sylvanus
3,891
1,141
1,476
4,028
12,343
9,901
27
4,337
8,006
21,861
0
W
Medusa
SandyToe
Medusa
12,490
6,923
0
4,218
9,626
3,151
617
1,596
8,030
0
72,953
W
Charybdis
Xinttohn
Charybdis
3,122
1,294
0
2,887
7,863
2,482
1,223
336
7,527
0
59,839
W
3,048
445
0
2,222
11,283
8,629
0
5,240
6,043
17,332
0
W
Ravana
milookay
Ravana
5,672
1,982
0
1,982
9,433
4,116
37
2,212
7,221
0
65,500
L
Charybdis
noitescura
Charybdis
3,481
2,332
0
4,254
11,503
2,962
0
479
11,024
0
55,769
L
Merlin
piterrcxd5
Merlin
11,206
810
0
2,160
8,422
4,305
0
3,641
4,781
61,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
43,298
450
Minions Killed
501
0
Camps Cleared
0
1,443,764
Distance Traveled
1,540,647
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,947
559
96
6
0
333,017
2
W
Zhong Kui
8,303
519
122
8
0
274,045
5
L
Tyr
8,352
522
111
7
0
282,048
2
L
Sylvanus
7,254
453
28
2
0
268,587
5
W
Medusa
9,064
567
107
7
0
308,263
8
W
Charybdis
9,359
585
134
8
0
289,444
2
W
Geb
7,841
490
12
1
0
322,816
1
W
Ravana
8,731
546
126
8
0
346,079
5
L
Charybdis
7,879
492
114
7
0
272,310
3
L
Merlin
7,900
494
101
6
0
287,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role